Toggle menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Beware Of The Square PSP: Difference between revisions

From GameBrew
No edit summary
Line 17: Line 17:
==User guide==
==User guide==
The objective is to eat as many blue squares as possible, without being touched by the red squares that are in continuous movement.
The objective is to eat as many blue squares as possible, without being touched by the red squares that are in continuous movement.
The difficulty is that as the game progresses, more red squares are generated.


Your hero has 2 abilies which can be activated when the gauges on the top of the screen are full:
Your hero has 2 abilies which can be activated when the gauges on the top of the screen are full:
* Summon a shield to defend you from the enemy squares.  
* Summon a shield to defend you from the enemy squares.  
* Switch into ghost mode and become invulnerable.  
* Switch into ghost mode and become invulnerable.
 
As the game progresses, more red squares will be generated.


==Controls==
==Controls==

Revision as of 11:53, 19 August 2021

Beware Of The Square
bewareofthesquare.jpg
General
Author(s)SolidCakeS
TypeArcade Games
Version1.0 (28 May 2011)
LicenceMixed
Links
Download
Website
Advertisements

<htmlet>adsense</htmlet>


Beware of the Square is a casual arcade game for PSP made by SolidCakeS.

It was participated in the PSP Genesis Competition 2011.

User guide

The objective is to eat as many blue squares as possible, without being touched by the red squares that are in continuous movement.

Your hero has 2 abilies which can be activated when the gauges on the top of the screen are full:

  • Summon a shield to defend you from the enemy squares.
  • Switch into ghost mode and become invulnerable.

As the game progresses, more red squares will be generated.

Controls

In game:

Analog - Move

Square - Activate Shield

Circle - Ghost Mode

Menu:

D-Pad - Move between options

Cross - Select

Circle - Return

External links

Advertising: