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(Created page with "{{Infobox PSP homebrew | title = 3D GDS | image = https://dlhb.gamebrew.org/psphomebrew/3DGDS.jpg|250px | type = Game engine | version = initial release | licence = Mixed | au...") |
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| image = https://dlhb.gamebrew.org/psphomebrew/3DGDS.jpg|250px | | image = https://dlhb.gamebrew.org/psphomebrew/3DGDS.jpg|250px | ||
| type = Game engine | | type = Game engine | ||
| version = | | version = 17 Aug 2006 | ||
| licence = Mixed | | licence = Mixed | ||
| author = saulotmalo | | author = saulotmalo, SG57 | ||
| website = https://psp.brewology.com/downloads/download.php?id=7991&mcid=1 | | website = https://psp.brewology.com/downloads/download.php?id=7991&mcid=1 | ||
| download = https://dlhb.gamebrew.org/psphomebrew/3DGDS.rar | | download = https://dlhb.gamebrew.org/psphomebrew/3DGDS.rar | ||
| source = | | source = | ||
}} | }} | ||
3D ~ GDS stands for 3D ~ Game Development Set, which is developed to assist PSPGL user to do text rendering, 3D model loading, etc. | 3D ~ GDS stands for 3D ~ Game Development Set, which is developed to assist PSPGL user to do text rendering, 3D model loading, etc. | ||
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It was submitted to the Neo Spring Coding Compo 2008 (PSP Applications). | It was submitted to the Neo Spring Coding Compo 2008 (PSP Applications). | ||
User guide | ==User guide== | ||
3D GDS consists of 5 libraries: | |||
* Vectors. | |||
* Texture related (PCX and TGA). | |||
* MD2 Models. | |||
* Bitmap Fonts. | |||
* MP3 Sound. | |||
The library has a makefile and a basic main.cpp to see how the functions are used. There is also a compiled example within the application. | The library has a makefile and a basic main.cpp to see how the functions are used. There is also a compiled example within the application. | ||
Credits | ==Credits== | ||
Credit goes to the information on models found via google, saulotmalo, and SG57. | Credit goes to the information on models found via google, saulotmalo, and SG57. | ||
==External links== | |||
QuickJump | * QuickJump - http://forums.qj.net/psp-development-forum/66041-3d-gds-3d-game-development-set-pspgl-very-easy.html | ||
NeoFlash | * NeoFlash - https://www.neoflash.com/forum/index.php?topic=4949.0 | ||
El Otro Lado | * El Otro Lado - https://www.elotrolado.net/hilo_psp-3d-gds-3d-game-development-set-para-pspgl_597107 | ||
[[Category:PSP homebrew games]] | |||
[[Category:Homebrew game engines on PSP]] |
Revision as of 06:52, 21 August 2021
3D GDS | |
General | |
---|---|
Author(s) | saulotmalo, SG57 |
Type | Game engine |
Version | 17 Aug 2006 |
Licence | Mixed |
Links | |
Download | |
Website |
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3D ~ GDS stands for 3D ~ Game Development Set, which is developed to assist PSPGL user to do text rendering, 3D model loading, etc.
It is a library created to help with PSP homebrew programming, especially for all those repetitive chunks of functions that user have to copy and paste just to have the same thing in a new project, that have been used previously.
It was submitted to the Neo Spring Coding Compo 2008 (PSP Applications).
User guide
3D GDS consists of 5 libraries:
- Vectors.
- Texture related (PCX and TGA).
- MD2 Models.
- Bitmap Fonts.
- MP3 Sound.
The library has a makefile and a basic main.cpp to see how the functions are used. There is also a compiled example within the application.
Credits
Credit goes to the information on models found via google, saulotmalo, and SG57.