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==Screenshots== | ==Screenshots== | ||
https://dlhb.gamebrew.org/gbahomebrews/dragontiles3.png | https://dlhb.gamebrew.org/gbahomebrews/dragontiles3.png | ||
==Compatibility== | ==Compatibility== | ||
Tested on Visual Boy Abvance and Real Hardware. | Tested on Visual Boy Abvance and Real Hardware. |
Latest revision as of 02:42, 18 August 2024
Dragon Tiles | |
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General | |
Author | Red5 The Genesis Project |
Type | Puzzle |
Version | 2003 |
License | Mixed |
Last Updated | 2003/03/16 |
Links | |
Download | |
Website | |
Dragon Tiles is a 15 tile sliding puzzle game, written in Mode0 Text using DRAGON BASIC, including SRAM saving of your best score.
It was participated in the GBAX 2003 Coding Competition.
Controls
A - Scramble puzzle
D-Pad - Move puzzle piece
Screenshots
Compatibility
Tested on Visual Boy Abvance and Real Hardware.
Known issues
Currently the random moves generator only produces 1 result per game session (but a different result every time you turn your GBA on/off).
Sound can sometimes be a bit off (known problem with build 7 of Dragon Basic).
External links
- GBAX 2003 Coding Competition - https://gbax.gp2x.de/gbax2003.html