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==Installation== | ==Installation== | ||
It contains 3 versions: | |||
* passme2_mb.gba - Writes the SRAM in GBA mode, does nothing in NDS mode. | * passme2_mb.gba - Writes the SRAM in GBA mode, does nothing in NDS mode. | ||
* passme2flashme.gba - Writes the SRAM in GBA mode, runs FlashMe V7 (with DSLite support) in NDS mode. | * passme2flashme.gba - Writes the SRAM in GBA mode, runs FlashMe V7 (with DSLite support) in NDS mode. |
Revision as of 00:00, 26 Mayıs 2021
This application has been obsoleted by one or more applications that serve the same purpose, but are more stable or maintained. |
PassMe2 SRAM Writer | |
General | |
---|---|
Author(s) | Pepsiman |
Type | Other |
Version | 2005 |
Licence | Mixed |
Links | |
[Media:Sramwriterpassme2ds.rar Download] | |
Website |
<htmlet>adsense</htmlet>
PassMe2 requires the SRAM of the GBA cart to contain code specific to the game being used. These programs will write the SRAM, just select game from the list.
Note: PassMe is obsoleted, a NoPass device as it will run on ALL Nintendo DSs and work all media devices available on the market. Also, there are Slot-1 solutions available now that do not require a Slot-2 media device.
Installation
It contains 3 versions:
- passme2_mb.gba - Writes the SRAM in GBA mode, does nothing in NDS mode.
- passme2flashme.gba - Writes the SRAM in GBA mode, runs FlashMe V7 (with DSLite support) in NDS mode.
- passme2flashme_stealth.gba - Writes the SRAM in GBA mode, runs FlashMe Stealth V7 (with DSLite support) in NDS mode.
Write the program to GBA cart (or CF/SD card), boot DS in GBA mode, select game, press A, insert passme2 in DS, turn off DS, turn on DS.
If using the FlashMe versions, you need to disable the loader/menu in your flash software.
The FlashMe versions do not run FlashMe on M3 or Supercard.