Toggle menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

DSMZX: Difference between revisions

From GameBrew
m (Text replacement - "Category:DS homebrew emulators" to "")
m (Text replacement - "Category:DS homebrew games" to "")
Line 54: Line 54:
* Author's website - https://www.kvance.com/dsmzx
* Author's website - https://www.kvance.com/dsmzx


[[Category:DS homebrew games]]
 
[[Category:Homebrew game engines on DS]]
[[Category:Homebrew game engines on DS]]


[[Category:Homebrew computer emulators on DS]]
[[Category:Homebrew computer emulators on DS]]

Revision as of 05:45, 3 Mayıs 2024

DSMZX
Dsmzx.png
General
AuthorKevin Vance (kvance)
TypeComputer
Version2009
LicenseGPL v2+
Last Updated2009/10/18
Links
Download
Website
Source

DSMZX is a port of MegaZeux to the Nintendo DS. It is a game creation system (GCS) inspired by Tim Sweeney/Epic Megagames' classic shareware game ZZT, created in late 1994.

DSMZX currently builds against devkitARM-r26, libnds-1.3.8, and libfat-1.0.4. The libnds keyboard graphic has been replaced with this fixed version with better transparency.

Installation

Download and extract file.

DLDI patch .nds file and copy it with files in /games/megazeux/ to the root directory of the card.

Note: Because of the small amount of main memory on the DS, a SLOT-2 device with extra memory (e.g. SuperCard) is recommended. Without it, large game worlds will run out of memory.

User guide

Once the game loads, the top screen shows a zoomed-in portion of the screen, and the bottom screen shows the entire screen scaled to fit.

Controls

Stylus - Mouse clicks, Pan around top screen

D-Pad - Movement (arrow keys)

A+D-Pad - Shoot in this direction

B - Enter

X - Save game

Y - Load game

Start - P (i.e. P to Play in the title screen)

Select - Escape

L - Tab

R - Toggle keyboard

Changelog

Version 2.1-svnr1454 2009/10/18

  • Update: Build 2.1 adds fixes for EZFlash hardware.

External links

Advertising: