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SDLPAL Switch: Difference between revisions

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To apply the English patch (optional):
To apply the English patch (optional):
*Download the [http://www.romhacking.net/translations/2441/ English patch].
*Download the [http://www.romhacking.net/translations/2441/ English patch].
*Overwrite <code>M.msg</code>, <code>Sss.mkf</code> and <code>Word.dat</code> to /switch/sdlpal.
*Overwrite <code>M.msg</code>, <code>Sss.mkf</code> and <code>Word.dat</code> to <code>/switch/sdlpal</code>.
*Also copy <code>m_chs.slf</code> and <code>m_eng.slf</code> from the win_files folder of the archive to <code>/switch/sdlpal</code>.
*Also copy <code>m_chs.slf</code> and <code>m_eng.slf</code> from the win_files folder of the archive to <code>/switch/sdlpal</code>.



Revision as of 11:10, 11 February 2024

Legend of Sword and Fairy
Sdlpalnx.png
General
Authorusineur
TypeRole playing
Version1.1-nx
LicenseGPL-3.0
Last Updated2024/02/10
Links
Download
Website
Source

SDLPAL is a SDL-based open-source cross-platform reimplementation of the classic Chinese RPG game The Legend of Sword and Fairy (Simplified Chinese: 仙剑奇侠传, Traditional Chinese: 仙劍奇俠傳, also known as Chinese Paladin, or PAL for short). It is availble in both Chinese and non-official English.

This port is created by Wei Mingzhi in 2009 and has been taken over by the SDLPAL development team. Many of the ideas of this program are based on documents from PAL Research Project, and portions of the code are based on the work done by Baldur and louyihua.

Note that this program does not include any code or data files of the original game, which are proprietary and copyrighted by SoftStar Inc.

Installation

The official Simplified Chinese version (for Windows 98) was released by the publisher Baiyou as freeware in 2011. You can find the link to it in the project's release page.

To install, create /switch/sdlpal folder and copy into it:

  • sdlpal.nro
  • sdlpal.cfg
  • All Pal DOS data files.

To apply the English patch (optional):

  • Download the English patch.
  • Overwrite M.msg, Sss.mkf and Word.dat to /switch/sdlpal.
  • Also copy m_chs.slf and m_eng.slf from the win_files folder of the archive to /switch/sdlpal.

RetroArch GLSL Shaders are supported. To enable them:

  • Set EnableGLSL option to 1 in sdlpal.cfg.
  • Set Shader option with the name of your shader (ex: Shader=4xbrz.glsl).
  • Copy the shader into /switch/sdlpal.

Controls

Exploration and Combat mode:

Up - Move to North/Up

Down - Move to South/Down

Left - Move to West/Left

Right - Move to East/Right

A - Select, Interact, Skip dialogues

Y - Spell (exploration), Attack (combat mode)

B - Open menu, Cancel

X - Status

Hold L+Up - Jump to the previous page of "Item"

Hold L+Down - Jump to the next page of "Item"

Hold L+Left - Jump to the first "Item" of current page

Hold L+Right - Jump to the last "Item" of current page

Hold L+A - Defend (combat mode)

Hold L+Y - Auto mode (COOP) (combat mode)

Hold L+B - Leave game (exploration), Flee (combat mode)

Hold L+X - Repeat

R - Use Item

Hold L+R - Equip Item (exploration), Throw Item (combat mode)

Screenshots

sdlpalnx2.png

sdlpalnx.png

sdlpalnx3.png

Changelog

1.1-nx

  • Fix aspect ratio (thanks to @palxex).

1.0-nx

  • First public release.

External links

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