Toggle menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

SquareForce PSP: Difference between revisions

From GameBrew
No edit summary
m (Text replacement - "Category:Homebrew shooter games on PSP" to "")
Line 79: Line 79:
* Wololo - https://wololo.net/talk/viewtopic.php?t=5165
* Wololo - https://wololo.net/talk/viewtopic.php?t=5165


[[Category:PSP homebrew games]]
[[Category:PSP homebrew games]]
[[Category:Homebrew shooter games on PSP]]

Revision as of 10:19, 8 Mayıs 2024

SquareForce
Squareforce.png
General
AuthorAkababe87
TypeShooter
Versionr48
LicenseMixed
Last Updated2011/10/24
Links
Prologue · Chapter 1 Download
Website
r48 Source

Square Force is a 2D space shooter with the possibility to build and design spaceship from scratch. Originally developed in French, developer has made it an open source project where individuals can participate in translating the homebrew (demo release is in English and French).

It is featured at the PSP Genesis Competition 2011.

Note: The link is for Prologue + Chapter 1 Demo only (latest release is Chapter 1 Demo r40 and source r48).

User guide

SquareForce takes place in nearly future. Some scientists have created a new technology: the SquareTile, which has been then stolen by the army to create a new terrible weapon: the SquareMaster. One day they loose control of this weapon which starts suddenly to eradicate all traces of living organism. The only survivors are those who exile themselves in space. 3 centuries later humans are spread in all the universe and live in fear to see one day the troops of the SquareMaster come to finish their job.

In SquareForce you will be a human who just passed the SquareShip's pilote exam to enter the SquareForce which is a company of mercenaries which tries to prepare to the inevitable incoming war. A SquareShip is a spaceship constituted of SquareTiles. The biggest property of these SquareTiles is that you can built a SquareShip of any form from them, using a 3x3 grid.

Each SquareTile in the game have a special type (hull, engine, gun, missile launcher or mine launcher) and special properties. You can decide where to put components which will determine the ship's appearance, performance and weight. Once the creation is complete, you can use it to attack the SquareMaster pawns.

In the demo version you are able to create ships and destroy enemies.

Controls

Analog - Change the direction of your ship

Cross - Accelerate

Square/Circle - Dash right/left

D-Pad Left/Right - Turn left/right

Triangle - Stop engines (any movement will restart engines)

L - (hold) Target an enemy

R - Fire

Select - Change zoom level (in the radar)

Start - Display main menu

Screenshots

squareforce2.png

squareforce3.png

squareforce4.png

squareforce5.png

squareforce6.png

Changelog

Update 2011/06/09 (r40)

  • 1st stable version (no more crash) with sound and multithreaded loader.

Update 2011/06/02

  • New planet texture loader system completely functional:
    • All the planet's textures are loaded in a separate thread during the game. As planets are very far from each others, only one planet can be displayed in the same time.
    • Reason to implement such a system is to not load all planets' textures needed in the sector at the begining of the game (the ram wouldn't be sufficient for this).

Update 2011/05/29

  • Update of SquareForce: Chapter 1 Demo.

Chapter 1 Demo

  • Integrate a new part of the main story.

Le Prologue

  • Initital release.

External links

Advertising: