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Storm The House: Difference between revisions

From GameBrew
m (Text replacement - "EJS_gameUrl = 'https://dlhb.gamebrew.org/dshomebrew/" to "EJS_gameUrl = 'https://dlhb.gamebrew.org/onlineemulators/nds/")
m (Text replacement - "EJS_core = 'nds';" to "EJS_core = 'desmume2015';")
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<script type='text/javascript'>
<script type='text/javascript'>
{{DS EmulatorJS Settings}}
{{DS EmulatorJS Settings}}
EJS_core = 'nds';
EJS_core = 'desmume2015';
EJS_gameName = "Storm The House";
EJS_gameName = "Storm The House";
EJS_gameUrl = 'https://dlhb.gamebrew.org/onlineemulators/nds/stormthehouseds.7z';
EJS_gameUrl = 'https://dlhb.gamebrew.org/onlineemulators/nds/stormthehouseds.7z';

Revision as of 11:37, 28 November 2023

Storm The House
Stormthehouseds2.png
General
AuthorDvsoftware
TypeStrategy
Version2007
LicenseMixed
Last Updated2007/01/26
Links
Download
Website

Storm The House is a tower defense game for the NDS. It is inspired by a classic stickman defense game from the Flash era.

The game was participated in the PALib competition and DrunkenCoders Compo in 2007.

Installation

Download contains version 25.01.2007 and Winter Edition (features winter theme).

User guide

The goal of this game is to defend Your stronghold from soldiers that attempts to destroy it.

There are various types of enemies through the game. You get money for every killed enemy.

At the end of each day (approximately 80 seconds), you can upgrade Your stronghold:

  • Gunman - Shoots enemies for you.
  • Craftsmen - Repair your stronghold.
  • Missle silo - Allows you to launch deadly missiles.
  • Wall upgrade and Fortifying - Increases max. health.
  • Sniper rifle - Doubles your damage.

P.S. Look for an easter egg.

Screenshots

stormthehouseds3.png stormthehouseds4.png

stormthehouseds7.png stormthehouseds8.png

Online Emulator

Can use gamepad or customise in the control settings.
Nintendo DS Keyboard
C-a.png Kb-z.png
C-b.png Kb-x.png
C-x.png Kb-a.png
C-y.png Kb-s.png
C-start.png Kb-enter.png
C-select.png Kb-v.png
C-l.png Kb-q.png
C-r.png Kb-e.png
C-pad.png Kb-dpad.png

Known issues

  • Sometimes, no enemies appear on the first day.
  • Sprites sometimes get corrupted due to memory overflow (happens usually after 50 days).

Credits

Development and graphics - Dejan Velimirovic (DVSoftware).

Beta Testing - vBm.

Inspired by a flash game with the same name, soldiers are from Metal Slug game.

Programmed using DevkitPRO r19, libnds and PALib.

All works are dedicated to Ivana.

External links

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