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SokoKnight: Difference between revisions

From GameBrew
(Created page with "{{Infobox homebrew | title = SokoKnight | image = File:Sokoknightds.png | type = Puzzle | version = 0.1 Alpha | licence = Mixed | author = ...")
 
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| type        = Puzzle
| type        = Puzzle
| version    = 0.1 Alpha
| version    = 0.1 Alpha
| licence    = Mixed
| licence    = Freeware
| author      = Necronlord (Michael Sachner, Peter Mensching)
| author      = Necronlord (Michael Sachner, Peter Mensching)
| website    = http://www.sachner.de/products/sokoknight
| website    = http://www.sachner.de/products/sokoknight
Line 11: Line 11:
}}   
}}   


Sokoknight is a Sokoban clone which is a transport puzzle game. The original Sokoknight was written in 1995 by author and NDS version is programmed with PALib.
Sokoknight (Gernam) is a Sokoban clone, which is a transport puzzle game. The original Sokoknight was written in 1995 by author for MDS-DOS and this is a port version for the Nintendo DS programmed with PALib.


==User guide==
==User guide==
The player pushes boxes around a maze and tries to put them on floor tiles marked with a cross. Only one box may be pushed at a time and it cannot be pulled, so if you push it into a corner, you're lost. When all boxes are on the crosses the level is done.
You must push boxes around a maze and tries to put them on floor tiles marked with crosses. Only one box mcan be pushed at a time and it cannot be pulled, so if you push it into a corner, you're lost. When all boxes are on the crosses the level is completed.


==Controls==
==Controls==
D-pad - move, bump into a box to push it
D-Pad - Move, Bump into a box to push it


Start - back to menu
Start - Back to menu


==Known issues==
==Known issues==
Missing features: Save/load game, undo move, some sound effects do not work correctly
Missing features: Save/load game, undo move, some sound effects do not work correctly.


==Credits==
==Credits==
Code, gfx, sfx : Michael Sachner
Code, gfx, sfx: Michael Sachner.


Level design   : Michael Sachner, Peter Mensching
Level design: Michael Sachner, Peter Mensching.


[[Category:Homebrew applications]]
<br>
[[Category:DS homebrew games]]
[[Category:Homebrew puzzle games on DS]]

Revision as of 07:41, 21 Haziran 2021

SokoKnight
File:Sokoknightds.png
General
Author(s)Necronlord (Michael Sachner, Peter Mensching)
TypePuzzle
Version0.1 Alpha
LicenceFreeware
Links
[Media:Sokoknightds.zip Download]
Website
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Sokoknight (Gernam) is a Sokoban clone, which is a transport puzzle game. The original Sokoknight was written in 1995 by author for MDS-DOS and this is a port version for the Nintendo DS programmed with PALib.

User guide

You must push boxes around a maze and tries to put them on floor tiles marked with crosses. Only one box mcan be pushed at a time and it cannot be pulled, so if you push it into a corner, you're lost. When all boxes are on the crosses the level is completed.

Controls

D-Pad - Move, Bump into a box to push it

Start - Back to menu

Known issues

Missing features: Save/load game, undo move, some sound effects do not work correctly.

Credits

Code, gfx, sfx: Michael Sachner.

Level design: Michael Sachner, Peter Mensching.


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