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|description=SDL-based reimplementation of the classic Chinese RPG the Legend of Sword and Fairy (also known as PAL). | |description=SDL-based reimplementation of the classic Chinese RPG the Legend of Sword and Fairy (also known as PAL). | ||
|author=usineur | |author=usineur | ||
|lastupdated= | |lastupdated=2024/02/10 | ||
|type=Role playing | |type=Role playing | ||
|version=1. | |version=1.1-nx | ||
|license=GPL-3.0 | |license=GPL-3.0 | ||
|download=https://dlhb.gamebrew.org/switchhomebrews/sdlpalnx.7z | |download=https://dlhb.gamebrew.org/switchhomebrews/sdlpalnx.7z | ||
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==Changelog== | ==Changelog== | ||
'''1.1-nx''' | |||
*Fix aspect ratio (thanks to @palxex). | |||
'''1.0-nx''' | '''1.0-nx''' | ||
* First public release. | * First public release. |
Revision as of 01:43, 11 February 2024
Legend of Sword and Fairy | |
---|---|
General | |
Author | usineur |
Type | Role playing |
Version | 1.1-nx |
License | GPL-3.0 |
Last Updated | 2024/02/10 |
Links | |
Download | |
Website | |
Source | |
SDLPAL is a SDL-based open-source cross-platform reimplementation of the classic Chinese RPG game The Legend of Sword and Fairy (Simplified Chinese: 仙剑奇侠传, Traditional Chinese: 仙劍奇俠傳, also known as Chinese Paladin, or PAL for short). It is availble in both Chinese and non-official English.
This port is created by Wei Mingzhi in 2009 and has been taken over by the SDLPAL development team. Many of the ideas of this program are based on documents from PAL Research Project, and portions of the code are based on the work done by Baldur and louyihua.
Note that this program does not include any code or data files of the original game, which are proprietary and copyrighted by SoftStar Inc.
Installation
The official Simplified Chinese version (for Windows 98) was released by the publisher Baiyou as freeware in 2011. You can find the link to it in the project's release page.
To install, create /switch/sdlpal folder and copy into it:
sdlpal.nro
sdlpal.cfg
- All Pal DOS data files.
To apply the English patch (optional):
- Download the English patch.
- Overwrite
M.msg
,Sss.mkf
andWord.dat
. - Then copy
m_chs.slf
andm_eng.slf
from the win_files folder of the archive to/switch/sdlpal
.
RetroArch GLSL Shaders are supported. To enable them:
- Set
EnableGLSL
option to1
insdlpal.cfg
. - Set
Shader
option with the name of your shader (ex:Shader=4xbrz.glsl
). - Copy the shader into
/switch/sdlpal
.
Controls
Exploration and Combat mode:
Up - Move to North/Up
Down - Move to South/Down
Left - Move to West/Left
Right - Move to East/Right
A - Select, Interact, Skip dialogues
Y - Spell (exploration), Attack (combat mode)
B - Open menu, Cancel
X - Status
Hold L+Up - Jump to the previous page of "Item"
Hold L+Down - Jump to the next page of "Item"
Hold L+Left - Jump to the first "Item" of current page
Hold L+Right - Jump to the last "Item" of current page
Hold L+A - Defend (combat mode)
Hold L+Y - Auto mode (COOP) (combat mode)
Hold L+B - Leave game (exploration), Flee (combat mode)
Hold L+X - Repeat
R - Use Item
Hold L+R - Equip Item (exploration), Throw Item (combat mode)
Screenshots
Changelog
1.1-nx
- Fix aspect ratio (thanks to @palxex).
1.0-nx
- First public release.
External links
- Official website - https://sdlpal.github.io/
- GitHub - https://github.com/usineur/sdlpal