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Rukavychka Vita: Difference between revisions

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(Created page with "{{Infobox Vita Homebrews |title=Rukavychka |image=rukavychkavita.png |description=The game was inspired by Ukrainian legend of Rukavychka (glove). |author=Holy Pangolin |lastupdated=2022/07/10 |type=Puzzle |version=5951be2 |license=GPL-3.0 |download=https://dlhb.gamebrew.org/vitahomebrews/rukavychkavita.7z |website=https://holypangolin.itch.io/rukavychka |source=https://gitlab.com/HolyPangolin/rukavychka/ |discussion=https://holypangolin.itch.io/rukavychka }} {{#seo: |ti...")
 
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The game draws inspiration from the Ukrainian legend of Rukavychka (glove), in which an old man loses a glove that becomes a home for many forest animals of all sizes, from a little mouse to a huge bear. Although the old man in the original story takes back the glove, the game imagines a world where the animals can live safely in the magical home. The game designers, Agata Nawrot and Sebastian Krzyszkowiak, use the characters of a fox from the Ukrainian story and the Wawel Dragon from Polish legends to lead the animals to safety and unify nations through social cooperation. They hope to create a peaceful future for all, including the forest beings.
The game draws inspiration from the Ukrainian legend of Rukavychka (glove), in which an old man loses a glove that becomes a home for many forest animals of all sizes, from a little mouse to a huge bear. Although the old man in the original story takes back the glove, the game imagines a world where the animals can live safely in the magical home.
 
The game designers, Agata Nawrot and Sebastian Krzyszkowiak, use the characters of a fox from the Ukrainian story and the Wawel Dragon from Polish legends to lead the animals to safety and unify nations through social cooperation. They hope to create a peaceful future for all, including the forest beings.


The first level of the game involves guiding a little mouse to the magical rukavychka. The designers were inspired by traditional floral patterns for the backgrounds, created using watercolors and ink. They also incorporated colors from the Ukrainian flag, including yellow and blue shades, with green leaves, as well as significant Ukrainian flowers like sunflowers and Vinca species.
The first level of the game involves guiding a little mouse to the magical rukavychka. The designers were inspired by traditional floral patterns for the backgrounds, created using watercolors and ink. They also incorporated colors from the Ukrainian flag, including yellow and blue shades, with green leaves, as well as significant Ukrainian flowers like sunflowers and Vinca species.
Line 25: Line 27:
==Objective==
==Objective==
The objective of the game is to find the mouse (with dragon) and the door to Rukavychka (with fox) and then guide the mouse to the door. The mouse can only walk on plants within the fox or the dragon and will stop in front of gaps. Although the dragon and the fox are in two different worlds, the game aims to unite everyone in the end.
The objective of the game is to find the mouse (with dragon) and the door to Rukavychka (with fox) and then guide the mouse to the door. The mouse can only walk on plants within the fox or the dragon and will stop in front of gaps. Although the dragon and the fox are in two different worlds, the game aims to unite everyone in the end.
==Made By==
The game was created by Agata Nawrot and Sebastian Krzyszkowiak for United with Ukraine Game Jam 2022.


==Media==
==Media==
Line 36: Line 35:
https://dlhb.gamebrew.org/vitahomebrews/rukavychkavita-01.png
https://dlhb.gamebrew.org/vitahomebrews/rukavychkavita-01.png
https://dlhb.gamebrew.org/vitahomebrews/rukavychkavita-02.png
https://dlhb.gamebrew.org/vitahomebrews/rukavychkavita-02.png
==Made By==
The game was created by Agata Nawrot and Sebastian Krzyszkowiak for United with Ukraine Game Jam 2022.


== External links ==
== External links ==
* Official Website - https://holypangolin.itch.io/rukavychka
* Official Website - https://holypangolin.itch.io/rukavychka
* Gitlab - https://gitlab.com/HolyPangolin/rukavychka/
* Gitlab - https://gitlab.com/HolyPangolin/rukavychka/

Revision as of 04:25, 16 April 2023

Rukavychka
Rukavychkavita.png
General
AuthorHoly Pangolin
TypePuzzle
Version5951be2
LicenseGPL-3.0
Last Updated2022/07/10
Links
Download
Website
Source

The game draws inspiration from the Ukrainian legend of Rukavychka (glove), in which an old man loses a glove that becomes a home for many forest animals of all sizes, from a little mouse to a huge bear. Although the old man in the original story takes back the glove, the game imagines a world where the animals can live safely in the magical home.

The game designers, Agata Nawrot and Sebastian Krzyszkowiak, use the characters of a fox from the Ukrainian story and the Wawel Dragon from Polish legends to lead the animals to safety and unify nations through social cooperation. They hope to create a peaceful future for all, including the forest beings.

The first level of the game involves guiding a little mouse to the magical rukavychka. The designers were inspired by traditional floral patterns for the backgrounds, created using watercolors and ink. They also incorporated colors from the Ukrainian flag, including yellow and blue shades, with green leaves, as well as significant Ukrainian flowers like sunflowers and Vinca species.

Objective

The objective of the game is to find the mouse (with dragon) and the door to Rukavychka (with fox) and then guide the mouse to the door. The mouse can only walk on plants within the fox or the dragon and will stop in front of gaps. Although the dragon and the fox are in two different worlds, the game aims to unite everyone in the end.

Media

Rukavychka - [gameplay] - United with Ukraine Game Jam 2022 - (Holy Pangolin)

Screenshots

rukavychkavita-01.png rukavychkavita-02.png

Made By

The game was created by Agata Nawrot and Sebastian Krzyszkowiak for United with Ukraine Game Jam 2022.

External links

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