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==Screenshots== | ==Screenshots== | ||
https://dlhb.gamebrew.org/vitahomebrews/callofvitahackzonevita-01.jpg | https://dlhb.gamebrew.org/vitahomebrews/callofvitahackzonevita-01.jpg | ||
https://dlhb.gamebrew.org/vitahomebrews/callofvitahackzonevita-02.jpg | https://dlhb.gamebrew.org/vitahomebrews/callofvitahackzonevita-02.jpg | ||
https://dlhb.gamebrew.org/vitahomebrews/callofvitahackzonevita-03.jpg | https://dlhb.gamebrew.org/vitahomebrews/callofvitahackzonevita-03.jpg | ||
https://dlhb.gamebrew.org/vitahomebrews/callofvitahackzonevita-04.jpg | https://dlhb.gamebrew.org/vitahomebrews/callofvitahackzonevita-04.jpg | ||
Revision as of 12:17, 13 April 2023
Call of Vita: Hackzone | |
---|---|
General | |
Author | VitaDev |
Type | Shooter |
Version | 0.1.30a |
License | Mixed |
Last Updated | 2023/04/11 |
Links | |
Download | |
Website | |
An online multiplayer FPS made in Unity inspired to Call of Duty: Warzone.
Screenshots
Media
Call of Vita Hackzone 2 Players Gameplay Loadout/Skins Test (Vita Dev2)
Changelog
0.1.30a
- Reduced RAM usage to fix random crashes
- Reduced grenade explosion time
- Bug reloading grenades from the shop fixed
- Offline mode added (first release)
- Change of grenades when we did not have fixed
- Minor bugs fixed
- Performance improvement
0.1.21a
- Broken save options fixed.
0.1.20a
- Improved third person animations and physics
- UAV button collapsing fixed
- Grenades added
- Rear touch implemented (L2, R2, L3 and R3)
- Improved Aerial and Cluster Strike
- Improved performance
0.1.11a
- Improved third person animations
- Weapons collapsing fixed
- Improved gas
- Improved arm animations
- Parachute icon not turning red correctly fixed
- Added enemy footsteps.
- Added enemy parachute noise.
- Added new camouflages for M4A1
- Added mark in place when touching the screen
- Minor bugs fixed
0.1 Alpha
- Boxes of bullets in the warm-up.
- Minor bug fixes.
- Melee attacks can now break windows