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Human Resource Machine Vita: Difference between revisions

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|discussion=https://www.patreon.com/Rinnegatamante
|discussion=https://www.patreon.com/Rinnegatamante
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This is a port/wrapper of Human Resource Machine for the PS Vita.
This is a port/wrapper of the mobile version of Human Resource Machine for the PS Vita.


The port functions by loading the official Android ARMv7 executable into memory and resolving its imports with native functions, followed by patching it to ensure proper functionality. This essentially creates a minimalist Android environment, allowing the executable to run natively.
'''Note:''' To use this wrapper, you must have a legally acquired copy of Human Resource Machine for Android v.1.0.5, as it is the last version that includes an ARMv7 build.


'''Note: To use this wrapper, you must have a legally acquired copy of Human Resource Machine for Android v.1.0.5, as it is the last version that includes an ARMv7 build.'''
==User guide==
 
Human Resource Machine is a puzzle game based on Assembly and designed for those who love to solve complex problems. Each level presents a new challenge from your boss, which you must automate by programming your little office worker. Successfully completing a level will lead to a promotion and another year of work in the vast office building.
==About The Game==
Human Resource Machine is a puzzle game designed for those who love to solve complex problems. Each level presents a new challenge from your boss, which you must automate by programming your little office worker. Successfully completing a level will lead to a promotion and another year of work in the vast office building.


No prior programming experience is necessary to enjoy this game, as programming is essentially puzzle-solving. Strip away the scary symbols and coding jargon, and programming is actually quite simple, logical, and even beautiful. Anyone can understand and have fun with it! If you're already an expert, there will be extra challenges to test your skills.
No prior programming experience is necessary to enjoy this game, as programming is essentially puzzle-solving. Strip away the scary symbols and coding jargon, and programming is actually quite simple, logical, and even beautiful. Anyone can understand and have fun with it! If you're already an expert, there will be extra challenges to test your skills.


==Requirements==
==Installation==
Requirements:
* libshacccg.suprx ([[ShaRKBR33D Vita|ShaRKBR33D]])
* libshacccg.suprx ([[ShaRKBR33D Vita|ShaRKBR33D]])
* [[Kubridge Vita|Kubridge]]
* [[Kubridge Vita|Kubridge]]
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* Android game data files.
* Android game data files.


== Setup Instructions ==
Instructions:
* Install [[Kubridge Vita|Kubridge]] and [[FdFix Vita|FdFix]] by copying <code>kubridge.skprx</code> and <code>fd_fix.skprx</code> to your taiHEN plugins folder (usually <code>ux0:tai</code>) and adding two entries to your <code>config.txt</code> under <code>*KERNEL</code>:
* Copy kubridge.skprx and fd_fix.skprx to your taiHEN plugins folder and adding two entries to your config.txt under <code>*KERNEL (change to ur0 if you store the plugin there):
 
  *KERNEL
<pre> *KERNEL
ux0:tai/kubridge.skprx
  ux0:tai/kubridge.skprx
ux0:tai/fd_fix.skprx
  ux0:tai/fd_fix.skprx</pre>
* Note: Don't install fd_fix.skprx if you're using rePatch plugin.
 
* (Optional) Install [[PSVshell Vita|PSVshell]] to overclock your device to 500Mhz.
'''Note''' Don't install fd_fix.skprx if you're using rePatch plugin
* Install libshacccg.suprx, if you don't have it already, by following [https://samilops2.gitbook.io/vita-troubleshooting-guide/shader-compiler/extract-libshacccg.suprx this guide].
 
* Install the vpk with [[VitaShell]].
* '''Optional''': Install [[PSVshell Vita|PSVshell]] to overclock your device to 500Mhz.
* Obtain your copy of Human Resource Machine legally for Android in form of an .apk file.
* Install <code>libshacccg.suprx</code>, if you don't have it already, by following [https://samilops2.gitbook.io/vita-troubleshooting-guide/shader-compiler/extract-libshacccg.suprx this guide].
* Open the apk with your zip explorer and extract the files "libc++_shared.so" and "libHumanResourceMachine.so" from the "lib/armeabi-v7a" folder to ux0:data/hrm.
* Install the vpk from Release tab.
* Extract the "assets" folder from inside the apk to ux0:data/hrm.
* Obtain your copy of ''Human Resource Machine'' legally for Android in form of an <code>.apk</code> file.
* Download datafiles.zip from the [[https://github.com/Rinnegatamante/hrm-vita/releases  Release page] and extract it in ux0:data.
* Open the apk with your zip explorer and extract the files <code>libc++_shared.so</code> and <code>libHumanResourceMachine.so</code> from the <code>lib/armeabi-v7a</code> folder to <code>ux0:data/hrm</code>.
* Extract the <code>assets</code> folder from inside the apk to <code>ux0:data/hrm</code>.
* Download <code>datafiles.zip</code> from the Release tab of this repository and extract it in <code>ux0:data</code>.


==Controls==
==Controls==
X = Play
X - Play
 
Square = Restart
 
R Trigger = Next Move


L Trigger = Previous Move
Square - Restart


Start = Back
R/L Next/Previous Move


Triangle = Mute/Unmute
Start - Back


==Media==
Triangle - Mute/Unmute
'''Human Resource Machine - Official Trailer #1 - ([https://www.youtube.com/watch?v=428R_oEjGGI Kyle Gabler])'''<br>
<youtube>428R_oEjGGI</youtube>


==Screenshots==
==Screenshots==
https://dlhb.gamebrew.org/vitahomebrews/humanresourcemachinevita-01.png
https://dlhb.gamebrew.org/vitahomebrews/humanresourcemachinevita-01.png
https://dlhb.gamebrew.org/vitahomebrews/humanresourcemachinevita-02.png
https://dlhb.gamebrew.org/vitahomebrews/humanresourcemachinevita-02.png
https://dlhb.gamebrew.org/vitahomebrews/humanresourcemachinevita-03.png
https://dlhb.gamebrew.org/vitahomebrews/humanresourcemachinevita-03.png
https://dlhb.gamebrew.org/vitahomebrews/humanresourcemachinevita-04.png
https://dlhb.gamebrew.org/vitahomebrews/humanresourcemachinevita-04.png
==Media==
'''Human Resource Machine - Official Trailer #1 ([https://www.youtube.com/watch?v=428R_oEjGGI Kyle Gabler])'''<br>
<youtube>428R_oEjGGI</youtube>


==Changelog==  
==Changelog==  
'''(v.1.2)'''
'''v1.2'''
* Slightly improved levels loading times.
* Slightly improved levels loading times.
* Improved rendering logic. Now rendering is faster.
* Improved rendering logic. Now rendering is faster.
* Solved a bug causing sporadic GPU crashes.
* Solved a bug causing sporadic GPU crashes.


'''(v.1.1)'''
'''v1.1'''
* Made so that game won't show up anymore the rotation screen tooltip.
* Made so that game won't show up anymore the rotation screen tooltip.


'''(v.1.0)'''
'''v1.0'''
* First Release.
* First Release.


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== External links ==
== External links ==
* Github - https://github.com/Rinnegatamante/hrm-vita
* GitHub - https://github.com/Rinnegatamante/hrm-vita
* VitaDB - https://vitadb.rinnegatamante.it/#/info/1059
* VitaDB - https://vitadb.rinnegatamante.it/#/info/1059


[[Category:Support the author]]
[[Category:Support the author]]

Revision as of 11:32, 10 April 2023

Human Resource Machine Vita
File:Humanresourcemachinevita.png
General
AuthorRinnegatamante
TypePuzzle
Version1.2
LicenseMixed
Last Updated2023/03/18
Links
Download
Website
Source

This is a port/wrapper of the mobile version of Human Resource Machine for the PS Vita.

Note: To use this wrapper, you must have a legally acquired copy of Human Resource Machine for Android v.1.0.5, as it is the last version that includes an ARMv7 build.

User guide

Human Resource Machine is a puzzle game based on Assembly and designed for those who love to solve complex problems. Each level presents a new challenge from your boss, which you must automate by programming your little office worker. Successfully completing a level will lead to a promotion and another year of work in the vast office building.

No prior programming experience is necessary to enjoy this game, as programming is essentially puzzle-solving. Strip away the scary symbols and coding jargon, and programming is actually quite simple, logical, and even beautiful. Anyone can understand and have fun with it! If you're already an expert, there will be extra challenges to test your skills.

Installation

Requirements:

Instructions:

  • Copy kubridge.skprx and fd_fix.skprx to your taiHEN plugins folder and adding two entries to your config.txt under *KERNEL (change to ur0 if you store the plugin there):
*KERNEL
ux0:tai/kubridge.skprx
ux0:tai/fd_fix.skprx
  • Note: Don't install fd_fix.skprx if you're using rePatch plugin.
  • (Optional) Install PSVshell to overclock your device to 500Mhz.
  • Install libshacccg.suprx, if you don't have it already, by following this guide.
  • Install the vpk with VitaShell.
  • Obtain your copy of Human Resource Machine legally for Android in form of an .apk file.
  • Open the apk with your zip explorer and extract the files "libc++_shared.so" and "libHumanResourceMachine.so" from the "lib/armeabi-v7a" folder to ux0:data/hrm.
  • Extract the "assets" folder from inside the apk to ux0:data/hrm.
  • Download datafiles.zip from the [Release page and extract it in ux0:data.

Controls

X - Play

Square - Restart

R/L Next/Previous Move

Start - Back

Triangle - Mute/Unmute

Screenshots

humanresourcemachinevita-01.png humanresourcemachinevita-02.png

humanresourcemachinevita-03.png humanresourcemachinevita-04.png

Media

Human Resource Machine - Official Trailer #1 (Kyle Gabler)

Changelog

v1.2

  • Slightly improved levels loading times.
  • Improved rendering logic. Now rendering is faster.
  • Solved a bug causing sporadic GPU crashes.

v1.1

  • Made so that game won't show up anymore the rotation screen tooltip.

v1.0

  • First Release.

Credits

  • TheFloW for the original .so loader.
  • CatoTheYounger for the screenshots and for testing the homebrew.
  • Once13one for the Livearea assets.
  • Northfear for the SDL2 fork with vitaGL as backend.

External links

Advertising: