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7 Billion Humans Vita: Difference between revisions

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|discussion=https://www.patreon.com/Rinnegatamante
|discussion=https://www.patreon.com/Rinnegatamante
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This is a port/wrapper of 7 Billion Humans for the PS Vita.
This is a port/wrapper of the mobile version of 7 Billion Humans for the PS Vita.


To make it work, the official Android ARMv7 executable is loaded into memory and its imports are resolved with native functions. The executable is then patched to ensure proper functionality. Essentially, this creates a minimalist Android environment that allows the executable to run natively.
==User guide==
Experience the excitement of Automating swarms of office workers to solve puzzles in your own parallel computer, made entirely of people. This game is a follow-up to the award-winning [[Human Resource Machine Vita|Human Resource Machine]], but with even more humans involved.


==About The Game==
==Installation==
Experience the excitement of Automating swarms of office workers to solve puzzles in your own parallel computer, made entirely of people. This thrilling game is a follow-up to the award-winning [[Human Resource Machine Vita|Human Resource Machine]], but with even more humans involved!
Requirements:
 
==Requirements==
* libshacccg.suprx ([[ShaRKBR33D Vita|ShaRKBR33D]])
* libshacccg.suprx ([[ShaRKBR33D Vita|ShaRKBR33D]])
* [[Kubridge Vita|Kubridge]]
* [[Kubridge Vita|Kubridge]]
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* Android game data files.
* Android game data files.


== Setup Instructions ==
Install the required plugins:
* Install [[Kubridge Vita|Kubridge]] and [[FdFix Vita|FdFix]] by copying <code>kubridge.skprx</code> and <code>fd_fix.skprx</code> to your taiHEN plugins folder (usually <code>ux0:tai</code>) and adding two entries to your <code>config.txt</code> under <code>*KERNEL</code>:
* Install kubridge.skprx and fd_fix.skprx to your taiHEN plugins folder (usually ux0:tai) and adding two entries to your config.txt under *KERNEL:
*KERNEL
ux0:tai/kubridge.skprx
ux0:tai/fd_fix.skprx
* Note: Don't install fd_fix.skprx if you're using rePatch plugin.
* (Optional) Install [[PSVshell Vita|PSVshell]] to overclock your device to 500Mhz.
* Install libshacccg.suprx, if you don't have it already, by following [https://samilops2.gitbook.io/vita-troubleshooting-guide/shader-compiler/extract-libshacccg.suprx this guide].


<pre>  *KERNEL
Install the game + gamefiles:
  ux0:tai/kubridge.skprx
* Install the vpk with [[VitaShell]].
  ux0:tai/fd_fix.skprx</pre>
* Obtain your copy of 7 Billion Humans legally for Android in form of an .apk file.
 
* Open the apk with your zip explorer and extract the files "libc++_shared.so" and "lib7BillionHumans.so" from the "lib/armeabi-v7a" folder to ux0:data/7billion.
'''Note''' Don't install fd_fix.skprx if you're using rePatch plugin
* Extract the "assets" folder from inside the apk to ux0:data/7billion.
 
* Download datafiles.zip from the [https://github.com/Rinnegatamante/seven-vita/releases Release page] and extract it in ux0:data.
* '''Optional''': Install [[PSVshell Vita|PSVshell]] to overclock your device to 500Mhz.
* Install <code>libshacccg.suprx</code>, if you don't have it already, by following [https://samilops2.gitbook.io/vita-troubleshooting-guide/shader-compiler/extract-libshacccg.suprx this guide].
* Install the vpk from Release tab.
* Obtain your copy of ''7 Billion Humans'' legally for Android in form of an <code>.apk</code> file.
* Open the apk with your zip explorer and extract the files <code>libc++_shared.so</code> and <code>lib7BillionHumans.so</code> from the <code>lib/armeabi-v7a</code> folder to <code>ux0:data/7billion</code>.
* Extract the <code>assets</code> folder from inside the apk to <code>ux0:data/7billion</code>.
* Download <code>datafiles.zip</code> from the Release tab of this repository and extract it in <code>ux0:data</code>.
 
==Media==
'''7 Billion Humans - Now Available! - Official Trailer #2 - ([https://www.youtube.com/watch?v=Wo8gePOdv-k Kyle Gabler])'''<br>
<youtube>Wo8gePOdv-k</youtube>


==Screenshots==
==Screenshots==
https://dlhb.gamebrew.org/vitahomebrews/7billionhumansvita-01.png
https://dlhb.gamebrew.org/vitahomebrews/7billionhumansvita-01.png
https://dlhb.gamebrew.org/vitahomebrews/7billionhumansvita-02.png
https://dlhb.gamebrew.org/vitahomebrews/7billionhumansvita-02.png
https://dlhb.gamebrew.org/vitahomebrews/7billionhumansvita-03.png
https://dlhb.gamebrew.org/vitahomebrews/7billionhumansvita-03.png
https://dlhb.gamebrew.org/vitahomebrews/7billionhumansvita-04.png
https://dlhb.gamebrew.org/vitahomebrews/7billionhumansvita-04.png
==Media==
'''7 Billion Humans - Now Available! Official Trailer #2 ([https://www.youtube.com/watch?v=Wo8gePOdv-k Kyle Gabler])'''<br>
<youtube>Wo8gePOdv-k</youtube>


==Changelog==  
==Changelog==  
'''(v.1.1)'''
'''v.1.1'''
* Slightly improved levels loading times.
* Slightly improved levels loading times.
* Improved rendering logic. Now rendering is faster.
* Improved rendering logic. Now rendering is faster.
* Solved a bug potentially causing sporadic GPU crashes.
* Solved a bug potentially causing sporadic GPU crashes.
* Slightly reduced memory usage and CPU workload.
* Slightly reduced memory usage and CPU workload.
'''(v.1.0)'''
'''v.1.0'''
* First Release.
* First Release.


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== External links ==
== External links ==
* Github - https://github.com/Rinnegatamante/seven-vita
* GitHub - https://github.com/Rinnegatamante/seven-vita
* VitaDB - https://vitadb.rinnegatamante.it/#/info/1060
* VitaDB - https://vitadb.rinnegatamante.it/#/info/1060


[[Category:Support the author]]
[[Category:Support the author]]

Revision as of 11:05, 10 April 2023

7 Billion Humans Vita
File:7billionhumansvita.png
General
AuthorRinnegatamante
TypePuzzle
Version1.1
LicenseMixed
Last Updated2023/03/18
Links
Download
Website
Source

This is a port/wrapper of the mobile version of 7 Billion Humans for the PS Vita.

User guide

Experience the excitement of Automating swarms of office workers to solve puzzles in your own parallel computer, made entirely of people. This game is a follow-up to the award-winning Human Resource Machine, but with even more humans involved.

Installation

Requirements:

Install the required plugins:

  • Install kubridge.skprx and fd_fix.skprx to your taiHEN plugins folder (usually ux0:tai) and adding two entries to your config.txt under *KERNEL:
*KERNEL
ux0:tai/kubridge.skprx
ux0:tai/fd_fix.skprx
  • Note: Don't install fd_fix.skprx if you're using rePatch plugin.
  • (Optional) Install PSVshell to overclock your device to 500Mhz.
  • Install libshacccg.suprx, if you don't have it already, by following this guide.

Install the game + gamefiles:

  • Install the vpk with VitaShell.
  • Obtain your copy of 7 Billion Humans legally for Android in form of an .apk file.
  • Open the apk with your zip explorer and extract the files "libc++_shared.so" and "lib7BillionHumans.so" from the "lib/armeabi-v7a" folder to ux0:data/7billion.
  • Extract the "assets" folder from inside the apk to ux0:data/7billion.
  • Download datafiles.zip from the Release page and extract it in ux0:data.

Screenshots

7billionhumansvita-01.png 7billionhumansvita-02.png

7billionhumansvita-03.png 7billionhumansvita-04.png

Media

7 Billion Humans - Now Available! Official Trailer #2 (Kyle Gabler)

Changelog

v.1.1

  • Slightly improved levels loading times.
  • Improved rendering logic. Now rendering is faster.
  • Solved a bug potentially causing sporadic GPU crashes.
  • Slightly reduced memory usage and CPU workload.

v.1.0

  • First Release.

Credits

  • TheFloW for the original .so loader.
  • CatoTheYounger for the screenshots and for testing the homebrew.
  • Once13one for the Livearea assets.
  • Northfear for the SDL2 fork with vitaGL as backend.

External links

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