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==Controls== | ==Controls== | ||
Control with the Wiimote holding it sideway. | Control with the Wiimote holding it sideway. | ||
D-Pad - Move | |||
2 - Jump | |||
==Screenshots== | ==Screenshots== |
Revision as of 06:07, 7 March 2023
Donkey Kong Jr | |
---|---|
General | |
Author | PaulGoes |
Type | Platform |
Version | 1.0 |
License | GPL-3.0 |
Last Updated | 2017/07/06 |
Links | |
Download | |
Website | |
Source | |
This is a recreation of Game and Watch Donkey Kong Jr for the Wii.
Features
- Gameplay that is identical to the Game & Watch Donkey Kong Jr.
- Increasing difficulty as you progress through levels with more birds and crocodiles added.
- Controlled using the Wiimote in horizontal position.
- Wiimote rumble feedback.
- Background graphics borrowed from Game and Watch Gallery 3.
- All other graphics created from a picture of my G&W Donkey Kong Jr.
- Sounds recorded from a playing session on my G&W Donkey Kong Jr.
Installation
For use with Homebrew Channel:
- Create the folder SD:\apps\dkjunior on your SD card.
- Put the following files in this folder: dkjunior.dol, dkjunior.elf, icon.png, and meta.xml.
- Rename dkjunior.dol to boot.dol and dkjunior.elf to boot.elf.
- Insert the SD card into the Wii's SD card slot.
- Start the Homebrew Channel and select the SD card.
- Start the Donkey Kong Jr homebrew application.
To add the channel forwarder in the system menu:
- Create the folder SD:\wad\ on your SD card.
- Put the file Donkey Kong Jr - DKJR.wad in this folder.
- Insert the SD card into the Wii's SD card slot.
- Install the wad file using a WAD manager like YAWMM.
- The game can now be started from the Wii System Menu.
Note: The channel forwarder wad was created using CustomizeMii.
Controls
Control with the Wiimote holding it sideway.
D-Pad - Move
2 - Jump
Screenshots
Media
Creating the Wii Homebrew Game and Watch Donkey Kong Jr. (Paul Goes)
Wii Homebrew Game and Watch Donkey Kong Jr. (Paul Goes)