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==Screenshots== | ==Screenshots== | ||
pkgdecryptvita3.png | https://dlhb.gamebrew.org/vitahomebrews/pkgdecryptvita3.png | ||
==Changelog== | ==Changelog== |
Latest revision as of 14:13, 13 Ocak 2023
PkgDecrypt | |
---|---|
General | |
Author | st4rk, weaknespase |
Type | PC Utilities |
Version | 1.1 |
License | MIT License |
Last Updated | 2017/09/25 |
Links | |
Download | |
Website | |
Source | |
PkgDecrypt is a command line tool to decrypt and extract PS Vita .pkg files.
Features
- 1:1 file extraction.
- Support for klicensee and zRIF keys for work.bin 1:1 recreation.
- Can either extract PKG or decrypt it into PKGS file.
- Different output hierarchies can be chosen for easy transfer to Vita.
User guide
Requirements
- Windows x64 (for precompiled build) or other supported OS.
- a) Vita with 3.60 henkaku, PKG file and license key [klicensee(deprecated) or zRIF(recommended)] for Vita installation,
- b) PKG file for extraction purposes only.
Dependencies
- zlib.
How To Use PkgDecrypt
pkg_dec [--make-dirs=id|ux] [--license=<key>] [--raw] filename.pkg [output_directory] --make-dirs=id|ux Use output directory to create special hierarchy, id places all output in the <CONTENTID> folder ux places all output in ux0-style hierarchy --license=<key> Provide key to use as base for work.bin (*.rif) file creation. Two formats accepted - klicensee key (deprecated) and zRIF (recommended) zRIF could be made by NoNpDrm fake RIFs using make_key --raw Output fully decrypted PKG instead of unpacking it, exclusive <filename.pkg> Input PKG file <output_directory> Directory where all files will be places. Current directory by default.
Screenshots
Changelog
1.1.0.0
New features:
- Support of generating fake RIFs from hex-encoded klicensee and zRIFs.
- Unpacking files using ux0 hierarchy emulation.
- Automatic recognition of DLC and GD packages (using pkg_info fields).
- make_key program to pack fake RIFs into zRIF format.
Major refactoring of code:
- Split code over few modules, for example, key encoding and decoding done using keyflate.c.
- Few utility functions (mkdirs and set of pkg_* functions mirroring stdio with transparent decryption).
- Improved code readability with structs defining various structures in pkg file.
Bugfixes:
- Generated head.bin now have proper file size.
- Attempted to fix sku_flag value using drm_type of package (different solution from temp.bin).
- Other bugfixes.
1.0.0.3
- Added full support for license keys, now if you use license key it will generate fully working work.bin file.
- Added check for license, if license is not used, file work.bin will not be generated at all.
- All *.bin files are now generated in proper location
output_folder/sce_sys/packages/*.bin
.
1.0.0.2
- Fixed Windows extraction, now it extract 1:1 files.
1.0.0.1
- St4rk's support for *.bin files.
1.0.0.0
- St4rk Initial code.
Credits
Thanks:
- St4rkDev for his wonderful code,
- TheRadziu for PR, team management and testing,
- Atrexia for supporting us with this idea,
- FatalErrorX for providing me with all files necessary for debug and PoC testing,
- Brandonheat8 for the icon.