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VshPatch Vita: Difference between revisions

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|license=MIT
|license=MIT
|download=https://dlhb.gamebrew.org/vitahomebrews/vshpatchvita.7z
|download=https://dlhb.gamebrew.org/vitahomebrews/vshpatchvita.7z
|website=
|website=https://www.reddit.com/r/vitahacks/comments/p45o3a/release_vshpatch_v10_modify_vs0_without_modifying/
|source=https://github.com/KuromeSan/vshPatch
|source=https://github.com/KuromeSan/vshPatch
}}
}}
'''vshPatch''' is a plugin that allows you to patch "vs0" by writing files to ux0:/vshPatch via a FIOS2 Overlay.
vshPatch is a plugin similar to [[RePatch reDux0 Vita|repatch]], but for system applications. It allows you to patch vs0 by writing files to ux0:vshPatch/ via a FIOS2 Overlay.


==What is vshPatch?==
Ever wanted to make a modification to vs0, but don't like the hassle of having to reinstall the OS if something breaks? Maybe want to try modify some RCO's or enable package installer? Now this is an "emulated VS0", where any changes you placed in ux0:vshPatch/ will be reflected in "vs0:" partition, via the power of fios2.
Like repatch, but for system applications.


Ever wanted to make a modification to vs0, but dont like the hastle of having to reinstall the OS if something breaks? Maybe want to try modify some RCO's or enable package installer? well now this is an "emulated VS0", simply put your changes you want to make into ux0:/vshPatch/ and then the changes will be reflected in "vs0:" partition, via the power of fios2.
Note that the fios overlay type is 1, so writes will still go to real VS0 *assuming its read/write mounted.


Btw, the fios overlay type is 1, so writes will still goto real VS0 *assuming its read/write mounted.
==Installation==
Copy the .suprx file to ux0(ur0):tai/.


==Description==
Append it under KERNEL section in your taiHEN config (change to ur0 if you store the plugin there)
I made this to make modding RCO's easier, which can now be done with my other tool [[Cxml Compiler Vita|CXML-Decompiler]] in version 6+.


Want an example of what RCO modding can do? it basically can theme anything on the console,
*KERNEL
here: extract this into ux0:/vshPatch
ux0:tai/vshPatch.skprx


https://vitatricks.xyz/theme/ExampleVideosBlueTheme.zip and open your videos app.
Create the vshPatch folder inside the ux0 directory, and put your changes you want to make into ux0:vshPatch/ (see examples below).
 
Finally, restart the console to allow the plugin to be loaded into memory.
 
==User guide==
This to created make modding RCO's easier, which can now be done with the author's other tool [[CXML Compiler Vita|CXML-Decompiler]] in version 6+.
 
It basically can theme anything on the console. Here is an example of what RCO modding, extract  [https://vitatricks.xyz/theme/ExampleVideosBlueTheme.zip this archive] into ux0:vshPatch/ and open your videos app.


You'll see the background is now blue. With the CXML Compiler this can be applied to any texture on the console, as well as sound effects and text.
You'll see the background is now blue. With the CXML Compiler this can be applied to any texture on the console, as well as sound effects and text.
==Media==
'''vita ps2 custom theme and custom sound effect''' ([https://www.youtube.com/watch?v=obJCC8oABA8 yy oossk]) <br>
<youtube>obJCC8oABA8</youtube>
'''Theme ALL the things - Compiling XML Back to CXML''' ([https://www.youtube.com/watch?v=I_6NnI2SQ2w Silica]) <br>
<youtube>I_6NnI2SQ2w</youtube>
==Compatibility==
Tested on 3.60.


==Changelog==
==Changelog==
'''(v.1.0)'''
'''v1.0'''
* First Release.
* First Release.


== External links ==
== External links ==
* Github - https://github.com/KuromeSan/vshPatch
* GitHub - https://github.com/KuromeSan/vshPatch
* Reddit = https://www.reddit.com/r/vitahacks/comments/p45o3a/release_vshpatch_v10_modify_vs0_without_modifying/

Revision as of 02:47, 12 Ocak 2023

vshPatch
File:Vshpatchvita.jpg
General
AuthorKuromeSan
TypePlugins
Version1.0
LicenseMIT License
Last Updated2021/08/14
Links
Download
Website
Source

vshPatch is a plugin similar to repatch, but for system applications. It allows you to patch vs0 by writing files to ux0:vshPatch/ via a FIOS2 Overlay.

Ever wanted to make a modification to vs0, but don't like the hassle of having to reinstall the OS if something breaks? Maybe want to try modify some RCO's or enable package installer? Now this is an "emulated VS0", where any changes you placed in ux0:vshPatch/ will be reflected in "vs0:" partition, via the power of fios2.

Note that the fios overlay type is 1, so writes will still go to real VS0 *assuming its read/write mounted.

Installation

Copy the .suprx file to ux0(ur0):tai/.

Append it under KERNEL section in your taiHEN config (change to ur0 if you store the plugin there)

*KERNEL
ux0:tai/vshPatch.skprx

Create the vshPatch folder inside the ux0 directory, and put your changes you want to make into ux0:vshPatch/ (see examples below).

Finally, restart the console to allow the plugin to be loaded into memory.

User guide

This to created make modding RCO's easier, which can now be done with the author's other tool CXML-Decompiler in version 6+.

It basically can theme anything on the console. Here is an example of what RCO modding, extract this archive into ux0:vshPatch/ and open your videos app.

You'll see the background is now blue. With the CXML Compiler this can be applied to any texture on the console, as well as sound effects and text.

Media

vita ps2 custom theme and custom sound effect (yy oossk)

Theme ALL the things - Compiling XML Back to CXML (Silica)

Compatibility

Tested on 3.60.

Changelog

v1.0

  • First Release.

External links

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