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|title=Vita Homebrew Apps (Plugins) - GameBrew | |title=Vita Homebrew Apps (Plugins) - GameBrew | ||
|title_mode=append | |title_mode=append | ||
|image= | |image=fakegcvita2.png | ||
|image_alt=fakegc | |image_alt=fakegc | ||
}} | }} | ||
{{Infobox Vita Homebrews | {{Infobox Vita Homebrews | ||
|title=fakegc | |title=fakegc | ||
|image= | |image=fakegcvita2.png | ||
|description=Mount SD2Vita as a fake game cartridge. | |description=Mount SD2Vita as a fake game cartridge. | ||
|author=SKGleba | |author=SKGleba |
Latest revision as of 06:48, 11 Ocak 2023
fakegc | |
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General | |
Author | SKGleba |
Type | Plugins |
Version | 1.0 |
License | Mixed |
Last Updated | 2021/05/16 |
Links | |
Download | |
Website | |
Source | |
A plugin that bypasses signature checks on gro0. You can i.e put a homebrew app on the sd2vita (or any other partition), mount it as gro0: and it will behave like a legit gamecard.
Installation
Copy the application file to gro0:app/[TITLEID]/ and copy the param.sfo file to gro0:gc/.
Note that commercial game backups need to be decrypted.
Copy fakegc.suprx to your tai folder and specify under *main in taiHen's config.txt.
The provided kernel plugin will mount sd2vita to both gro0 and grw0. It is compatible with YAMT's full version also.
You can redirect ux0:data/ to grw0:reData/ with rePatch. (If the game crashes you will need to recompile it with the new path.)
Compatibility
Tested on Firmwares 3.60 and 3.65