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PSMPatch Vita: Difference between revisions

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{{cleanup|article|Needs cleanup}}
{{#seo:
{{#seo:
|title=Vita Homebrew Apps (Plugins) - GameBrew
|title=Vita Homebrew Apps (Plugins) - GameBrew
|title_mode=append
|title_mode=append
|image=psmpatchvita.jpg
|image=
|image_alt=PSMPatch
|image_alt=PSMPatch
}}
}}
{{Infobox Vita Homebrews
{{Infobox Vita Homebrews
|title=PSMPatch
|title=PSMPatch
|image=psmpatchvita.jpg
|image=
|description=Allows you to modify PSM Games, and also can be used to load PSM Homebrew.
|description=Allows you to modify PSM Games, and also can be used to load PSM Homebrew.
|author=SilicaAndPina
|author=SilicaAndPina
Line 15: Line 14:
|version=1.1
|version=1.1
|license=GPL-2.0
|license=GPL-2.0
|download=https://dlhb.gamebrew.org/vitahomebrews/psmpatchvita.7z
|download=https://bitbucket.org/SilicaAndPina/psmpatch/src/master
|website=
|website=https://bitbucket.org/SilicaAndPina/psmpatch/src/master
|source=https://bitbucket.org/SilicaAndPina/psmpatch/src/master
|source=https://bitbucket.org/SilicaAndPina/psmpatch/src/master
}}
}}
Allows you to modify PSM Games, and also can be used to load PSM Homebrew.
PSMPatch is a plugin that allows you to load PSM homebrew and modify PSM games (think of it as PSM Repatch).
 
==Installation==
Place the plugin under the *ALL section of your config.txt and you are good to go.
 
How to load PSM patch and mod:
*Put patched files into ux0:psm/TITLEID/Documents/p.
*Files here will be read instead of the files in /Application.
 
How to load PSM homebrew:
*If you compile an app using the PSM SDK there is an unsigned copy of it created.
*Copy the unsigned files into the patch folder and it'll load the homebrew instead of the original game.
*(If u get compile errors while using the PSM SDK try running "setx MSBUILDENABLEALLPROPERTYFUNCTIONS 1" in CMD.)
 
How to decrypt PSM Games:
*You can use [https://bitbucket.org/SilicaAndPina/fuckpsse/src/master/ F*PSSE].
*Important note: Do do use PSMPatch at the same time as F*PSSE.


==Media==
==Media==
<youtube>VKlvLM0ZziI</youtube>
'''PSMPatch - PSM Game Modding and Homebrew''' ([https://www.youtube.com/watch?v=qS_QAfrBAwQ Silica]) <br>
 
<youtube>qS_QAfrBAwQ</youtube>


==Screenshots==
==Changelog==
https://dlhb.gamebrew.org/vitahomebrews/psmpatchvita-01.jpg
'''v1.1'''
https://dlhb.gamebrew.org/vitahomebrews/psmpatchvita-02.jpg
* Fixed bug where it was impossible to load an assembly thats the wrong size.
https://dlhb.gamebrew.org/vitahomebrews/psmpatchvita-03.jpg
* Homebrew loading acturally now work better.
https://dlhb.gamebrew.org/vitahomebrews/psmpatchvita-04.jpg
https://dlhb.gamebrew.org/vitahomebrews/psmpatchvita-05.jpg
https://dlhb.gamebrew.org/vitahomebrews/psmpatchvita-06.jpg
https://dlhb.gamebrew.org/vitahomebrews/psmpatchvita-07.jpg
https://dlhb.gamebrew.org/vitahomebrews/psmpatchvita-08.jpg


==Changelogs==
'''v1.0'''
'''(v.1.0)'''
* It's worked well enough to change a song in Cytus Lambda as well as make a mod to app.exe to unlock every song.
* First Release.


== External links ==
== External links ==
* Official Website -
* Twitter - https://twitter.com/SilicaDevs/status/1053885272193028102
* Github - https://bitbucket.org/SilicaAndPina/psmpatch/src/master
* Bitbucket - https://bitbucket.org/SilicaAndPina/psmpatch/src/master
* VitaDB -
* Wololo - [https://wololo.net/2018/10/21/psmpatch-and-cytus-lambda-song-unlock-released-you-can-now-install-psm-game-mods-a-la-repatch-and-even-run-psm-homebrew/ https://wololo.net/2018/10/21/psmpatch]
* Gbatemp -
* Google Source -
* Reddit -
* Gitlab -

Revision as of 03:41, 7 Ocak 2023

PSMPatch
General
AuthorSilicaAndPina
TypePlugins
Version1.1
LicenseGPL-2.0
Last Updated2018/04/12
Links
Download
Website
Source

PSMPatch is a plugin that allows you to load PSM homebrew and modify PSM games (think of it as PSM Repatch).

Installation

Place the plugin under the *ALL section of your config.txt and you are good to go.

How to load PSM patch and mod:

  • Put patched files into ux0:psm/TITLEID/Documents/p.
  • Files here will be read instead of the files in /Application.

How to load PSM homebrew:

  • If you compile an app using the PSM SDK there is an unsigned copy of it created.
  • Copy the unsigned files into the patch folder and it'll load the homebrew instead of the original game.
  • (If u get compile errors while using the PSM SDK try running "setx MSBUILDENABLEALLPROPERTYFUNCTIONS 1" in CMD.)

How to decrypt PSM Games:

  • You can use F*PSSE.
  • Important note: Do do use PSMPatch at the same time as F*PSSE.

Media

PSMPatch - PSM Game Modding and Homebrew (Silica)

Changelog

v1.1

  • Fixed bug where it was impossible to load an assembly thats the wrong size.
  • Homebrew loading acturally now work better.

v1.0

  • It's worked well enough to change a song in Cytus Lambda as well as make a mod to app.exe to unlock every song.

External links

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