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==Screenshots== | ==Screenshots== | ||
==Media== | |||
'''TailTale (Shippo no Puzzle – Tail Tale) Vita Homebrew Gameplay''' ([https://www.youtube.com/watch?v=8Ks_hOP7D5s MrGamemaker8]) <br> | |||
<youtube>8Ks_hOP7D5s</youtube> | |||
==Credits== | ==Credits== |
Revision as of 11:18, 24 December 2022
TailTale REsurrected | |
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File:Tailtaleresurrectedvita.jpg | |
General | |
Author | dots-tb |
Type | Puzzle |
Version | 1 |
License | Mixed |
Last Updated | 2020/01/20 |
Links | |
Download | |
Website | |
Source | |
This is a port of Tail Tale to the Vita based off gameblabla's version with full resolution.
TailTale, or Shippo no Puzzle - Tail Tale, is a fast paced Tetris Attack-like puzzle game created by notable Japanese developer rerofumi and artist pyonkey-matsuo of the doujin circle FumiFumikick (formed 1997). The game, made in 2002, is a "doujin fan application" using characters from the relatively obscure anime Angel Tales/Angel's Tail.
Maybe too obscure as seen with its inaugural release, which was burned onto CD-R's and had 10 copies sold. Rerofumi decided to distribute online along with its source code. Thus started TailTale’s Tale in open source software, however there was a hurdle.
It was programmed originally in the not so popular FreePascal utilizing SDL4FreePascal. But in Oct 2005, with interest in PSP homebrew growing, rerofumi was compelled to convert his work to C utilizing the portability of the SDL library. Because of the combination of C and SDL, this version served as the basis for every port to come
User guide
Align 4 or more blocks of the same color to clear them.
Screenshots
Media
TailTale (Shippo no Puzzle – Tail Tale) Vita Homebrew Gameplay (MrGamemaker8)
Credits
Original game by fumi2kick, rerofumi and pyonkey-matsuo TI Nspire by gameblabla.
Vita and restored port by dots_tb.
External links
- GitHub - https://github.com/dots-tb/tailtale-vita
- CBPS Forums - https://forum.devchroma.nl/index.php/topic,81.0.html