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|license=Mixed | |license=Mixed | ||
|download=https://dlhb.gamebrew.org/vitahomebrews/tailtaleresurrectedvita.7z | |download=https://dlhb.gamebrew.org/vitahomebrews/tailtaleresurrectedvita.7z | ||
|website= | |website=https://github.com/dots-tb/tailtale-vita | ||
|source=https://github.com/dots-tb/tailtale-vita | |source=https://github.com/dots-tb/tailtale-vita | ||
}} | }} | ||
This is a port of [[Tail_Tale_PSP|Tail Tale]] to the Vita based off gameblabla's version with full resolution. | This is a port of [[Tail_Tale_PSP|Tail Tale]] to the Vita based off gameblabla's version with full resolution. | ||
Tail Tale is a puzzle game by | TailTale, or Shippo no Puzzle - Tail Tale, is a fast paced Tetris Attack-like puzzle game created by notable Japanese developer rerofumi and artist pyonkey-matsuo of the doujin circle FumiFumikick (formed 1997). The game, made in 2002, is a "doujin fan application" using characters from the relatively obscure anime Angel Tales/Angel's Tail. | ||
Maybe too obscure as seen with its inaugural release, which was burned onto CD-R's and had 10 copies sold. Rerofumi decided to distribute online along with its source code. Thus started TailTale’s Tale in open source software, however there was a hurdle. | |||
It was programmed originally in the not so popular FreePascal utilizing SDL4FreePascal. But in Oct 2005, with interest in PSP homebrew growing, rerofumi was compelled to convert his work to C utilizing the portability of the SDL library. Because of the combination of C and SDL, this version served as the basis for every port to come | |||
==User guide== | ==User guide== | ||
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Vita and restored port by dots_tb. | Vita and restored port by dots_tb. | ||
== External links == | ==External links== | ||
* GitHub - https://github.com/dots-tb/tailtale-vita | * GitHub - https://github.com/dots-tb/tailtale-vita | ||
* CBPS Forums - https://forum.devchroma.nl/index.php/topic,81.0.html |
Revision as of 11:16, 24 December 2022
TailTale REsurrected | |
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File:Tailtaleresurrectedvita.jpg | |
General | |
Author | dots-tb |
Type | Puzzle |
Version | 1 |
License | Mixed |
Last Updated | 2020/01/20 |
Links | |
Download | |
Website | |
Source | |
This is a port of Tail Tale to the Vita based off gameblabla's version with full resolution.
TailTale, or Shippo no Puzzle - Tail Tale, is a fast paced Tetris Attack-like puzzle game created by notable Japanese developer rerofumi and artist pyonkey-matsuo of the doujin circle FumiFumikick (formed 1997). The game, made in 2002, is a "doujin fan application" using characters from the relatively obscure anime Angel Tales/Angel's Tail.
Maybe too obscure as seen with its inaugural release, which was burned onto CD-R's and had 10 copies sold. Rerofumi decided to distribute online along with its source code. Thus started TailTale’s Tale in open source software, however there was a hurdle.
It was programmed originally in the not so popular FreePascal utilizing SDL4FreePascal. But in Oct 2005, with interest in PSP homebrew growing, rerofumi was compelled to convert his work to C utilizing the portability of the SDL library. Because of the combination of C and SDL, this version served as the basis for every port to come
User guide
Align 4 or more blocks of the same color to clear them.
Screenshots
Credits
Original game by fumi2kick, rerofumi and pyonkey-matsuo TI Nspire by gameblabla.
Vita and restored port by dots_tb.
External links
- GitHub - https://github.com/dots-tb/tailtale-vita
- CBPS Forums - https://forum.devchroma.nl/index.php/topic,81.0.html