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* First Release. | * First Release. | ||
==Credits== | |||
The game’s graphics, design, and data files are owned by [https://hp.vector.co.jp/authors/VA025956/ Buster]. | |||
* Music - [http://www5c.biglobe.ne.jp/~mataz/ Matajuurou]. | |||
* Sound effects - [http://osabisi.sakura.ne.jp/m2/ Osabishyuuki]. | |||
* Project Quadruple D - [http://karen.saiin.net/~hayase/ Sandman]. | |||
* English translation - [https://hkcomplex.tumblr.com/ Gary the Krampus]. | |||
* Korean translation - [https://github.com/DDinghoya DDinghoya]. | |||
==External links== | ==External links== |
Revision as of 15:00, 22 December 2022
OpenHCL | |
---|---|
General | |
Author | JeffRuLz |
Type | Platform |
Version | 2021.11.08 |
License | GPL-3.0 |
Last Updated | 2021/11/08 |
Links | |
Download | |
Website | |
Source | |
OpenHCL is a fanmade, multiplatform port of Hydra Castle Labyrinth through SDL.
Hydra Castle Labyrinth, originally Meikyuujou Hydra, is a freeware Indie platformer developed by E. Hashimoto, a.k.a. Buster, and released on his website. The original game was entirely in Japanese, but saw a translation patch months after its original creation.
It supports 3DS, PSP, Vita and Wii.
Media
OpenHCL - Hydra Castle Labyrinth On Psvita! (ThatRandomDude)
Changelog
v2021.11.08
- Vita: Data files are now included inside of the vpk file.
v2021.11.01
- Added support for the Playstation Vita by using the SDL2 backend.
- Fixed an oversight with the level 6 boss where it would only fall and never rise in height.
- Fixed a label incorrectly displayed in the credits
v2020.08.26
- Added Korean translation by @DDinghoya
v2020.07.24
- First Release.
Credits
The game’s graphics, design, and data files are owned by Buster.
- Music - Matajuurou.
- Sound effects - Osabishyuuki.
- Project Quadruple D - Sandman.
- English translation - Gary the Krampus.
- Korean translation - DDinghoya.