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OpenHCL Vita: Difference between revisions

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'''v2020.07.24'''
'''v2020.07.24'''
* First Release.
* First Release.
==Credits==
The game’s graphics, design, and data files are owned by [https://hp.vector.co.jp/authors/VA025956/ Buster].
* Music - [http://www5c.biglobe.ne.jp/~mataz/ Matajuurou].
* Sound effects - [http://osabisi.sakura.ne.jp/m2/ Osabishyuuki].
* Project Quadruple D - [http://karen.saiin.net/~hayase/ Sandman].
* English translation - [https://hkcomplex.tumblr.com/ Gary the Krampus].
* Korean translation - [https://github.com/DDinghoya DDinghoya].


==External links==
==External links==

Revision as of 15:00, 22 December 2022

OpenHCL
Openhclvita2.jpg
General
AuthorJeffRuLz
TypePlatform
Version2021.11.08
LicenseGPL-3.0
Last Updated2021/11/08
Links
Download
Website
Source

OpenHCL is a fanmade, multiplatform port of Hydra Castle Labyrinth through SDL.

Hydra Castle Labyrinth, originally Meikyuujou Hydra, is a freeware Indie platformer developed by E. Hashimoto, a.k.a. Buster, and released on his website. The original game was entirely in Japanese, but saw a translation patch months after its original creation.

It supports 3DS, PSP, Vita and Wii.

Media

OpenHCL - Hydra Castle Labyrinth On Psvita! (ThatRandomDude)

Changelog

v2021.11.08

  • Vita: Data files are now included inside of the vpk file.

v2021.11.01

  • Added support for the Playstation Vita by using the SDL2 backend.
  • Fixed an oversight with the level 6 boss where it would only fall and never rise in height.
  • Fixed a label incorrectly displayed in the credits

v2020.08.26

  • Added Korean translation by @DDinghoya

v2020.07.24

  • First Release.

Credits

The game’s graphics, design, and data files are owned by Buster.

External links

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