Toggle menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Minicraft GBA: Difference between revisions

From GameBrew
No edit summary
No edit summary
Line 11: Line 11:
|author=
|author=
|lastupdated=2022/11/19
|lastupdated=2022/11/19
|type=Action
|type=Action333
|version=1.0
|version=1.0
|license=GPL-3.0
|license=GPL-3.0

Revision as of 12:34, 16 December 2022

Minicraft
File:Minicraftgba.png
General
TypeAction333
Version1.0
LicenseGPL-3.0
Last Updated2022/11/19
Links
Download
Website
Source

Minicraft is a GBA demake of Minicraft, a 2D game made by Markus Persson (aka Notch) for the 22nd Ludum Dare.

Description

My aim is to make a version that is as close as possible to the original. Of course, the GBA has some hardware limitations but, since the game isn't too complex, I could port it without too many problems. When the limitations were impossible to overcome, I had to hack a few things, change others, put limits and so on.

To improve the experience, I also added a pause menu and a way to save and load the world.

Differences due to Hardware limitations

Original GBA Demake
World size 128x128 112x112
Entity limit 255
Chest limit 32
Inventory size 128

Game Light

The light system is completely different, both visually and in how it works.

The original Minicraft calculates the light for each pixel: that is, for various reasons, impractical to do on the GBA.

So I had to find another way, and the best one seemed to use tiles, because the GBA is very good at handling them. That gives light a 'blocky' look, but it seems acceptable.

Running

Download or build the ROM (.gba extension). Then open it with your GBA emulator of choice. If you don't have one, I highly recommend mGBA.

If you have any trouble with the save files, try to manually set the save format to 128 KB Flash ROM.

Performance Overlay

By holding the L and R buttons down and then pressing Select, the performance overlay is enabled.
Four hexadecimal values are written at the top corners:

FF <--- vcount after 'tick'     entity count ---> FF
FF <--- vcount after 'draw'     sprite count ---> FF

Media

Minicraft: The OTHER Version of Minecraft That Notch Created (Logdotzip)

Screenshots

minicraftgba-1.png minicraftgba-2.jpg minicraftgba-3.jpg

Building

To build the game, I use the Makefile present in the files. You will need the gcc-arm-none-eabi compiler. I've not tested any other compiler and, if you want to try, I cannot guarantee that the game will work or that the performance will be as good (since it's optimized for the GCC compiler).

Run make: it should build without any configuration.

License

The original game Minicraft was made by Markus Persson in 2011. I do not own it, nor am I affiliated to it.

This demake of the game is released under the GNU General Public License, either version 3 of the License or any later version.

External links

Advertising: