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PiCrest Vita: Difference between revisions

From GameBrew
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|title=Vita Homebrew Games (Puzzle) - GameBrew
|title=Vita Homebrew Games (Puzzle) - GameBrew
|title_mode=append
|title_mode=append
|image=picrestvita.jpg
|image=picrestvita2.png
|image_alt=PiCrest
|image_alt=PiCrest
}}
}}
{{Infobox Vita Homebrews
{{Infobox Vita Homebrews
|title=PiCrest
|title=PiCrest
|image=picrestvita.jpg
|image=picrestvita2.png
|description=Picross game for PSVITA
|description=Nonogram game for PlayStation Vita.
|author=Creckeryop
|author=Creckeryop
|lastupdated=2022/03/08
|lastupdated=2022/03/08
Line 18: Line 18:
|source=https://github.com/Creckeryop/PiCrest
|source=https://github.com/Creckeryop/PiCrest
}}
}}
A Picross game for PSVITA with a level editor to create new levels and multilanguage support.
A Picross game for PS Vita with a level editor to create new levels and multi-language support.
 
Written on [[Lua Player Plus Vita|Lua Player Plus]].


==Features==
==Features==
*Level Editor with cool palette (R,G,B,H,S,V,A(alpha))
*Level Editor with palette (R,G,B,H,S,V,A (alpha)).
*Themes Editor
*Themes Editor.
*Picross levels (5x5) -> (15x15)
*Picross levels from 5x5 to 15x15.
*3 languages (English, Russian, Latina(Thanks to overmind98))
*Level Generator.
*93 Levels (More levels soon)
*93 Levels.
*Already solved 93 levels? You can try new feature: Level generator (if you want to kill some time). ''The level generator does not create meaningful images''.
*Multilanguage support (English, Russian, Latina (overmind98), Japanese (kuragehime)).
 
==Installation==
Install the VPK on your homebrew enabled PS Vita or PS TV.
 
If you are updating from previous version, just copy changed files to ux0:app/PICRESTGM/.
 
==User guide==
===How to make level===
First of all go to Create option in main menu. Then change name and choose width and height of the level.
 
Draw on the canvas, then go to color mode (Square) to colorize it (press Circle to open palette).
 
When the level is ready press Triangle to save level. Levels are saving in ux0:data/PiCrest/levels/ folder.
 
===How to change theme===
In options you can change theme (L/R to choose theme from presets).


==Media==
By pressing Left/Right you can choose what color you want to change.
<youtube>5b-C3TwTrQc</youtube>
 
Then press Cross and change HEX of the color on your wish.
 
==Controls==
D-Pad - Move
 
Cross - Place field
 
Circle - Place cross
 
Square - Pencil


==Screenshots==
==Screenshots==
https://dlhb.gamebrew.org/vitahomebrews/picrestvita-01.jpg
https://dlhb.gamebrew.org/vitahomebrews/picrestvita3.png
https://dlhb.gamebrew.org/vitahomebrews/picrestvita-02.jpg
https://dlhb.gamebrew.org/vitahomebrews/picrestvita4.png
https://dlhb.gamebrew.org/vitahomebrews/picrestvita-03.jpg


==How to play==
https://dlhb.gamebrew.org/vitahomebrews/picrestvita5.png
*DPAD - Move
https://dlhb.gamebrew.org/vitahomebrews/picrestvita6.png
*Cross - place field
*Circle - place cross
*Square - pencil
 
==How to update if vpk isn't latest==
*Just copy changed files to ux0:app/PICRESTGM/


==Changelog==
==Changelog==
'''v1.15'''
'''v1.15'''
* Japanese translation (thanks to @kuragehimekurara1)
* Japanese translation (thanks to @kuragehimekurara1).
* Minor fixes
* Minor fixes.


'''v1.11-1'''
'''v1.11-1'''
*changed level04 in hard folder
*Changed level04 in hard folder.


'''v1.11'''
'''v1.11'''
*18 Levels
*18 Levels.
*Perfect badge in level selection menu if you clear level without misses
*Perfect badge in level selection menu if you clear level without misses.
*Tutorial on first launch v1.11
*Tutorial on first launch v1.11.
*Precentage of cleared levels in folder in upper right corner
*Precentage of cleared levels in folder in upper right corner.
*New Algorythm of level generation
*New Algorythm of level generation.
*Autofill line with crosses if 0 is side number of this line
*Autofill line with crosses if 0 is side number of this line.
*Minor fixes
*Minor fixes.
 
'''v1.1'''


'''v1.1'''<br>
New features:
New features:
*Previews (press square in level selection menu)
*Previews (press square in level selection menu).
*Hints at start of the level
*Hints at start of the level.
*Alpha channel in create mode
*Alpha channel in create mode.
*Undo/Redo functions in create mode
*Undo/Redo functions in create mode.
*Level Generator
*Level Generator.
*Score (Counting cleared levels)
*Score (Counting cleared levels).


Added:
Added:
*FULL LOCALIZATION (i mean now even difficulties on different languages, but still 3 languages)
*FULL LOCALIZATION (i mean now even difficulties on different languages, but still 3 languages).
*7 Easy, 8 Medium, 10 Hard levels
*7 Easy, 8 Medium, 10 Hard levels.
*Milliseconds to timers
*Milliseconds to timers.
*2 NEW THEMES (RedBlack and Cream coffee)
*2 NEW THEMES (RedBlack and Cream coffee).
*4 Extra slots to palette
*4 Extra slots to palette.
*Pencil animation
*Pencil animation.
*"5 skip" in level selection menu by pressing Left or Right
*"5 skip" in level selection menu by pressing Left or Right.
*now path in custom level selection menu
*Now path in custom level selection menu.


Changed:
Changed:
*Code was shortened (idk. is it influence on performance?)
*Code was shortened (idk. is it influence on performance?).
*readFile algorythm in libraries now it reads faster
*readFile algorythm in libraries now it reads faster.
*design of pen and square
*design of pen and square.


Fixed:
Fixed:
*Little lag at start of the level
*Little lag at start of the level.
*Minor fixes (reduced distances between text somewhere, changed center for the name when level is cleared. And so on)
*Minor fixes (reduced distances between text somewhere, changed center for the name when level is cleared. And so on).
 
'''v1.02'''
*Localization for saving message.
*Added 1 5x5 level.
*Added 7 10x10 levels.
*Added 6 15x15 levels.


'''1.02'''
'''v1.0.1'''
*Localization for saving message
*Fixed no level bug.
*Added 1 5x5 level
*Now you can't make level without single dot on map.
*Added 7 10x10 levels
*New Icon.
*Added 6 15x15 levels


'''(1.0)'''
'''v1.0'''
* First Release.
* Release.


== External links ==
== External links ==
* Github - https://github.com/Creckeryop/PiCrest
* Github - https://github.com/Creckeryop/PiCrest
* VitaDB - https://vitadb.rinnegatamante.it/#/info/392
* VitaDB - https://vitadb.rinnegatamante.it/#/info/392
* Gbatemp - https://gbatemp.net/threads/release-picrest-picross-for-ps-vita.513063/#post-8182254
* GBAtemp - https://gbatemp.net/threads/release-picrest-picross-for-ps-vita.513063/#post-8182254

Latest revision as of 10:38, 30 Ocak 2024

PiCrest
Picrestvita2.png
General
AuthorCreckeryop
TypePuzzle
Version1.15
LicenseMixed
Last Updated2022/03/08
Links
Download
Website
Source

A Picross game for PS Vita with a level editor to create new levels and multi-language support.

Written on Lua Player Plus.

Features

  • Level Editor with palette (R,G,B,H,S,V,A (alpha)).
  • Themes Editor.
  • Picross levels from 5x5 to 15x15.
  • Level Generator.
  • 93 Levels.
  • Multilanguage support (English, Russian, Latina (overmind98), Japanese (kuragehime)).

Installation

Install the VPK on your homebrew enabled PS Vita or PS TV.

If you are updating from previous version, just copy changed files to ux0:app/PICRESTGM/.

User guide

How to make level

First of all go to Create option in main menu. Then change name and choose width and height of the level.

Draw on the canvas, then go to color mode (Square) to colorize it (press Circle to open palette).

When the level is ready press Triangle to save level. Levels are saving in ux0:data/PiCrest/levels/ folder.

How to change theme

In options you can change theme (L/R to choose theme from presets).

By pressing Left/Right you can choose what color you want to change.

Then press Cross and change HEX of the color on your wish.

Controls

D-Pad - Move

Cross - Place field

Circle - Place cross

Square - Pencil

Screenshots

picrestvita3.png picrestvita4.png

picrestvita5.png picrestvita6.png

Changelog

v1.15

  • Japanese translation (thanks to @kuragehimekurara1).
  • Minor fixes.

v1.11-1

  • Changed level04 in hard folder.

v1.11

  • 18 Levels.
  • Perfect badge in level selection menu if you clear level without misses.
  • Tutorial on first launch v1.11.
  • Precentage of cleared levels in folder in upper right corner.
  • New Algorythm of level generation.
  • Autofill line with crosses if 0 is side number of this line.
  • Minor fixes.

v1.1

New features:

  • Previews (press square in level selection menu).
  • Hints at start of the level.
  • Alpha channel in create mode.
  • Undo/Redo functions in create mode.
  • Level Generator.
  • Score (Counting cleared levels).

Added:

  • FULL LOCALIZATION (i mean now even difficulties on different languages, but still 3 languages).
  • 7 Easy, 8 Medium, 10 Hard levels.
  • Milliseconds to timers.
  • 2 NEW THEMES (RedBlack and Cream coffee).
  • 4 Extra slots to palette.
  • Pencil animation.
  • "5 skip" in level selection menu by pressing Left or Right.
  • Now path in custom level selection menu.

Changed:

  • Code was shortened (idk. is it influence on performance?).
  • readFile algorythm in libraries now it reads faster.
  • design of pen and square.

Fixed:

  • Little lag at start of the level.
  • Minor fixes (reduced distances between text somewhere, changed center for the name when level is cleared. And so on).

v1.02

  • Localization for saving message.
  • Added 1 5x5 level.
  • Added 7 10x10 levels.
  • Added 6 15x15 levels.

v1.0.1

  • Fixed no level bug.
  • Now you can't make level without single dot on map.
  • New Icon.

v1.0

  • Release.

External links

Advertising: