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{{Infobox Vita Homebrews | {{Infobox Vita Homebrews | ||
|title= | |title=Jump'n'Bump | ||
|image= | |image=jumpnbumpvita2.png | ||
|description=Port of JumpNBump for | |description=Port of JumpNBump for PS Vita. | ||
|author=rsn8887 | |author=rsn8887 | ||
|lastupdated=2019/02/15 | |lastupdated=2019/02/15 | ||
Line 15: | Line 9: | ||
|license=GPL-2.0 | |license=GPL-2.0 | ||
|download=https://dlhb.gamebrew.org/vitahomebrews/jumpnbumpvita.7z | |download=https://dlhb.gamebrew.org/vitahomebrews/jumpnbumpvita.7z | ||
|website=https:// | |website=https://gbatemp.net/threads/release-jumpnbump-for-switch-and-vita.531421/ | ||
|source=https://github.com/rsn8887/jumpnbump | |source=https://github.com/rsn8887/jumpnbump | ||
|donation=https://www.patreon.com/rsn8887 | |||
}} | |||
{{#seo: | |||
|title=Vita Homebrew Games (Action) - GameBrew | |||
|title_mode=append | |||
|image=jumpnbumpvita2.png | |||
|image_alt=Jump'n'Bump | |||
}} | }} | ||
This is a Switch and Vita port of the classic multiplayer-only MS-DOS game Jump'n'Bump by Brainchild Design, based on the SDL2 port by [https://github.com/felixhaedicke/jumpnbump felixhaedicke]. | |||
Jump'n'Bump is a simple but addictive multiplayer game. The goal is to stomp as many other rabbits as possible to win the game. | Jump'n'Bump is a simple but addictive multiplayer game. The goal is to stomp as many other rabbits as possible to win the game. | ||
== | ==Features== | ||
*Physical keyboard support via Bluetooth (Vita). | |||
==Installation== | ==Installation== | ||
* Install the | * Install the VPK file using [[VitaShell]]. | ||
==Controls== | |||
Left Analog/D-Pad - Move the character | |||
Cross/Circle/Triangle/Square - Jump | |||
Select/Start = ESC (restart game/advance through statistic screens) | |||
R - Toggle aspect ratio between original (default), 4:3, and 16:9 | |||
'''Physical keyboard (Bluetooth):''' | |||
Cursor keys - White rabbit move and jump | |||
a d w - Yellow rabbit move and jump | |||
i j l - Gray rabbit move and jump | |||
Keypad 4/8/6 - Brown rabbit move and jump | |||
==Screenshots== | ==Screenshots== | ||
https://dlhb.gamebrew.org/vitahomebrews/ | https://dlhb.gamebrew.org/vitahomebrews/jumpnbumpvita3.png | ||
https://dlhb.gamebrew.org/vitahomebrews/ | https://dlhb.gamebrew.org/vitahomebrews/jumpnbumpvita4.png | ||
https:// | |||
==Media== | |||
'''LibRetro Cores: Jump 'n Bump''' ([https://www.youtube.com/watch?v=YHrocZPWiH0 LibRetro]) <br> | |||
<youtube>YHrocZPWiH0</youtube> | |||
==Changelog== | ==Changelog== | ||
''' | '''v1.00''' | ||
* First | *First release on Switch and Vita. | ||
== | ==Credits== | ||
Thanks to my supporters on Patreon: Andyways, Count Duckula, Jesse Harlin, Thomas Luten, Matthew Machnee, Mored4u, Ibrahim Fazel Poor, RadicalR. | |||
* | |||
Thanks to the many developers of the game, such as Mattias Brynervall, Andreas Brynervall, Anders Nilsson, and many more. | |||
Thanks to Felix Haedicke for porting the game to SDL2 and Cmake. | |||
==External links== | |||
* GitHub - https://github.com/rsn8887/jumpnbump | |||
* VitaDB - https://vitadb.rinnegatamante.it/#/info/426 | * VitaDB - https://vitadb.rinnegatamante.it/#/info/426 | ||
* GBAtemp - https://gbatemp.net/threads/release-jumpnbump-for-switch-and-vita.531421/ | |||
* Reddit - https://www.reddit.com/r/SwitchHaxing/comments/aqtcxd/release_jumpnbump_for_switch_and_vita_v100/ | |||
[[Category:PC game ports on Vita]] | |||
[[Category:Vita game ports]] |
Latest revision as of 05:10, 26 October 2024
Jump'n'Bump | |
---|---|
General | |
Author | rsn8887 |
Type | Action |
Version | 1.00 |
License | GPL-2.0 |
Last Updated | 2019/02/15 |
Links | |
Download | |
Website | |
Source | |
Support Author | |
This is a Switch and Vita port of the classic multiplayer-only MS-DOS game Jump'n'Bump by Brainchild Design, based on the SDL2 port by felixhaedicke.
Jump'n'Bump is a simple but addictive multiplayer game. The goal is to stomp as many other rabbits as possible to win the game.
Features
- Physical keyboard support via Bluetooth (Vita).
Installation
- Install the VPK file using VitaShell.
Controls
Left Analog/D-Pad - Move the character
Cross/Circle/Triangle/Square - Jump
Select/Start = ESC (restart game/advance through statistic screens)
R - Toggle aspect ratio between original (default), 4:3, and 16:9
Physical keyboard (Bluetooth):
Cursor keys - White rabbit move and jump
a d w - Yellow rabbit move and jump
i j l - Gray rabbit move and jump
Keypad 4/8/6 - Brown rabbit move and jump
Screenshots
Media
LibRetro Cores: Jump 'n Bump (LibRetro)
Changelog
v1.00
- First release on Switch and Vita.
Credits
Thanks to my supporters on Patreon: Andyways, Count Duckula, Jesse Harlin, Thomas Luten, Matthew Machnee, Mored4u, Ibrahim Fazel Poor, RadicalR.
Thanks to the many developers of the game, such as Mattias Brynervall, Andreas Brynervall, Anders Nilsson, and many more.
Thanks to Felix Haedicke for porting the game to SDL2 and Cmake.