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Fakegc Vita: Difference between revisions

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{{#seo:
{{#seo:
|title=Vita Homebrew Apps (Plugins) - GameBrew!
|title=Vita Homebrew Apps (Plugins) - GameBrew
|title_mode=append
|title_mode=append
|image=fakegcvita.jpg
|image=fakegcvita2.png
|image_alt=fakegc
|image_alt=fakegc
}}
}}
{{Infobox Vita Homebrews
{{Infobox Vita Homebrews
|title=fakegc
|title=fakegc
|image=fakegcvita.jpg
|image=fakegcvita2.png
|description=Mount SD2Vita as a fake game cartridge.
|description=Mount SD2Vita as a fake game cartridge.
|author=SKGleba
|author=SKGleba
Line 15: Line 15:
|license=Mixed
|license=Mixed
|download=https://dlhb.gamebrew.org/vitahomebrews/fakegcvita.7z
|download=https://dlhb.gamebrew.org/vitahomebrews/fakegcvita.7z
|website=
|website=https://twitter.com/skgleba/status/1393954039302443008
|source=https://github.com/SKGleba/VitaTools/tree/main/fakegc/source
|source=https://github.com/SKGleba/VitaTools/tree/main/fakegc/source
}}
}}
Allows to use an SD2Vita as a fake game cartridge.
A plugin that bypasses signature checks on gro0. You can i.e put a homebrew app on the sd2vita (or any other partition), mount it as gro0: and it will behave like a legit gamecard.


==Features==
==Installation==
*removes gc checks from the gro0: partition (can run any app)
Copy the application file to gro0:app/[TITLEID]/ and copy the param.sfo file to gro0:gc/.  
*put the app files in gro0:app/TITLEID/ and copy param.sfo to gro0:gc/
**retail games need to be decrypted first
*put fakegc.suprx under *main in taiHen's config.txt
*the provided kernel plugin will mount sd2vita to both gro0: and grw0:
**compatible with YAMT's full version too
*you can redirect ux0:data/ to grw0:reData/ with [[Repatch Reloaded Vita|rePatch]]
**if the game crashes you will need to recompile it with the new path
*Tested on firmwares 3.60 and 3.65


==Screenshot==
Note that commercial game backups need to be decrypted.
[[image:fakegcvita.jpg|600px]]


==Changelog==
Copy fakegc.suprx to your tai folder and specify under *main in taiHen's config.txt.
'''(v.1.0)'''
 
* First Release.
The provided kernel plugin will mount sd2vita to both gro0 and grw0. It is compatible with [[YAMT_Vita|YAMT]]'s full version also.
 
You can redirect ux0:data/ to grw0:reData/ with [[RePatch reLoaded Vita|rePatch]]. (If the game crashes you will need to recompile it with the new path.)
 
==Compatibility==
Tested on Firmwares 3.60 and 3.65


== External links ==
== External links ==
* Github - https://github.com/SKGleba/VitaTools/tree/main/fakegc/source
* Twitter - https://twitter.com/skgleba/status/1393954039302443008
* GitHub - https://github.com/SKGleba/VitaTools/tree/main/fakegc/source
* VitaDB - https://vitadb.rinnegatamante.it/#/info/669
* VitaDB - https://vitadb.rinnegatamante.it/#/info/669

Latest revision as of 06:48, 11 Ocak 2023

fakegc
Fakegcvita2.png
General
AuthorSKGleba
TypePlugins
Version1.0
LicenseMixed
Last Updated2021/05/16
Links
Download
Website
Source

A plugin that bypasses signature checks on gro0. You can i.e put a homebrew app on the sd2vita (or any other partition), mount it as gro0: and it will behave like a legit gamecard.

Installation

Copy the application file to gro0:app/[TITLEID]/ and copy the param.sfo file to gro0:gc/.

Note that commercial game backups need to be decrypted.

Copy fakegc.suprx to your tai folder and specify under *main in taiHen's config.txt.

The provided kernel plugin will mount sd2vita to both gro0 and grw0. It is compatible with YAMT's full version also.

You can redirect ux0:data/ to grw0:reData/ with rePatch. (If the game crashes you will need to recompile it with the new path.)

Compatibility

Tested on Firmwares 3.60 and 3.65

External links

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