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Nazi Zombies Portable Vita: Difference between revisions

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{{cleanup|article|Needs cleanup}}
{{#seo:
|title=Vita Homebrew Games (Shooter) - GameBrew!
|title_mode=append
|image=nazizombiesportablevita.jpg
|image_alt=Nazi Zombies Portable
}}
{{Infobox Vita Homebrews
{{Infobox Vita Homebrews
|title=Nazi Zombies Portable
|title=Nazi Zombies: Portable
|image=nazizombiesportablevita.jpg
|image=nzprebootvita2.png
|description=A faithful recreation of Call of Duty Zombies for the PlayStation Vita.
|description=A faithful recreation of Call of Duty Zombies for the PlayStation Vita.
|author=Rinnegatamante
|author=NZ:P Team, Rinnegatamante
|lastupdated=2021/12/18
|lastupdated=nightly
|type=Shooter
|type=Shooter
|version=1.1
|version=2.0.0-nightly
|license=Mixed
|license=GPLv2
|download=https://dlhb.gamebrew.org/vitahomebrews/nazizombiesportablevita.7z
|download=https://github.com/nzp-team/nzportable/releases/download/nightly/
|website=
|website=https://nzp-team.itch.io/nazi-zombies-portable
|source=https://github.com/Rinnegatamante/NZP-Reboot
|source=https://github.com/nzp-team/nzportable
|donation=https://www.patreon.com/cypressimplex
}}
}}
A faithful recreation of Call of Duty Zombies for the PlayStation Vita.
{{#seo:
|title=Vita Homebrew Games (Shooter) - GameBrew
|title_mode=append
|image=nzprebootvita2.png
|image_alt=Nazi Zombies: Portable
}}
Nazi Zombies: Portable is a Call of Duty: Zombies "de-make" powered by various enhanced forks of the Quake engine, in development since 2009.
 
The game itself is feature-equivalent with Call of Duty: World at War on a generic level. Gameplay components are implemented with minor parity differences. Most World at War maps and their unique features are not yet represented. Various small additions and changes from Call of Duty: Black Ops are present as a means of gameplay smoothing, but not on a wide scale. NZ:P is, first and foremost, a Call of Duty: World at War remake.
 
==Installation==
Install VPK and unzip nzp.zip to ux0:data.
 
Install libshacccg.suprx, if you don't have it already, by following [https://samilops2.gitbook.io/vita-troubleshooting-guide/shader-compiler/extract-libshacccg.suprx this guide].
 
==Controls==
Cross - Jump
 
R - Fire
 
L - Aim down sight
 
Triangle - Switch weapon
 
Up - Interact
 
Square - Reload
 
Right - Melee
 
Left - Grenade
 
Down - Sprint
 
Circle - Crouch
 
==Screenshots==
{| style="width: 80%; margin-left:0em;"
|
https://dlhb.gamebrew.org/vitahomebrews/nzprebootvita-3.png
https://dlhb.gamebrew.org/vitahomebrews/nzprebootvita-4.png
https://dlhb.gamebrew.org/vitahomebrews/nzprebootvita-5.png
https://dlhb.gamebrew.org/vitahomebrews/nzprebootvita-6.png
|}


==Media==
==Media==
<youtube>QDRygmMfAYY</youtube>
''' "Nazi Zombies: Portable" Nintendo Switch Gameplay (Call of Duty: Zombies Remake) ([https://youtu.be/4O9BXnAhvdE CypressImplex])'''<br>
<youtube>4O9BXnAhvdE</youtube>
 
Note that while the above video is demonstrating the [[NZP_Reboot_Switch|Nintendo Switch version]] of the game, all features present here are also contained in the PlayStation VITA builds.
 
==Credits==
 
'''Programming:'''
 
Blubs, Jukki, DR_Mabuse1981, Naievil, Cypress, ScatterBox
 
'''Models:'''
 
Blubs, Ju[s]tice, Derped_Crusader
 
'''GFX:'''


Blubs, Ju[s]tice, Cypress, Derped_Crusader


==Screenshots==
'''Sounds/Music:'''
https://dlhb.gamebrew.org/vitahomebrews/nazizombiesportablevita-01.jpg
 
https://dlhb.gamebrew.org/vitahomebrews/nazizombiesportablevita-02.jpg
Blubs, Biodude, Cypress, Marty P.
https://dlhb.gamebrew.org/vitahomebrews/nazizombiesportablevita-03.jpg
 
https://dlhb.gamebrew.org/vitahomebrews/nazizombiesportablevita-04.jpg
'''Special thanks:'''
https://dlhb.gamebrew.org/vitahomebrews/nazizombiesportablevita-05.jpg
 
https://dlhb.gamebrew.org/vitahomebrews/nazizombiesportablevita-06.jpg
* Spike, Eukara: FTEQW
https://dlhb.gamebrew.org/vitahomebrews/nazizombiesportablevita-07.jpg
 
https://dlhb.gamebrew.org/vitahomebrews/nazizombiesportablevita-08.jpg
* Shpuld: CleanQC4FTE
 
* Crow_Bar, st1x51: dQuake(plus)
 
* fgsfdsfgs: Quakespasm-NX
 
* MasterFeizz: ctrQuake


==Changelogs==
* Rinnegatamante: Initial PS VITA Port & Updater
'''(v.1.0)'''
* First Release.


== External links ==
==External Links==
* Official Website -
* GitHub - https://github.com/nzp-team/nzportable
* Github - https://github.com/Rinnegatamante/NZP-Reboot
* itch.io - https://nzp-team.itch.io/nazi-zombies-portable
* VitaDB - https://vitadb.rinnegatamante.it/#/info/757
* VitaDB - https://vitadb.rinnegatamante.it/#/info/1028
* Gbatemp -
* Google Source -
* Reddit -
* Gitlab -

Latest revision as of 05:10, 18 July 2024

Nazi Zombies: Portable
Nzprebootvita2.png
General
AuthorNZ:P Team, Rinnegatamante
TypeShooter
Version2.0.0-nightly
LicenseGPLv2
Last Updatednightly
Links
Download
Website
Source
Support Author

Nazi Zombies: Portable is a Call of Duty: Zombies "de-make" powered by various enhanced forks of the Quake engine, in development since 2009.

The game itself is feature-equivalent with Call of Duty: World at War on a generic level. Gameplay components are implemented with minor parity differences. Most World at War maps and their unique features are not yet represented. Various small additions and changes from Call of Duty: Black Ops are present as a means of gameplay smoothing, but not on a wide scale. NZ:P is, first and foremost, a Call of Duty: World at War remake.

Installation

Install VPK and unzip nzp.zip to ux0:data.

Install libshacccg.suprx, if you don't have it already, by following this guide.

Controls

Cross - Jump

R - Fire

L - Aim down sight

Triangle - Switch weapon

Up - Interact

Square - Reload

Right - Melee

Left - Grenade

Down - Sprint

Circle - Crouch

Screenshots

nzprebootvita-3.png nzprebootvita-4.png nzprebootvita-5.png nzprebootvita-6.png

Media

"Nazi Zombies: Portable" Nintendo Switch Gameplay (Call of Duty: Zombies Remake) (CypressImplex)

Note that while the above video is demonstrating the Nintendo Switch version of the game, all features present here are also contained in the PlayStation VITA builds.

Credits

Programming:

Blubs, Jukki, DR_Mabuse1981, Naievil, Cypress, ScatterBox

Models:

Blubs, Ju[s]tice, Derped_Crusader

GFX:

Blubs, Ju[s]tice, Cypress, Derped_Crusader

Sounds/Music:

Blubs, Biodude, Cypress, Marty P.

Special thanks:

  • Spike, Eukara: FTEQW
  • Shpuld: CleanQC4FTE
  • Crow_Bar, st1x51: dQuake(plus)
  • fgsfdsfgs: Quakespasm-NX
  • MasterFeizz: ctrQuake
  • Rinnegatamante: Initial PS VITA Port & Updater

External Links

Advertising: