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{{#seo:
|title=Vita Homebrew Games (Shooter) - GameBrew!
|title_mode=append
|image=jfswvita.jpg
|image_alt=jfsw-vita
}}
{{Infobox Vita Homebrews
{{Infobox Vita Homebrews
|title=Shadow Warrior Classic Vita
|title=Shadow Warrior Classic Vita
|image=jfswvita.jpg
|image=jfswvita2.png
|description=Port of Shadow Warrior Classic for PSVITA/PSTV.
|description=Port of Shadow Warrior Classic for PS Vita/PS TV.
|author=Rinnegatamante
|author=Rinnegatamante
|lastupdated=2021/08/17
|lastupdated=2021/08/17
Line 14: Line 8:
|version=1.2
|version=1.2
|license=Mixed
|license=Mixed
|download=https://dlhb.gamebrew.org/vitahomebrews/jfswvita.7z
|download=https://dlhb.gamebrew.org/vitahomebrews/jfswvita.7z?k33p0fil35
|website=http://www.jonof.id.au/jfsw
|website=https://www.psx-place.com/threads/release-jfsw-vita-port-of-shadow-warrior-classic-for-psvita-pstv.34568/
|source=https://github.com/Rinnegatamante/jfsw-vita
|source=https://github.com/Rinnegatamante/jfsw-vita
|donation=https://www.patreon.com/Rinnegatamante
}}
{{#seo:
|title=Vita Homebrew Games (Shooter) - GameBrew
|title_mode=append
|image=jfswvita2.png
|image_alt=jfsw-vita
}}
}}
Jfsw-vita is a port of jfsw ([http://www.jonof.id.au/jfsw JonoF's Shadow Warrior]), a popular multi-platform source port of Shadow Warrior.
Jfsw-vita is a port of jfsw ([http://www.jonof.id.au/jfsw JonoF's Shadow Warrior]), a popular multi-platform source port of Shadow Warrior.
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This port implements both classic 8 bit renderer and the new 32 bit Polymost renderer with hardware acceleration through vitaGL.​
This port implements both classic 8 bit renderer and the new 32 bit Polymost renderer with hardware acceleration through vitaGL.​
'''Note:''' This game contains mature content. Viewer discretion advised.
==Installation==
Install the VPK on your homebrew enabled PS Vita or PS TV.
Unzip jfsw.zip to ux0:data.
Tip: For better performance you might want to overclock your PS Vita at 444MHz with [[PSVshell Vita|PSVshell]] before running the game.


==Controls==
==Controls==
* X = Jump
Cross - Jump
* Circle = Open
* Square = Crouch
* Triangle = Inventory Right
* Select = Toggle Crosshair
* Start = Pause Game
* L Trigger = Inventory Left
* R Trigger = Fire
* DPad Down = Holster Weapon
* DPad Up = Open Inventory
* DPad Left = Previous Weapon
* DPad Right = Next Weapon
* Left Analog = Movement
* Right Analog = Move Camera​


'''Tip: For better performance you might want to overclock your PS Vita at 444MHz with [[Psvshell Vita]] before running the game.'''
Circle - Open


==Media==
Square - Crouch
<youtube>xJ2GQ_wTl5Q</youtube>
 
Triangle - Inventory Right
 
Select - Toggle Crosshair
 
Start - Pause Game
 
L - Inventory Left
 
R - Fire
 
D-Pad Down - Holster Weapon
 
D-Pad Up - Open Inventory
 
D-Pad Left/Right - Previous/Next Weapon
 
Left Analog - Movement
 
Right Analog - Move Camera


==Screenshots==
==Screenshots==
https://dlhb.gamebrew.org/vitahomebrews/jfswvita-01.jpg
https://dlhb.gamebrew.org/vitahomebrews/jfswvita3.png
https://dlhb.gamebrew.org/vitahomebrews/jfswvita-02.jpg
https://dlhb.gamebrew.org/vitahomebrews/jfswvita4.png
https://dlhb.gamebrew.org/vitahomebrews/jfswvita-03.jpg
 
https://dlhb.gamebrew.org/vitahomebrews/jfswvita-04.jpg
https://dlhb.gamebrew.org/vitahomebrews/jfswvita5.png
https://dlhb.gamebrew.org/vitahomebrews/jfswvita6.png


==Changelogs==
==Changelog==
'''v.1.2'''
'''v1.2'''
* Fixed a bug causing game to hang when entering in some specific rooms with Polymost renderer.
* Fixed a bug causing game to hang when entering in some specific rooms with Polymost renderer.
* Reduce a bit CPU usage from the engine.
* Reduce a bit CPU usage from the engine.
* Added a check for the proper installation of libshacccg.suprx at boot.
* Added a check for the proper installation of libshacccg.suprx at boot.


'''v.1.1:'''
'''v1.1'''
* Fixed a bug causing game to hang when entering in some specific rooms with Polymost renderer.
* Fixed a bug causing game to hang when entering in some specific rooms with Polymost renderer.
* Reduce a bit CPU usage from the engine.
* Reduce a bit CPU usage from the engine.
* Added a check for the proper installation of libshacccg.suprx at boot.
* Added a check for the proper installation of libshacccg.suprx at boot.


== External links ==
==Credits==
* Official Website - http://www.jonof.id.au/jfsw
* JonoF for the awesome source port.
* Github - https://github.com/Rinnegatamante/jfsw-vita
* MrHuu for the [[JFShadowWarrior_3DS|3DS port of jfsw]] i used as original codepath base for this port.
* All the Patroners for their awesome support.
 
==External links==
* Twitter - https://mobile.twitter.com/rinnegatamante/status/1414624110135631877
* GitHub - https://github.com/Rinnegatamante/jfsw-vita
* VitaDB - https://vitadb.rinnegatamante.it/#/info/705
* VitaDB - https://vitadb.rinnegatamante.it/#/info/705
* PSX-Place - https://www.psx-place.com/threads/release-jfsw-vita-port-of-shadow-warrior-classic-for-psvita-pstv.34568/
[[Category:PC game ports on Vita]]
[[Category:Vita game ports]]

Latest revision as of 05:07, 26 October 2024

Shadow Warrior Classic Vita
Jfswvita2.png
General
AuthorRinnegatamante
TypeShooter
Version1.2
LicenseMixed
Last Updated2021/08/17
Links
Download
Website
Source
Support Author

Jfsw-vita is a port of jfsw (JonoF's Shadow Warrior), a popular multi-platform source port of Shadow Warrior.

It supports both shareware and full game data files and since Shadow Warrior Classic became freeware starting from 2013 with the release of Shadow Warrior Classic Redux, this release will feature the full game for free.

This port implements both classic 8 bit renderer and the new 32 bit Polymost renderer with hardware acceleration through vitaGL.​

Note: This game contains mature content. Viewer discretion advised.

Installation

Install the VPK on your homebrew enabled PS Vita or PS TV.

Unzip jfsw.zip to ux0:data.

Tip: For better performance you might want to overclock your PS Vita at 444MHz with PSVshell before running the game.

Controls

Cross - Jump

Circle - Open

Square - Crouch

Triangle - Inventory Right

Select - Toggle Crosshair

Start - Pause Game

L - Inventory Left

R - Fire

D-Pad Down - Holster Weapon

D-Pad Up - Open Inventory

D-Pad Left/Right - Previous/Next Weapon

Left Analog - Movement

Right Analog - Move Camera

Screenshots

jfswvita3.png jfswvita4.png

jfswvita5.png jfswvita6.png

Changelog

v1.2

  • Fixed a bug causing game to hang when entering in some specific rooms with Polymost renderer.
  • Reduce a bit CPU usage from the engine.
  • Added a check for the proper installation of libshacccg.suprx at boot.

v1.1

  • Fixed a bug causing game to hang when entering in some specific rooms with Polymost renderer.
  • Reduce a bit CPU usage from the engine.
  • Added a check for the proper installation of libshacccg.suprx at boot.

Credits

  • JonoF for the awesome source port.
  • MrHuu for the 3DS port of jfsw i used as original codepath base for this port.
  • All the Patroners for their awesome support.

External links

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