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{{Infobox Vita Homebrews | {{Infobox Vita Homebrews | ||
|title=Super Mario 64 Port | |title=Super Mario 64 Port | ||
|image= | |image=supermario64vita2.jpg | ||
|description=Super Mario 64 | |description=Super Mario 64 port for PS Vita. | ||
|author=bythos14 | |author=bythos14 | ||
|lastupdated=2021/02/25 | |lastupdated=2021/02/25 | ||
Line 15: | Line 8: | ||
|version=2021 | |version=2021 | ||
|license=Mixed | |license=Mixed | ||
|download=https://dlhb.gamebrew.org/vitahomebrews/ | |download=https://dlhb.gamebrew.org/vitahomebrews/sm64_vita.zip Source Only | ||
|website= | |website=https://github.com/bythos14/sm64-vita | ||
|source=https://github.com/bythos14/sm64-vita | |source=https://github.com/bythos14/sm64-vita | ||
}} | }} | ||
Super Mario 64 Port | {{#seo: | ||
|title=Vita Homebrew Games (Platform) - GameBrew | |||
|title_mode=append | |||
|image=supermario64vita2.jpg | |||
|image_alt=Super Mario 64 Port | |||
}} | |||
Super Mario 64 Port for PS Vita, based on the full decompilation of Super Mario 64. | |||
'''Note:''' This does not include all assets necessary for compiling the game. A prior copy of the game is required to extract the assets and to build the game. [https://github.com/bythos14/sm64-vita#building-for-the-vita See instructions]. | |||
==Screenshots== | |||
https://dlhb.gamebrew.org/vitahomebrews/supermario64vita3.jpg | |||
https://dlhb.gamebrew.org/vitahomebrews/supermario64vita4.jpg | |||
== | ==Known issues== | ||
*At the start of the game with Princess Peach, when the camera zooms out the skybox seems to disappear. It is only temporary. | |||
*The fade transition from the star select menu seems to have a minor bug, the white background disappears as it fades into white. | |||
*TAS Input stops working if the app is suspended or the Vita is put to sleep. | |||
==Credits== | |||
*WOLFwang for making the livearea assets. | |||
*fgsfds for the initial effort towards porting to the vita. | |||
*The original sm64decomp team for this impressive decompilation. | |||
*The sm64-port team for the work towards porting the decomp to other platforms. | |||
*Rinnegatamante for making the vitaGL library, it made this port alot easier. | |||
== | ==External links== | ||
* GitHub - https://github.com/bythos14/sm64-vita | |||
https:// | |||
[[Category:Other game ports on Vita]] | |||
[[Category:Vita game ports]] | |||
Latest revision as of 03:13, 26 October 2024
Super Mario 64 Port | |
---|---|
General | |
Author | bythos14 |
Type | Platform |
Version | 2021 |
License | Mixed |
Last Updated | 2021/02/25 |
Links | |
Source Only Download | |
Website | |
Source | |
Super Mario 64 Port for PS Vita, based on the full decompilation of Super Mario 64.
Note: This does not include all assets necessary for compiling the game. A prior copy of the game is required to extract the assets and to build the game. See instructions.
Screenshots
Known issues
- At the start of the game with Princess Peach, when the camera zooms out the skybox seems to disappear. It is only temporary.
- The fade transition from the star select menu seems to have a minor bug, the white background disappears as it fades into white.
- TAS Input stops working if the app is suspended or the Vita is put to sleep.
Credits
- WOLFwang for making the livearea assets.
- fgsfds for the initial effort towards porting to the vita.
- The original sm64decomp team for this impressive decompilation.
- The sm64-port team for the work towards porting the decomp to other platforms.
- Rinnegatamante for making the vitaGL library, it made this port alot easier.