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{{Infobox | {{Infobox DS Homebrews | ||
| title | |title=Super Metroid World | ||
| image | |image=supermetroidworld.png | ||
| type | |description=Combines elements of Super Mario and Metroid franchises. | ||
| version | |author=DeProgrammer | ||
| | |lastupdated=2009/10/31 | ||
| | |type=Platform | ||
| website | |version=2009 | ||
|license=Mixed | |||
|download=https://dlhb.gamebrew.org/dshomebrew2/supermetroidworld.zip | |||
}} | |website=http://dpmm.110mb.com/smw/index.html | ||
}} | |||
Super Metroid World is a (short) game for the Nintendo DS made by mixing Metroid and Super Mario World elements. It is developed in about 40 hours by DeProgrammer, with the sprites previously provided by Kuro-Chan of Metroid Headquarters. | |||
This homebrew was written for the 2009 Nintendo Community Fangame Convention minigame contest. | |||
==User guide== | ==User guide== | ||
Control Samus Aran (Metroid) and fight against familiar enemies that appears from both video games. | |||
You are able to jump and shoot, and even do it in slow motion. In order to shoot however you must be in the orange power suit. If your suit is blue, you will not be able to shoot. Avoid touching any enemy or you will die instantly. | |||
==Controls== | |||
D-Pad - Move | |||
A - Shoot | |||
B - Jump (hold to jump higher) | |||
Start - Start over | |||
Select - Slow motion | |||
==Screenshots== | |||
https://dlhb.gamebrew.org/dshomebrew/supermetroidworld3.png | |||
https://dlhb.gamebrew.org/dshomebrew/supermetroidworld2.png | |||
==Media== | |||
'''Super Metroid World - Minigame - NCFC 2009''' ([https://www.youtube.com/watch?v=QsK1DtIOVFo DeProgrammer]) <br> | |||
<youtube width="515">QsK1DtIOVFo</youtube> | |||
<!--BEGIN Online Emulator Section--> | |||
==Online emulator== | |||
{{EmulatorJS Main | |||
|width=515px | |||
|height=384px | |||
|EJS_backgroundImage=https://www.gamebrew.org/images/2/2f/Supermetroidworld.png | |||
|EJS_core=desmume2015 | |||
|EJS_gameName=Super Metroid World | |||
|EJS_gameUrl=https://dlhb.gamebrew.org/onlineemulators/nds/supermetroidworld.7z | |||
}} | |||
{{DS Control Settings}} | |||
<!--END Online Emulator Section--> | |||
==Compatibility== | ==Compatibility== | ||
Developer recommended using the NO$GBA emulator to play this homebrew. | |||
Tested on: | |||
R4i SDHC Revolution (firmware 2.7d) <br> | |||
< | CycloDS Evolution (firmware 1.59) <br> | ||
DSTT (firmware 1.17) <br> | |||
iPlayer (OS 1.3 firmware 1.0.6) <br> | |||
R4 SDHC (firmware 1.34) <br> | |||
R4 Wood (firmware 1.10) <br> | |||
SuperCard DSONE (unknown firmware) <br> | |||
Acekard 2i (firmware 4.21) <br> | |||
==Credits== | ==Credits== | ||
Intro fanfare, Samus, power beam, and item sprites made by Kuro-Chan of Metroid Headquarters and donated to DeProgrammer. | * Intro fanfare, Samus, power beam, and item sprites made by Kuro-Chan of Metroid Headquarters and donated to DeProgrammer. | ||
* Map made by Tourk specifically for the project. | |||
Map made by Tourk specifically for the project. | * Coin, beep, power-up, hit, hurt, item sprout, jump, and bullet sounds made by DeProgrammer using DrPetter's SFXR. | ||
* Background ripped by Beam Luinsir Yosho. | |||
Coin, beep, power-up, hit, hurt, item sprout, jump, and bullet sounds made by DeProgrammer using DrPetter's SFXR. | * Tiles ripped by Viiper. | ||
* HUD ripped by Lotos. | |||
Background ripped by Beam Luinsir Yosho. | * [http://www.spriters-resource.com/snes/smarioworld/ Super Mario World enemies] ripped by Tonberry2k. | ||
* Castle music tracked by Hanged Man and Purgatory. Music was modified to fit the DS better. | |||
Tiles ripped by Viiper. | * Invincibility music tracked by TR3FOREVER. | ||
* 1-up, spring jump, and kick sounds ripped from Super Mario World by Alluro95. | |||
HUD ripped by Lotos. | * [http://themushroomkingdom.net/media/smw/wav SMW death sound] ripped by Deezer. | ||
* The involved individuals/parties are neither affiliated with nor endorsed by Nintendo. | |||
http://www.spriters-resource.com/snes/smarioworld/ | |||
Castle music tracked by Hanged Man and Purgatory. Music was modified to fit the DS better. | |||
Invincibility music tracked by TR3FOREVER. | |||
1-up, spring jump, and kick sounds ripped from Super Mario World by Alluro95. | |||
The involved individuals/parties are neither affiliated with nor endorsed by Nintendo. | |||
[ | ==External links== | ||
* Author's website - [https://web.archive.org/web/20100923151727/http://dpmm.110mb.com/smw/index.html http://dpmm.110mb.com/smw/index.html] |
Latest revision as of 06:25, 21 August 2024
Super Metroid World | |
---|---|
General | |
Author | DeProgrammer |
Type | Platform |
Version | 2009 |
License | Mixed |
Last Updated | 2009/10/31 |
Links | |
Download | |
Website | |
Super Metroid World is a (short) game for the Nintendo DS made by mixing Metroid and Super Mario World elements. It is developed in about 40 hours by DeProgrammer, with the sprites previously provided by Kuro-Chan of Metroid Headquarters.
This homebrew was written for the 2009 Nintendo Community Fangame Convention minigame contest.
User guide
Control Samus Aran (Metroid) and fight against familiar enemies that appears from both video games.
You are able to jump and shoot, and even do it in slow motion. In order to shoot however you must be in the orange power suit. If your suit is blue, you will not be able to shoot. Avoid touching any enemy or you will die instantly.
Controls
D-Pad - Move
A - Shoot
B - Jump (hold to jump higher)
Start - Start over
Select - Slow motion
Screenshots
Media
Super Metroid World - Minigame - NCFC 2009 (DeProgrammer)
Online emulator
Nintendo DS | Keyboard |
---|---|
Compatibility
Developer recommended using the NO$GBA emulator to play this homebrew.
Tested on:
R4i SDHC Revolution (firmware 2.7d)
CycloDS Evolution (firmware 1.59)
DSTT (firmware 1.17)
iPlayer (OS 1.3 firmware 1.0.6)
R4 SDHC (firmware 1.34)
R4 Wood (firmware 1.10)
SuperCard DSONE (unknown firmware)
Acekard 2i (firmware 4.21)
Credits
- Intro fanfare, Samus, power beam, and item sprites made by Kuro-Chan of Metroid Headquarters and donated to DeProgrammer.
- Map made by Tourk specifically for the project.
- Coin, beep, power-up, hit, hurt, item sprout, jump, and bullet sounds made by DeProgrammer using DrPetter's SFXR.
- Background ripped by Beam Luinsir Yosho.
- Tiles ripped by Viiper.
- HUD ripped by Lotos.
- Super Mario World enemies ripped by Tonberry2k.
- Castle music tracked by Hanged Man and Purgatory. Music was modified to fit the DS better.
- Invincibility music tracked by TR3FOREVER.
- 1-up, spring jump, and kick sounds ripped from Super Mario World by Alluro95.
- SMW death sound ripped by Deezer.
- The involved individuals/parties are neither affiliated with nor endorsed by Nintendo.
External links
- Author's website - http://dpmm.110mb.com/smw/index.html