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{{Infobox 3DS Homebrews
{{Infobox 3DS Homebrews
|title=Brick Breaker 3D
|title=Brick Breaker 3D
|image=Brick-Breaker-3D.jpeg
|image=Brickbreakerfuk2.png
|description=Breakout clone.
|description=Breakout clone.
|author=FUK-Team
|author=FUK-Team
Line 8: Line 8:
|version=1
|version=1
|license=Mixed
|license=Mixed
|download=https://dlhb.gamebrew.org/3dshomebrew/Brick-Breaker-3D.rar
|download=https://dlhb.gamebrew.org/3dshomebrews/brickbreakerfuk.7z
|website=https://gbatemp.net/threads/release-brick-breaker-3d.406794/
|website=https://gbatemp.net/threads/release-brick-breaker-3d.406794
|source=https://dlhb.gamebrew.org/3dshomebrews/brickbreakerfuk.7z
}}
}}
<youtube>3urlCg2k_v4</youtube>
Brick Breaker 3D is a Brick Breaker aka Breakout homebrew game for the 3DS.


==Brick Breaker 3D==
The game took over half a year to develop with many features including a full working level editor, which is also available [[BrickBreaker_DS|on the NDS]].


Time for another homebrew: Brick Breaker 3D. This is the &quot;official&quot; release.<br />
==Installation==
Every version from RC1 on is developed by Kero.<br />
Available in CIA, 3DS, and 3DSX formats.
<br />
* 3DSX - Use the .3dsx provided with the Homebrew Launcher.
==How to install==
* CIA - Copy .cia to your SD card and install it with the CIA manager of your choice.
*.hax 2.0: Simply copy the &quot;3ds&quot; folder into the root of your big SD card.<br />
* 3DS - Copy .3ds to your SD card.
.3ds and .cia: Put the content of &quot;3DS_CIA_PUTONSD&quot; on your 3DS' SD card.<br />
.3ds: Put the &quot;.3DS&quot; file into the root of your MicroSD.<br />
.cia: Install with your favourite CIA installer.<br />
other: We supply an *.elf file for advanced users.<br />


==Download==
==Controls==  
-[https://www.dropbox.com/s/ufpkk3pt58x03wx/BrickBreaker%20V1.rar?dl=0 Brick Breaker V1 (*.3dsx, *.cia, *.3ds, *.elf)] ([https://filetrip.net/3ds-downloads/homebrew/download-brick-breaker-3d-1-0-f33574.html MIRROR])<br />
'''Editor:'''
-[https://www.dropbox.com/s/rq3krczr32lqkze/BrickBreaker%20V1%20Source.rar?dl=0 Brick Breaker V1 (source code)] ([https://filetrip.net/dl?39WSHUsLLQ MIRROR])<br />
-[https://dl.dropboxusercontent.com/u/92258965/FUK%20Team/BrickBreaker/BrickBreaker%20RC1.rar Brick Breaker RC1 (*.3dsx, *.elf)] ([https://filetrip.net/dl?dfWjIOmQ5Z MIRROR])<br />
-[https://dl.dropboxusercontent.com/u/92258965/FUK%20Team/BrickBreaker/BrickBreaker%20B5.rar Brick Breaker BETA 5 (*.3dsx, *.elf)] ([https://filetrip.net/3ds-downloads/homebrew/download-brick-breaker-3d-beta-5-f33507.html MIRROR])<br />
-[https://dl.dropboxusercontent.com/u/92258965/FUK%20Team/BrickBreaker/BrickBreaker%20B4.rar Brick Breaker BETA 4 (*.3dsx, *.elf)] ([https://filetrip.net/3ds-downloads/homebrew/download-brick-breaker-3d-beta-4-f33494.html MIRROR])<br />
-[https://dl.dropboxusercontent.com/u/92258965/FUK%20Team/BrickBreaker/BrickBreaker%20B3.rar Brick Breaker BETA 3 (*.3dsx, *.elf)] ([https://filetrip.net/3ds-downloads/homebrew/download-brick-breaker-3d-beta-3-f33417.html MIRROR])<br />
-[https://dl.dropboxusercontent.com/u/92258965/FUK%20Team/BrickBreaker/BrickBreaker%20B2.rar Brick Breaker BETA 2 (*.3dsx, *.elf)]<br />
-[https://dl.dropboxusercontent.com/u/92258965/FUK%20Team/BrickBreaker/BrickBreaker%20B1.rar Brick Breaker BETA 1 (*.3dsx,*.elf)] ([https://filetrip.net/3ds-downloads/homebrew/download-brick-breaker-3d-beta-1-f33414.html MIRROR])<br />


D-Pad - Move the marker


==Controls (editor):==
A - Change block to destructable one (3 hits)
* D-Pad: move the marker
 
* A: change block to destructable one (3 hits)
B - Change block to solid one
* B: change block to solid one
 
* Y: change block to destructable one (1 hit)
Y - Change block to destructable one (1 hit)
* START: Save changes and return to menu
 
Start - Save changes and return to menu
 
==Screenshots==
https://dlhb.gamebrew.org/3dshomebrews/brickbreakerfuk3.png
https://dlhb.gamebrew.org/3dshomebrews/brickbreakerfuk4.png


==Changelog==
==Changelog==
'''V1.0'''
* Complete Touchscreen support.
* Fixed a few collision bugs.
* Fixed a bug that resulted into too high highscores.
* Fixed a bug that resulted into too low "won" requirements.
'''RC1'''
* Tcm0 stopped working on this project and gave everything to Kero.
* Better intro music.
* Reduced unnecessary RAM usage.
* Moved the map editor to the middle of the top screen (looks a bit better).
* Added touchscreen support to the level editor.
* Fixed serious framerate drops in the credits (it's still unstable but much higher).
* Fixed a bug where the game didn't recognize that you won (might have led to instant-win before).
* Fixed some collision bugs (but they will stay in the credits 'game').
* There seem to be more but the remaining ones aren't that game breaking.
'''BETA 5'''
* Added map loading from text file.
* Added map creator.
* Fixed some minor stuff.
'''BETA 4'''
* Added audio playback (not the right way to do it and not very good but better than nothing).
* Added credits.
* Advanced score system: first hit gives 500, second 1000 and third 1500.
* Added instructions.
* Added a rainbow effect for the borders at the topscreen.
* Prettier main menu.
* Fixed some minor stuff.
'''BETA 3'''
* Advanced block collision (still not perfect but good enough).
* Fixed a bug where you could see too much of a sprite for one frame.
* Added the main menu and "you lost"-screen.
* Added 3D.
* Reorganized some parts of the code.
* Added a score on the bottom screen (currently every block counts as 1k).
* Improved block reflection at the bumper (changed from int to float).
* Last but not least: a (saved) highscore was added (the current save might be deleted with a future update).
'''BETA 2'''
* Added support for Directional Pad, Circlepad, C-Stick and A/Y.
* Added bricks (a block with 3 lifes, undestructable brick).
* Random map generator.
* Better textures.


'''BETA 2:'''
==Credits==
-Added support for Directional Pad, Circlepad, C-Stick and A/Y<br />
Every version from RC1 on is developed by Kero.
-Added bricks (a block with 3 lifes, undestructable brick)<br />
-Random map generator<br />
-Better textures<br />


'''BETA 3:'''<br />
==External links==
*Advanced block collision (still not perfect but I think that it's good enough)<br />
* Official website - http://technicmaster0.no-ip.biz/FUK-Team
*Fixed a bug where you could see too much of a sprite for one frame<br />
* GBAtemp - https://gbatemp.net/threads/release-brick-breaker-3d.406794
*Added the main menu and &quot;you lost&quot;*screen (and both are ugly [[File:styles/default/xenforo/clear.png|class=mceSmilieSprite mceSmilie48|:)]] )<br />
*Added 3D (and I destroyed my eyes doing that)<br />
*Reorganized some parts of the code<br />
*Added a score on the bottom screen (currently every block counts as 1k)<br />
*Improved block reflection at the bumper (changed from int to float)<br />
*Last but not least: a (saved) highscore was added<br />
(the current save might be deleted with a future update)<br />
<br />
'''BETA 4:'''<br />
*Added audio playback (not the right way to do it and not very good but better than nothing)<br />
*Added credits<br />
*Advanced score system: first hit gives 500, second 1000 and third 1500<br />
*Added instructions<br />
*Added a rainbow effect for the borders at the topscreen<br />
*Prettier main menu<br />
*Fixed some minor stuff<br />
<br />
'''BETA 5:'''<br />
*Added map loading from text file<br />
*Added map creator<br />
*Fixed some minor stuff<br />
<br />
'''RC 1:'''<br />
*Tcm0 stopped working on this project and gave everything to Kero<br />
*Better intro music<br />
*Reduced unnecessary RAM usage<br />
*Moved the map editor to the middle of the top screen (looks a bit better)<br />
*Added touchscreen support to the level editor<br />
*Fixed serious framerate drops in the credits (it's still unstable but much higher)<br />
*Fixed a bug where the game didn't recognize that you won (might have led to instant*win before)<br />
*Fixed some collision bugs (but they will stay in the credits 'game')<br />
There seem to be more but the remaining ones aren't that game breaking<br />
<br />
'''Version 1:'''<br />
*Complete support for the touchscreen<br />
*Fixed some collision bugs (like always)<br />
*Fixed a bug that calculated a wrong highscore<br />
*Fixed a bug where the game didn't finish after destroying all blocks

Latest revision as of 05:39, 6 Mayıs 2024

Brick Breaker 3D
Brickbreakerfuk2.png
General
AuthorFUK-Team
TypeArcade Games
Version1
LicenseMixed
Last Updated2017/07/28
Links
Download
Website
Source

Brick Breaker 3D is a Brick Breaker aka Breakout homebrew game for the 3DS.

The game took over half a year to develop with many features including a full working level editor, which is also available on the NDS.

Installation

Available in CIA, 3DS, and 3DSX formats.

  • 3DSX - Use the .3dsx provided with the Homebrew Launcher.
  • CIA - Copy .cia to your SD card and install it with the CIA manager of your choice.
  • 3DS - Copy .3ds to your SD card.

Controls

Editor:

D-Pad - Move the marker

A - Change block to destructable one (3 hits)

B - Change block to solid one

Y - Change block to destructable one (1 hit)

Start - Save changes and return to menu

Screenshots

brickbreakerfuk3.png brickbreakerfuk4.png

Changelog

V1.0

  • Complete Touchscreen support.
  • Fixed a few collision bugs.
  • Fixed a bug that resulted into too high highscores.
  • Fixed a bug that resulted into too low "won" requirements.

RC1

  • Tcm0 stopped working on this project and gave everything to Kero.
  • Better intro music.
  • Reduced unnecessary RAM usage.
  • Moved the map editor to the middle of the top screen (looks a bit better).
  • Added touchscreen support to the level editor.
  • Fixed serious framerate drops in the credits (it's still unstable but much higher).
  • Fixed a bug where the game didn't recognize that you won (might have led to instant-win before).
  • Fixed some collision bugs (but they will stay in the credits 'game').
  • There seem to be more but the remaining ones aren't that game breaking.

BETA 5

  • Added map loading from text file.
  • Added map creator.
  • Fixed some minor stuff.

BETA 4

  • Added audio playback (not the right way to do it and not very good but better than nothing).
  • Added credits.
  • Advanced score system: first hit gives 500, second 1000 and third 1500.
  • Added instructions.
  • Added a rainbow effect for the borders at the topscreen.
  • Prettier main menu.
  • Fixed some minor stuff.

BETA 3

  • Advanced block collision (still not perfect but good enough).
  • Fixed a bug where you could see too much of a sprite for one frame.
  • Added the main menu and "you lost"-screen.
  • Added 3D.
  • Reorganized some parts of the code.
  • Added a score on the bottom screen (currently every block counts as 1k).
  • Improved block reflection at the bumper (changed from int to float).
  • Last but not least: a (saved) highscore was added (the current save might be deleted with a future update).

BETA 2

  • Added support for Directional Pad, Circlepad, C-Stick and A/Y.
  • Added bricks (a block with 3 lifes, undestructable brick).
  • Random map generator.
  • Better textures.

Credits

Every version from RC1 on is developed by Kero.

External links

Advertising: