Toggle menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Godot Engine 3DS: Difference between revisions

From GameBrew
m (Text replacement - "| licence" to "| license")
m (Text replacement - "Category:Homebrew developments for 3DS" to "")
 
(11 intermediate revisions by the same user not shown)
Line 1: Line 1:
{{Infobox 3DS Homebrews
{{Infobox 3DS Homebrews
| title = Godot Engine
|title=Godot Engine
| image = Godot-Engine-3DS.jpg|250px
|image=Godot3.png
| type = Game engine
|description=Godot Engine for 3DS Homebrew (WIP).
| version = v2.1
|author=Cruel, sketchedgrey
| lastupdated = 2016/08/09
|lastupdated=2021/09/11
| license = Mixed
|type=Developments
| author = mariohackandglitch
|version=2021
| website = https://github.com/sketchedgrey/godot
|license=MIT
| download = https://dlhb.gamebrew.org/3dshomebrew/Godotv2.1.7z
|download=https://dlhb.gamebrew.org/3dshomebrews/godot.7z Source Only
| source = https://github.com/sketchedgrey/godot
|website=https://github.com/sketchedgrey/godot
|source=https://github.com/sketchedgrey/godot
}}
}}
This is a WIP Godot Engine port for the Nintendo 3DS.


== 3DS LTS Support Fork ==
Godot is a fully featured, open source, MIT licensed, game engine developed by Juan Linietsky and Ariel Manzur. Godot is a member project of the Software Freedom Conservancy. It focuses on having great tools, and a visual oriented workflow that can export to PC, Mobile and Web platforms with no hassle. The editor, language and APIs are feature rich, yet simple to learn, allowing you to become productive in a matter of hours.
This is a maintained fork of TheCruel's original 3DS Godot Engine. As the creator of the original port is unavailable for... reasons, the project will continue to live here. Feel free to port features from the main branch of Godot or contribute to the 3DS portion of the project!


== The Engine ==
The last stable version of 3DS Godot Engine is 2.1 and the project is currently maintained by sketchedgrey.


Godot is a fully featured, open source, MIT licensed, game engine. It focuses on having great tools, and a visual oriented workflow that can export to PC, Mobile and Web platforms with no hassle.
==Building==
The editor, language and APIs are feature rich, yet simple to learn, allowing you to become productive in a matter of hours.
Make sure you already have devkitARM, ctrulib, and citro3d.


== Compile ==
Make sure you have SCons installed and everything need to [https://godot.readthedocs.io/en/stable/reference/_compiling.html compile Godot].
Here are the compile instructions from the original GBATemp thread:
https://gbatemp.net/threads/wip-godot-engine-for-3ds-homebrew.446385/


[[Category:3DS homebrew games]]
Clone the repo branch <nowiki>https://github.com/sketchedgrey/godot/tree/3ds</nowiki>
[[Category:Homebrew game engines on 3DS]]
 
Build command <code>$ scons p=3ds -j4 target=release</code>
 
==User guide==
According to the original author, anything beyond simple games with minimal scripting run a bit sluggish on O3DS, might be better for N3DS.
 
Can still expect > 20 fps on O3DS so usually playable, and simple games can still achieve 60 fps.
 
Documentation is hosted on [https://docs.godotengine.org/en/stable/index.html Read The Docs].
 
Binary downloads, community, etc. can be found in [https://godotengine.org Godot homepage].
 
==Media==
'''Godot Engine for 3DS Homebrew Demo''' ([https://www.youtube.com/watch?v=7EYiev3PARc Thomas Edvalson]) <br>
<youtube>7EYiev3PARc</youtube>
 
'''Godot 3DS Particle Engine Demo''' ([https://www.youtube.com/watch?v=dDEtGLQLEi8 Thomas Edvalson]) <br>
<youtube>dDEtGLQLEi8</youtube>
 
==External links==
* GitHub - https://github.com/sketchedgrey/godot
* GBAtemp - https://gbatemp.net/threads/continuation-of-thecruels-godot-project-for-the-3ds.592897

Latest revision as of 14:50, 6 Haziran 2024

Godot Engine
Godot3.png
General
AuthorCruel, sketchedgrey
TypeDevelopments
Version2021
LicenseMIT License
Last Updated2021/09/11
Links
Source Only Download
Website
Source

This is a WIP Godot Engine port for the Nintendo 3DS.

Godot is a fully featured, open source, MIT licensed, game engine developed by Juan Linietsky and Ariel Manzur. Godot is a member project of the Software Freedom Conservancy. It focuses on having great tools, and a visual oriented workflow that can export to PC, Mobile and Web platforms with no hassle. The editor, language and APIs are feature rich, yet simple to learn, allowing you to become productive in a matter of hours.

The last stable version of 3DS Godot Engine is 2.1 and the project is currently maintained by sketchedgrey.

Building

Make sure you already have devkitARM, ctrulib, and citro3d.

Make sure you have SCons installed and everything need to compile Godot.

Clone the repo branch https://github.com/sketchedgrey/godot/tree/3ds

Build command $ scons p=3ds -j4 target=release

User guide

According to the original author, anything beyond simple games with minimal scripting run a bit sluggish on O3DS, might be better for N3DS.

Can still expect > 20 fps on O3DS so usually playable, and simple games can still achieve 60 fps.

Documentation is hosted on Read The Docs.

Binary downloads, community, etc. can be found in Godot homepage.

Media

Godot Engine for 3DS Homebrew Demo (Thomas Edvalson)

Godot 3DS Particle Engine Demo (Thomas Edvalson)

External links

Advertising: