Toggle menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

XDescent Xbox: Difference between revisions

From GameBrew
m (Text replacement - "{{Infobox XBOX homebrew" to "{{Infobox XBOX Homebrews")
m (Text replacement - "|description=A port of" to "|description=Port of")
 
(10 intermediate revisions by the same user not shown)
Line 1: Line 1:
{{Infobox XBOX Homebrews
{{Infobox XBOX Homebrews
| title       = xDescent
|title=xDescent
| image       = https://www.gamebrew.org/images/xboxhomebrew/Descent.png|250px
|image=xdescent2.png
| type       = Shooter
|description=Port of the FPS PC-game Descent to Xbox.
| version     = v1.0
|author=A600
| licence    = Mixed
|lastupdated=2006/06/17
| author      = A600
|type=Shooter
| website    =  
|version=1.1
| download   = https://www.gamebrew.org/images/xboxhomebrew/Descent.rar
|license=Mixed
| source      = https://www.gamebrew.org/images/xboxhomebrew/Descent.rar
|format=XBE
|download=https://dlhb.gamebrew.org/xboxhomebrews/xdescent.7z?k33p0fil35
|website=https://forums.xboxscene.org/index.php/topic,99676.0.html
}}
}}
<youtube>YnQTDqhuBhk</youtube>
xDescent is a port of the first person shooter Descent to Xbox.


=== What's New===
This port is based on D2X-Rebirth and it was possible thanks to the SDLx libs by Lantus, Bradley Bell and the D2X team, zico and MD 2211.


- Compiled with the assembler code instead of the C one. Now is 15 fps faster.
==Installation==
- Added support for CD audio tracks (read below)
'''Note:''' This a Descent 2 port that allows to play the original Descent, so if you want to play Descent levels, you will still need the Descent 2 files.
- Primary and secondary weapon autoselect ordering option can be changed with
  the black/white buttons.


This is an update so you need the v1.0 version. Overwrite the default.xbe.
For Descent II, copy the following files to the folder where you installed xDescent:
*descent2.ham
*descent2.hog
*descent2.s11
*descent2.s22
*alien1.pig
*alien2.pig
*fire.pig
*groupa.pig
*ice.pig
*water.pig
*intro-h.mvl
*other-h.mvl
*robots-h.mvl


This port is based on D2X-Rebirth and it was possible thanks to the SDLx libs by Lantus,
For Descent:
Bradley Bell and the D2X team, zico and MD 2211
*descent.hog
*descent.pig


For Descent copy the following files to the folder where you installed xDescent: note: you need the Descent 2 files if you want to play the Descent levels.
This port supports HDTV modes but it you want to use the 720p mode, you must run the default720.xbe or rename it to default.xbe.


* descent.hog
Addon levels must be copied to the missions folder.
* descent.pig


For Descent II:
Recorded demos are saved to the demos folder.


* descent2.ham
By default, xDescent plays the midi files located on the \music folder but you can overwrite them with the music of your choice. Supported formats are: ogg, mid, xm, s3m, mod (mp3s aren't supported). These are the names of the music files:
* descent2.hog
*briefing.mus   
* descent2.s11
*credits.mus   
* descent2.s22
*descent.mus   
* alien1.pig
*game01.mus     
* alien2.pig
*game02.mus     
* fire.pig
*game03.mus     
* groupa.pig
*game04.mus     
* ice.pig
* water.pig
* intro-h.mvl
* other-h.mvl
* robots-h.mvl


This port supports HDTV modes but it you want to use the 720p mode, you must run the default720.xbe or rename it to default.xbe
Audio tracks:
*Rip the tracks from your original CD with some util like CDex and convert them to .ogg (mp3s aren't supported).
*The files must be renamed track02.ogg - track03.ogg .... track09.ogg and copied to the music folder.
*Now go to the Options/Sound Effects & Music Menu and check the CD Music option with the (X) joypad button.


Addon levels must be copied to the \missions folder.
==Controls==
Left-Stick - Slide Left/Right, Accelerate/Reverse


Recorded demos are saved to the \demos folder.
Left-Stick Thumb - Rear view


By default, xDescent plays the midi files located on the \music folder but you
Right-Stick - Turn right/left, Pitch up/down
can overwrite them with the music of your choice. Supported formats are:
ogg, mid, xm, s3m, mod (mp3s aren't supported). These are the names of the music
files:


* briefing.mus       
Right-Stick Thumb - Afterburner
* credits.mus       
* descent.mus       
* game01.mus         
* game02.mus         
* game03.mus         
* game04.mus   
 
===AUDIO TRACKS===


Rip the tracks from your original CD with some util like CDex
L - Fire secondary
and convert them to .ogg (mp3s aren't supported)


The files must be renamed track02.ogg - track03.ogg .... track09.ogg and copied to
R - Fire primary
the \music folder.


Now go to the Options/Sound Effects & Music Menu and check the CD Music option with
White - Cycle primary weapon
the (X) joypad button.


===KNOWN BUGS===
Black - Cycle secondary weapon


- Death scene isn't displayed
A - Fire flare, Select menu option, ENTER
- Descent has some major graphic glitches but they don't affect the gameplay


Until a new version of d2x-Rebirth SDL fixes these bugs, there is nothing
B - Drop bomb
I can do about them.


X - Headlight


===CONTROLS===
Y - Map on/off


* Left Analog  -> Slide Left/Right - Accelerate/Reverse
D-Pad Up/Down - Slide up/down
* Left Analog Thumb  -> Rear View
* Right Analog  -> Turn Right/Left - Pitch Up/Down
* Right Analog Thumb  -> Afterburner
* Left Trigger  -> Fire Secondary
* Right Trigger  -> Fire Primary
* White    -> Cicle Primary Weapon
* Black    -> Cicle Secondary Weapon
* A  -> Fire Flare - Select Menu Option - [ENTER]
* B    -> Drop Bomb
* X    -> Headlight
* Y    -> Map On/Off
* DPad Up  -> Slide Up
* DPad Down  -> Slide Down
* DPad Left  -> Bank Left
* DPad Right  -> Bank Right
* Back + X  -> Cockpit On/Off
* Back + Y  -> Start/Stop Demo Recording
* Back + White  -> Load Game
* Back + Black  -> Save Game
* Start  -> [ESCAPE]


D-Pad Left/Right - Bank left/right


Back+X - Cockpit on/off


-A600-
Back+Y - Start/Stop demo recording
 
Back+White/Black - Load/Save game
 
Start - ESC
 
==Screenshots==
https://dlhb.gamebrew.org/xboxhomebrews/xdescent3.png
 
==Known issues==
*Death scene isn't displayed.
*Descent has some major graphic glitches but they don't affect the gameplay.
 
==Changelog==
'''1.1'''
*Compiled with the assembler code instead of the C one. Now is 15 fps faster.
*Added support for CD audio tracks.
*Primary and secondary weapon autoselect ordering option can be changed with the black/white buttons.
*This is an update so you need the v1.0 version. Overwrite the default.xbe.
 
==External links==
* Xbox-Scene - https://forums.xboxscene.org/index.php/topic,99676.0.html
* Xbox-Scene - [https://web.archive.org/web/20071113220255/forums.xbox-scene.com/index.php?showtopic=512565 http://forums.xbox-scene.com/index.php?showtopic=512565] (archived)

Latest revision as of 14:56, 6 July 2024

xDescent
Xdescent2.png
General
AuthorA600
TypeShooter
Version1.1
LicenseMixed
Last Updated2006/06/17
Links
Download
Website

xDescent is a port of the first person shooter Descent to Xbox.

This port is based on D2X-Rebirth and it was possible thanks to the SDLx libs by Lantus, Bradley Bell and the D2X team, zico and MD 2211.

Installation

Note: This a Descent 2 port that allows to play the original Descent, so if you want to play Descent levels, you will still need the Descent 2 files.

For Descent II, copy the following files to the folder where you installed xDescent:

  • descent2.ham
  • descent2.hog
  • descent2.s11
  • descent2.s22
  • alien1.pig
  • alien2.pig
  • fire.pig
  • groupa.pig
  • ice.pig
  • water.pig
  • intro-h.mvl
  • other-h.mvl
  • robots-h.mvl

For Descent:

  • descent.hog
  • descent.pig

This port supports HDTV modes but it you want to use the 720p mode, you must run the default720.xbe or rename it to default.xbe.

Addon levels must be copied to the missions folder.

Recorded demos are saved to the demos folder.

By default, xDescent plays the midi files located on the \music folder but you can overwrite them with the music of your choice. Supported formats are: ogg, mid, xm, s3m, mod (mp3s aren't supported). These are the names of the music files:

  • briefing.mus
  • credits.mus
  • descent.mus
  • game01.mus
  • game02.mus
  • game03.mus
  • game04.mus

Audio tracks:

  • Rip the tracks from your original CD with some util like CDex and convert them to .ogg (mp3s aren't supported).
  • The files must be renamed track02.ogg - track03.ogg .... track09.ogg and copied to the music folder.
  • Now go to the Options/Sound Effects & Music Menu and check the CD Music option with the (X) joypad button.

Controls

Left-Stick - Slide Left/Right, Accelerate/Reverse

Left-Stick Thumb - Rear view

Right-Stick - Turn right/left, Pitch up/down

Right-Stick Thumb - Afterburner

L - Fire secondary

R - Fire primary

White - Cycle primary weapon

Black - Cycle secondary weapon

A - Fire flare, Select menu option, ENTER

B - Drop bomb

X - Headlight

Y - Map on/off

D-Pad Up/Down - Slide up/down

D-Pad Left/Right - Bank left/right

Back+X - Cockpit on/off

Back+Y - Start/Stop demo recording

Back+White/Black - Load/Save game

Start - ESC

Screenshots

xdescent3.png

Known issues

  • Death scene isn't displayed.
  • Descent has some major graphic glitches but they don't affect the gameplay.

Changelog

1.1

  • Compiled with the assembler code instead of the C one. Now is 15 fps faster.
  • Added support for CD audio tracks.
  • Primary and secondary weapon autoselect ordering option can be changed with the black/white buttons.
  • This is an update so you need the v1.0 version. Overwrite the default.xbe.

External links

Advertising: