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Tappy Plane 3DS: Difference between revisions

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{{Infobox 3DS Homebrews
{{Infobox 3DS Homebrews
| title = Tappy Plane
|title=Tappy Plane
| image = https://dlhb.gamebrew.org/3dshomebrew/flappyplane-01.png|250px
|image=Tappyplane3ds2.png
| type = Arcade Other
|description=Port of Flappy Bird for 3DS, but with a colorful plane.
| version=v1.0
|author=Stephen Gowen (sgowen)
| lastupdated = 2015/09/01
|lastupdated=2015/09/01
| licence = Mixed
|type=Arcade Games
| author = Stephen Gowen (sgowen)
|version=1.0
| website = https://github.com/sgowen/tappy-plane
|license=Mixed
| download = https://dlhb.gamebrew.org/3dshomebrew/tappy-plane-1.0-all3DS.rar
|download=https://dlhb.gamebrew.org/3dshomebrews/tappyplane3ds.7z
| source = https://github.com/sgowen/tappy-plane
|website=https://github.com/sgowen/tappy-plane
|source=https://github.com/sgowen/tappy-plane
}}
}}
Tappy Plane is a Flappy Bird clone for the Nintendo 3DS. It is a side-scrolling mobile game originally developed by Vietnamese video game artist and programmer Dong Nguyen, under his game development company dotGears.
Tappy Plane is a Flappy Bird clone for the Nintendo 3DS. It is a side-scrolling mobile game originally developed by Vietnamese video game artist and programmer Dong Nguyen, under his game development company dotGears.


It is also available on Android, iOS, Windows Phone 8.
This project serves as an template for those wanting to develop cross-platform games for mobile without relying on cross-platform frameworks. It uses precompiler directives to intuitively switch between OpenGL ES and Direct3D rendering. Roughly 90% of the game is written in C++. The other 10% of the game is a reusable wrapper layer written in Java for Android, Objective-C for iOS, and C# for Windows Phone 8.


==Installation==
==Installation==
Available as a 3DSX/SMDH.
To install, copy the folder containing .3dsx and .smdh to the 3ds folder on your SD card, then run it with the Homebrew Launcher.


Copy the folder containing .3dsx and .smdh to the 3ds folder on your SD card, then launch with homebrew loader.
Build instructions are available in the [https://github.com/sgowindie/tappy-plane/blob/master/README.md readme] file.


==User guide==
==User guide==
Control a colorful plane that attempts to fly through a cave without crashing into obstacles.
Control a colorful plane that attempts to fly through a cave without crashing into obstacles.
==Controls==
Operate with Stylus.
==Setup Instructions for Nintendo 3DS==
*I recommend installing the Homebrew Launcher first (it launches 3dsx files for you, which is nice). You can learn how to do this here: http://smealum.github.io/3ds/
*Install NetBeans with C/C++ support.
*Follow the tutorial here on how to set up your NetBeans development environment: http://www.3dbrew.org/wiki/Setting_up_Development_Environment, but ignore the part at the bottom (Building homebrew for distribution) if you just plan on accessing your build via the Homebrew Launcher
*At the top of the sf2dlib Makefile, add a declaration for AEMSTRO (after DEVKITPRO and DEVKITARM): export AEMSTRO=
*Build sf2dlib
*Back in tappy-plane, add the following line to the top of your Makefile (again after DEVKITPRO and DEVKITARM): export LIBSF2D=
*Build!


==Screenshots==
==Screenshots==
https://dlhb.gamebrew.org/3dshomebrew/tappyplane3ds1.png
https://dlhb.gamebrew.org/3dshomebrews/tappyplane3ds3.png
https://dlhb.gamebrew.org/3dshomebrews/tappyplane3ds4.png


==Credits==
==Credits==
Thanks goes to http://kenney.nl for this set of free graphics.
Thanks goes to http://kenney.nl for this set of free graphics.


[[Category:3DS homebrew games]]
==External links==
[[Category:Homebrew arcade games on 3DS]]
* GitHub - https://github.com/sgowindie/tappy-plane
[[Category:Other homebrew games on 3DS]]

Latest revision as of 14:55, 6 July 2024

Tappy Plane
Tappyplane3ds2.png
General
AuthorStephen Gowen (sgowen)
TypeArcade Games
Version1.0
LicenseMixed
Last Updated2015/09/01
Links
Download
Website
Source

Tappy Plane is a Flappy Bird clone for the Nintendo 3DS. It is a side-scrolling mobile game originally developed by Vietnamese video game artist and programmer Dong Nguyen, under his game development company dotGears.

This project serves as an template for those wanting to develop cross-platform games for mobile without relying on cross-platform frameworks. It uses precompiler directives to intuitively switch between OpenGL ES and Direct3D rendering. Roughly 90% of the game is written in C++. The other 10% of the game is a reusable wrapper layer written in Java for Android, Objective-C for iOS, and C# for Windows Phone 8.

Installation

To install, copy the folder containing .3dsx and .smdh to the 3ds folder on your SD card, then run it with the Homebrew Launcher.

Build instructions are available in the readme file.

User guide

Control a colorful plane that attempts to fly through a cave without crashing into obstacles.

Screenshots

tappyplane3ds3.png tappyplane3ds4.png

Credits

Thanks goes to http://kenney.nl for this set of free graphics.

External links

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