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Zelda Picross 3DS: Difference between revisions

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{{Infobox-3DS-Homebrews
{{Infobox 3DS Homebrews
| title = Zelda Picross
|title=Zelda Picross
| image = https://dlhb.gamebrew.org/3dshomebrew/Zelda-Picross.jpeg|250px
|image=Zeldapicross2.png
| type = Puzzle
|description=Port of a Zelda theme picross game made by Vincent Jouillat.
| version=v1.0RC
|author=nop90
| lastupdated = 2017/01/02
|lastupdated=2017/01/02
| licence = Mixed
|type=Puzzle
| author = nop90
|version=1.0RC
| website = https://github.com/nop90/ZeldaPicross
|license=Mixed
| download = https://dlhb.gamebrew.org/3dshomebrew/Zelda-Picross-3DS.rar
|download=https://dlhb.gamebrew.org/3dshomebrews/zeldapicross.7z
| source = https://github.com/nop90/ZeldaPicross
|website=https://gbatemp.net/threads/release-zelda-picross.452708
|source=https://github.com/nop90/ZeldaPicross
}}
}}
<youtube>WUnYfbfOfaM</youtube>
Zelda Picross 3DS is a port of a Zelda theme picross game originally made by Vincent Jouillat.


=Zelda Picross 3DS=
==Installation==
Available in 3DSX/SMDH and CIA formats. All the resources are included in the executable using romfs.


<img src="https://gbatemp.net/attachments/titre-png.71780/" alt="titre.png" class="bbCodeImage LbImage" style="">
The game creates a ZeldaPicross subfolder inside the 3ds folder if doesn't exist. Here will be saved your savefiles and game configs.
​</div><br> Following a vow to the Triforce formulated by Ganon on a sad rainy day, the kingdom of Hyrule changed into Picross grids. Using his courage and pencil together, Link set off on this new challenge<br> <br> All you need to know about this game is in the official site of the game: http://www.zeldaroth.fr/<br>
 
<div style="text-align: center">--------&#8203;</div><br>
==User guide==
The source code of my port is on my github: https://github.com/nop90/ZeldaPicross.<br>
Following a vow to the Triforce formulated by Ganon on a sad rainy day, the kingdom of Hyrule changed into Picross grids.  
The compiled game (3dsx and CIA formats) is released on github: https://github.com/nop90/ZeldaPicross/releases.<br>
 
<br>
Using his courage and pencil together, Link set off on this new challenge.
<b>Credits:</b><br>
 
The original game is made by Vincent Jouillat: http://www.zeldaroth.fr/<br>
==Controls==
This game uses the sf2d and sftd libraries created by https://gbatemp.net/members/292975/@xerpi<br>
D-Pad - Move
<br>
 
<span style="text-decoration: underline"><span style="font-size: 22px">Changelog</span></span><br>
A - Select, Read next, Mark filled square
<br>
 
<b>Ver. 1.0RC (02 January 2016)</b><br>
A (hold) - Start the selction of rectangle of squares to mark
- Minor fixes<br>
 
- Added CIA Build<br>
B - Mark empty square
<b><b><br>
 
Ver. 1.0beta (13 December 2016)</b></b><br>
B (hold) - Start the selction of rectangle of squares to mark empty
- Added music<br>
 
<b><br>
Start - Exit
Ver. 1.0alpha (10 December 2016)</b><br>
 
- First alpha release<br>
==Screenshots==
- Game should be complete but is mostly untested<br>
https://dlhb.gamebrew.org/3dshomebrews/zeldapicross3.png
- Sfx are enabled but not the background musics (too slow to load and can cause some crashes)<br>
https://dlhb.gamebrew.org/3dshomebrews/zeldapicross4.png
- Only 3DSX format<br>
 
<br>
https://dlhb.gamebrew.org/3dshomebrews/zeldapicross5.png
<span style="text-decoration: underline"><span style="font-size: 22px">Installation</span></span><br>
https://dlhb.gamebrew.org/3dshomebrews/zeldapicross6.png
<br>
 
In the zip there is a folder with the 3dsx and the smdh files inside, to be used with a homebrew launcher. All the resources are included in the executable using romfs.<br>
==Changelog==
<br>
'''V1.0RC 2017/01/02'''
The game creates a ZeldaPicross subfolder inside the 3ds folder if doesn't exist. Here will be saved your savefiles and game configs.<br>
* Minor fixes.
<br>
* Added CIA Build.
<span style="text-decoration: underline"><span style="font-size: 22px">Commands</span></span><br>
 
<br>
'''V1.0beta 2016/12/13'''
PAD - move<br>
* Added music.
A - select/read next/mark filled square<br>
 
Hold A - start the selction of rectangle of squares to mark<br>
'''V1.0alpha 2016/12/10'''
B - mark empty square<br>
* First alpha release.
Hold B - start the selction of rectangle of squares to mark empty<br>
* Game should be complete but is mostly untested.
Start - exit<br>
* Sfx are enabled but not the background musics (too slow to load and can cause some crashes).
<br>
* Only 3DSX format.
<span style="text-decoration: underline"><span style="font-size: 22px">Known Bugs</span></span><br>
 
<br>
==Credits==
-<br>
* The [http://www.zeldaroth.fr original game] is made by Vincent Jouillat.
<br>
* This game uses the sf2d and sftd libraries created by xerpi.
<span style="text-decoration: underline"><span style="font-size: 22px">To Do List</span></span><br>
 
<br>
==External links==
- <br>
* GitHub - https://github.com/nop90/ZeldaPicross
<br>
* GBAtemp - https://gbatemp.net/threads/release-zelda-picross.452708
<span style="text-decoration: underline"><span style="font-size: 22px">Screenshots</span></span><br>
<div style="text-align: center"><br>
<img src="https://gbatemp.net/attachments/picross1-png.71781/" alt="Picross1.png" class="bbCodeImage LbImage" style="">
<img src="https://gbatemp.net/attachments/picross2-png.71782/" alt="Picross2.png" class="bbCodeImage LbImage" style="">
<img src="https://gbatemp.net/attachments/picross3-png.71783/" alt="Picross3.png" class="bbCodeImage LbImage" style="">
<img src="https://gbatemp.net/attachments/picross4-png.71784/" alt="Picross4.png" class="bbCodeImage LbImage" style="">

Latest revision as of 06:35, 6 Mayıs 2024

Zelda Picross
Zeldapicross2.png
General
Authornop90
TypePuzzle
Version1.0RC
LicenseMixed
Last Updated2017/01/02
Links
Download
Website
Source

Zelda Picross 3DS is a port of a Zelda theme picross game originally made by Vincent Jouillat.

Installation

Available in 3DSX/SMDH and CIA formats. All the resources are included in the executable using romfs.

The game creates a ZeldaPicross subfolder inside the 3ds folder if doesn't exist. Here will be saved your savefiles and game configs.

User guide

Following a vow to the Triforce formulated by Ganon on a sad rainy day, the kingdom of Hyrule changed into Picross grids.

Using his courage and pencil together, Link set off on this new challenge.

Controls

D-Pad - Move

A - Select, Read next, Mark filled square

A (hold) - Start the selction of rectangle of squares to mark

B - Mark empty square

B (hold) - Start the selction of rectangle of squares to mark empty

Start - Exit

Screenshots

zeldapicross3.png zeldapicross4.png

zeldapicross5.png zeldapicross6.png

Changelog

V1.0RC 2017/01/02

  • Minor fixes.
  • Added CIA Build.

V1.0beta 2016/12/13

  • Added music.

V1.0alpha 2016/12/10

  • First alpha release.
  • Game should be complete but is mostly untested.
  • Sfx are enabled but not the background musics (too slow to load and can cause some crashes).
  • Only 3DSX format.

Credits

  • The original game is made by Vincent Jouillat.
  • This game uses the sf2d and sftd libraries created by xerpi.

External links

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