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|title=Jespa3D | |title=Jespa3D | ||
|image=jespa3d02.png | |image=jespa3d02.png | ||
|description=3D | |description=3D engine for GBA. | ||
|author=Jordi Espada | |author=Jordi Espada | ||
|lastupdated=2007/06/05 | |lastupdated=2007/06/05 | ||
|type= | |type=Development | ||
|version=1.39 Final | |version=1.39 Final | ||
|license=Mixed | |license=Mixed | ||
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* Official webite - https://imae.udg.edu/~dagush/Projects/Jespa3D/ | * Official webite - https://imae.udg.edu/~dagush/Projects/Jespa3D/ | ||
* Author's website - https://jespada.com/ | * Author's website - https://jespada.com/ | ||
Latest revision as of 11:03, 11 Mayıs 2024
Jespa3D | |
---|---|
General | |
Author | Jordi Espada |
Type | Development |
Version | 1.39 Final |
License | Mixed |
Last Updated | 2007/06/05 |
Links | |
Download | |
Website | |
Source | |
Jespa3D is a 3D Engine for GBA developed by Jordi Espada as a final undergraduate project of technical engineering career at the University of Girona.
Features
- Render of world and sprites in 8 views.
- Organization of the world structure in portals and sectors (to obtain an interactive tour).
- Complex maps with different levels (floors plants).
- Mapping of non-flat floors and ceilings.
- External landscapes by environment mapping.
- Mapping with local lighting.
- Mip-mapping of textures for produce views of great quality.
- Transparency effects.
- Sprites.
- Player collision with walls, floors and ceilings.
- Several optimizations.
- Fast rendering for sprites not power of 2.
Controls
D-Pad - Move
A/B - Jump/down
L/R - Look up/down
Start - Fly mode
Select - View info
Screenshots
Media
Jespa3D Engine for GBA (Jordi Espada)
External links
- Official webite - https://imae.udg.edu/~dagush/Projects/Jespa3D/
- Author's website - https://jespada.com/