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Pong3D 3DS: Difference between revisions

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{{Infobox 3DS homebrew
{{Infobox 3DS Homebrews
| title = Pong3D
|title=Pong3D
| image = https://dlhb.gamebrew.org/3dshomebrew/Pong3D.jpeg|250px
|image=Pong3dsna2.png
| type = Arcade Games
|description=A two player pong clone.
| version = v1.0.2
|author=Snailface
| licence = Mixed
|lastupdated=2015/02/21
| author = Snailface
|type=Arcade Games
| website = https://github.com/AntonioND/pong-3ds
|version=1.0.2
| download = https://dlhb.gamebrew.org/3dshomebrew/Pong3D.rar
|license=Mixed
| source = https://dlhb.gamebrew.org/3dshomebrew/Pong3D.rar
|download=https://dlhb.gamebrew.org/3dshomebrews/3ds_homebrew_pong3d_v2.zip
|website=https://gbatemp.net/threads/homebrew-development.360646/page-5#post-4890560
}}
}}
<youtube>3aqceyySnuM</youtube>
Pong3D is the first 3DS homebrew released, made by Snailface. It's a two players Pong game.


Pong 3DS v1.0.2 =============== A 3D pong game for the Nintendo 3DS with software rendering. By AntonioND (Antonio Ni?o D?az) https://github.com/AntonioND/pong-3ds www.skylyrac.net This is just a 3D pong, inspired by my old Pong 3DS for Nintendo DS: www.skylyrac.net/old-site/pong3ds.html This was a test to see if I could manage to setup a correct perspective for stereoscopic 3D, but I decided to make a simple game out of it. I haven't used hardware accelerated graphics because I couldn't manage to compile any shader assembler (except from Picasso, but it's a bit outdated). I originally made this 3D software engine for GBA, so there are still a few files from Tonc's library for GBA. Anyway, this game always runs at 60 FPS. :) If anyone cares, the 3D engine can draw lines, triangles, quads, line strips, triangle strips and quad strips, all of them With alpha blending. Quads are drawn using a function used just for them to draw them faster, not by drawing two triangles. It supports directional lighting (up to 32 lights, limited to 2 because why more) and ambient lighting. It can sort polygons with painter's algorithm (no buffer-Z). It doesn't support textured polygons. Oh, the 3D slider actually does something when you change its position. The engine renders each top screen in a separate core when working in 3D mode to make it run always at the same FPS. Press Y to take a screenshot in PNG format (2 files in 3D mode, 1 in 2D mode) or SELECT to exit. Use the joystick to move the pad, and A to jump in the 2.5D room. For now, in the main menu, press a button in the touchscreen to enter a game room. Pressing START in a room will return the game to the main menu. Holding L and R at the same time will show the FPS and the CPU usage. This game is licensed under the GPL Version 3. .. image:: screenshot_1.png .. image:: screenshot_2.png .. image:: screenshot_3.png .. image:: screenshot_4.png Thanks to: ---------- - smea for Ninjhax. - smea, yellows8, plutoo, fincs and mtheall for ctrulib. - smea, mtheall, GEMISIS, Fluto and Arkhandar for hbmenu. - WinterMute for devkitARM and 3dslink. - mtheall for ftbrony. - Andreas Nylin for the font Polygon Power. - JuDelCo, NightFox and icesoul for putting up with me during the developement of this game. - DrPetter for sfxr. - Claudio Matsuoka and Hipolito Carraro Jr for Extended Module Player Lite. Music (http://modarchive.org/): - 'Kaos och Dekadens' by Nightbeat - 'Essentials Intact' by Nightbeat - 'Roots' by Nightbeat - 'Secret Message' by Frequent/Ephidrena License ------- Pong 3DS. Just a pong for the Nintendo 3DS. Copyright (C) 2015 Antonio Ni?o D?az This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see .
==Installation==
'''Note:''' The installation guide is written at the time of release, which is for 3DS (firmware version 4.1-4.5) and to be use with compatible flashcard in DS mode.
 
Install ROPLoader.
 
Place Launcher.dat on SD card.
 
Run DS Profile menu.
 
==Controls==
'''2 Players:'''
 
Up/Down - Move paddle (Player 1)
 
X/B - Move paddle (Player 2)
 
==Changelog==
'''Version 2 2014/01/19'''
* Some cleanups like no flicker, smoother movement, and side-paddle collision.
 
==External links==
* GBAtemp - https://gbatemp.net/threads/homebrew-development.360646/page-5#post-4890560

Latest revision as of 11:38, 22 Haziran 2024

Pong3D
Pong3dsna2.png
General
AuthorSnailface
TypeArcade Games
Version1.0.2
LicenseMixed
Last Updated2015/02/21
Links
Download
Website

Pong3D is the first 3DS homebrew released, made by Snailface. It's a two players Pong game.

Installation

Note: The installation guide is written at the time of release, which is for 3DS (firmware version 4.1-4.5) and to be use with compatible flashcard in DS mode.

Install ROPLoader.

Place Launcher.dat on SD card.

Run DS Profile menu.

Controls

2 Players:

Up/Down - Move paddle (Player 1)

X/B - Move paddle (Player 2)

Changelog

Version 2 2014/01/19

  • Some cleanups like no flicker, smoother movement, and side-paddle collision.

External links

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