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Shoot ya Friend 3DS: Difference between revisions

From GameBrew
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{{Infobox 3DS homebrew
{{Infobox 3DS Homebrews
| title = Shoot ya Friend
|title=Shoot ya Friend
| image = https://dlhb.gamebrew.org/3dshomebrew/Shoot-ya-Friend.jpeg|250px
|image=Shootyafriends2.png
| type = Shooter
|description=Simple 2-player shooter.
| version =  
|author=Joseph LoManto (YourNerdyJoe)
| licence = Mixed
|lastupdated=2014/07/24
| author = YourNerdyJoe
|type=Shooter
| website = https://github.com/YourNerdyJoe/shootyafriend
|version=2014
| download = https://dlhb.gamebrew.org/3dshomebrew/Shoot-ya-Friend-3DS.rar
|license=Mixed
| source = https://dlhb.gamebrew.org/3dshomebrew/Shoot-ya-Friend-3DS.rar
|download=https://dlhb.gamebrew.org/3dshomebrews/shootyafriend.7z
|website=https://github.com/YourNerdyJoe/shootyafriend
|source=https://github.com/YourNerdyJoe/shootyafriend
}}
}}
Shoot ya Friend is a 2-player shooter game for the Nintendo 3DS. The game is based on Marcel's [https://www.youtube.com/watch?v=kvhIS2Eu2yU&t=65s Opposing Pricks game] from 2004.
==Installation==
Available as a 3DS.
Put shoot.3ds onto your Gateway SD Card and run it.
==User guide==
In this 2-player game, one person controls the character on the left and the other one controls the character on the right.
The objective of the game is to shoot at each other until someone's health hit zero (shown on bottom screen).
Barriers move independently and the projectiles cannot pass through either barrier.
==Controls==
Up/Down - Move (left player)
L - Shoot (left player)
X/B - Move (right player)
R - Shoot (right player)
Start - Restart after game ends
==Media==
'''3DS Homebrew - Shoot ya Friend''' ([https://www.youtube.com/watch?v=S_W4TbFFXcQ YourNerdyJoe]) <br>
<youtube>S_W4TbFFXcQ</youtube>
<youtube>S_W4TbFFXcQ</youtube>


Shoot ya Friend ========== by Joseph LoManto A simple 2 player 3ds homebrew game. Just put shoot.3ds from shoot/ onto your Gateway SD Card and run it. Controls: - Up/Down - move left player - L trigger - left player shoot - X/B - move right player - R trigger - right player shoot - Start - restart after game ends Projectiles cannot pass through either barrier. Barriers move independently. Shoot at each other until someone's health hit zero (shown on bottom screen).
==Credits==
<div class="post hentry uncustomized-post-template" itemprop="blogPost" itemscope="itemscope" itemtype="http://schema.org/BlogPosting">
Music made on the Gameboy with LSDJ.
<span id="7173951535751412631"></span>
 
=== 3DS Homebrew - Shoot ya Friend ===
==External links==
<div class="post-header">
* Author's website - http://yournerdyjoe.blogspot.com/2014/07/3ds-homebrew-shoot-ya-friend.html
<div class="post-header-line-1">
* GitHub - https://github.com/YourNerdyJoe/shootyafriend
</div>
* GBAtemp - https://gbatemp.net/threads/3ds-homebrew-game-shoot-ya-friend.368898
</div>
<div id="post-body-7173951535751412631" class="post-body entry-content" itemprop="description articleBody">
<div style="box-sizing: border-box; margin-top: 15px;">
<span style="font-family: Arial, Helvetica, sans-serif; line-height: 25.5px;">I finally got around to releasing some homebrew for the Nintendo 3DS. Ended up making a little 2 player game called Shoot ya Friend. It's based off of Marcel's Opposing Pricks game in</span> [[/youtu.be/kvhIS2Eu2yU?t=1m5s|<span style="font-family: Arial, Helvetica, sans-serif;">this video</span>]]<span style="font-family: Arial, Helvetica, sans-serif; line-height: 25.5px;">. When I say a 2 player game I mean a &quot;local&quot; 2 player game. As in one player grabs one side of the 3DS and the other player grabs the other side. <s>The icon is a little borked because the bmp to ctpk converter I made isn't done yet.</s> The icon has been fixed and [http://gbatemp.net/threads/homebrew-development.360646/page-75#post-5003679 3dsBannerMaker] is a great converter by the way.</span>
</div>
== <span style="font-family: Arial, Helvetica, sans-serif; font-size: small;"> Video:</span> ==
<div class="separator" style="clear: both; text-align: center;">
</div>
<div style="box-sizing: border-box; margin-top: 15px;">
<span style="font-family: Arial, Helvetica, sans-serif;"><span style="line-height: 25.5px;">Music made on the Gameboy with LSDJ.</span></span>
</div>
== <span style="font-family: Arial, Helvetica, sans-serif; font-size: small;"> Download:</span> ==
<div style="box-sizing: border-box; color: #333333; line-height: 25.5px; margin-top: 15px;">
[https://github.com/YourNerdyJoe/shootyafriend <span style="font-family: Arial, Helvetica, sans-serif;">GitHub</span>]
</div>
<div style="box-sizing: border-box; color: #333333; line-height: 25.5px; margin-top: 15px;">
[https://github.com/YourNerdyJoe/shootyafriend/blob/master/shoot/shoot.3ds?raw=true <span style="font-family: Arial, Helvetica, sans-serif;">shoot.3ds</span>]
</div>
<div style="box-sizing: border-box; line-height: 25.5px; margin-top: 15px;">
<span style="font-family: Arial, Helvetica, sans-serif;">Just put shoot.3ds from shoot/ onto your Gateway SD Card and run it.</span><br />
<span style="font-family: Arial, Helvetica, sans-serif;">Controls:</span>
</div>
* <span style="font-family: Arial, Helvetica, sans-serif;">Up/Down - move left player</span>
* <span style="font-family: Arial, Helvetica, sans-serif;">L trigger - left player shoot</span>
* <span style="font-family: Arial, Helvetica, sans-serif;">X/B - move right player</span>
* <span style="font-family: Arial, Helvetica, sans-serif;">R trigger - right player shoot</span>
* <span style="font-family: Arial, Helvetica, sans-serif;">Start - restart after game ends</span>
<span style="font-family: Arial, Helvetica, sans-serif;">Projectiles cannot pass through either barrier. Barriers move independently. Shoot at each other until someone's health hit zero (shown on bottom screen).</span><br />
<span style="font-family: Arial, Helvetica, sans-serif;"><br />
</span> <span style="font-family: Arial, Helvetica, sans-serif;">Hopefully some of you can learn something from the code as there seems the to be a huge lack of 3ds homebrew out right now. 3dsdefines.h has some macros that should help newbies make sense of some the 0x1000000, etc found throughout smea's examples.</span><br />
<span style="font-family: Arial, Helvetica, sans-serif;"><br />
<br />
</span><br />
<div style="box-sizing: border-box; line-height: 25.5px; margin-top: 15px;">
<br />
</div>
<div style="clear: both;">
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<span class="post-author vcard"> Posted by <span class="fn" itemprop="author" itemscope="itemscope" itemtype="http://schema.org/Person"> </span></span>
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[https://yournerdyjoe.blogspot.com/2014/07/3ds-homebrew-shoot-ya-friend.html 7:57 PM] <span class="reaction-buttons"> </span> <span class="post-comment-link"> </span> <span class="post-backlinks post-comment-link"> </span> <span class="post-icons"> <span class="item-control blog-admin pid-1654091684"> [https://www.blogger.com/post-edit.g?blogID=5143073703534118117&postID=7173951535751412631&from=pencil [[File:https://resources.blogblog.com/img/icon18_edit_allbkg.gif|18x18px|class=icon-action]]] </span> </span>
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Latest revision as of 06:35, 6 Mayıs 2024

Shoot ya Friend
Shootyafriends2.png
General
AuthorJoseph LoManto (YourNerdyJoe)
TypeShooter
Version2014
LicenseMixed
Last Updated2014/07/24
Links
Download
Website
Source

Shoot ya Friend is a 2-player shooter game for the Nintendo 3DS. The game is based on Marcel's Opposing Pricks game from 2004.

Installation

Available as a 3DS.

Put shoot.3ds onto your Gateway SD Card and run it.

User guide

In this 2-player game, one person controls the character on the left and the other one controls the character on the right.

The objective of the game is to shoot at each other until someone's health hit zero (shown on bottom screen).

Barriers move independently and the projectiles cannot pass through either barrier.

Controls

Up/Down - Move (left player)

L - Shoot (left player)

X/B - Move (right player)

R - Shoot (right player)

Start - Restart after game ends

Media

3DS Homebrew - Shoot ya Friend (YourNerdyJoe)

Credits

Music made on the Gameboy with LSDJ.

External links

Advertising: