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XDescent Xbox: Difference between revisions

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{{Infobox XBOX homebrew
{{Infobox XBOX Homebrews
| title       = xDescent
|title=xDescent
| image       = https://www.gamebrew.org/images/xboxhomebrew/Descent.png|250px
|image=xdescent2.png
| type       = Shooter
|description=Port of the FPS PC-game Descent to Xbox.
| version     = v1.0
|author=A600
| licence    = Mixed
|lastupdated=2006/06/17
| author      = A600
|type=Shooter
| website    =  
|version=1.1
| download   = https://www.gamebrew.org/images/xboxhomebrew/Descent.rar
|license=Mixed
| source      = https://www.gamebrew.org/images/xboxhomebrew/Descent.rar
|format=XBE
|download=https://dlhb.gamebrew.org/xboxhomebrews/xdescent.7z?k33p0fil35
|website=https://forums.xboxscene.org/index.php/topic,99676.0.html
}}
}}
<youtube>YnQTDqhuBhk</youtube>
xDescent is a port of the first person shooter Descent to Xbox.


xDescent v1.1 ported by A600
This port is based on D2X-Rebirth and it was possible thanks to the SDLx libs by Lantus, Bradley Bell and the D2X team, zico and MD 2211.


==Installation==
'''Note:''' This a Descent 2 port that allows to play the original Descent, so if you want to play Descent levels, you will still need the Descent 2 files.


What's New
For Descent II, copy the following files to the folder where you installed xDescent:
----------
*descent2.ham
*descent2.hog
*descent2.s11
*descent2.s22
*alien1.pig
*alien2.pig
*fire.pig
*groupa.pig
*ice.pig
*water.pig
*intro-h.mvl
*other-h.mvl
*robots-h.mvl


- Compiled with the assembler code instead of the C one. Now is 15 fps faster.
For Descent:
- Added support for CD audio tracks (read below)
*descent.hog
- Primary and secondary weapon autoselect ordering option can be changed with
*descent.pig
  the black/white buttons.


This is an update so you need the v1.0 version. Overwrite the default.xbe.
This port supports HDTV modes but it you want to use the 720p mode, you must run the default720.xbe or rename it to default.xbe.


Addon levels must be copied to the missions folder.


Recorded demos are saved to the demos folder.


This port is based on D2X-Rebirth and it was possible thanks to the SDLx libs by Lantus,
By default, xDescent plays the midi files located on the \music folder but you can overwrite them with the music of your choice. Supported formats are: ogg, mid, xm, s3m, mod (mp3s aren't supported). These are the names of the music files:
Bradley Bell and the D2X team, zico and MD 2211
*briefing.mus   
*credits.mus   
*descent.mus   
*game01.mus     
*game02.mus     
*game03.mus     
*game04.mus     


For Descent copy the following files to the folder where you installed xDescent:
Audio tracks:
note: you need the Descent 2 files if you want to play the Descent levels.
*Rip the tracks from your original CD with some util like CDex and convert them to .ogg (mp3s aren't supported).
*The files must be renamed track02.ogg - track03.ogg .... track09.ogg and copied to the music folder.
*Now go to the Options/Sound Effects & Music Menu and check the CD Music option with the (X) joypad button.


==Controls==
Left-Stick - Slide Left/Right, Accelerate/Reverse


descent.hog
Left-Stick Thumb - Rear view
descent.pig


For Descent II:
Right-Stick - Turn right/left, Pitch up/down


descent2.ham
Right-Stick Thumb - Afterburner
descent2.hog
descent2.s11
descent2.s22
alien1.pig
alien2.pig
fire.pig
groupa.pig
ice.pig
water.pig
intro-h.mvl
other-h.mvl
robots-h.mvl


This port supports HDTV modes but it you want to use the 720p mode, you must run
L - Fire secondary
the default720.xbe or rename it to default.xbe


Addon levels must be copied to the \missions folder.
R - Fire primary


Recorded demos are saved to the \demos folder.
White - Cycle primary weapon


By default, xDescent plays the midi files located on the \music folder but you
Black - Cycle secondary weapon
can overwrite them with the music of your choice. Supported formats are:
ogg, mid, xm, s3m, mod (mp3s aren't supported). These are the names of the music
files:


briefing.mus   
A - Fire flare, Select menu option, ENTER
credits.mus   
descent.mus   
game01.mus     
game02.mus     
game03.mus     
game04.mus     


B - Drop bomb


AUDIO TRACKS
X - Headlight
------------


Rip the tracks from your original CD with some util like CDex
Y - Map on/off
and convert them to .ogg (mp3s aren't supported)


The files must be renamed track02.ogg - track03.ogg .... track09.ogg and copied to
D-Pad Up/Down - Slide up/down
the \music folder.


Now go to the Options/Sound Effects & Music Menu and check the CD Music option with
D-Pad Left/Right - Bank left/right
the (X) joypad button.


Back+X - Cockpit on/off


KNOWN BUGS
Back+Y - Start/Stop demo recording
----------


- Death scene isn't displayed
Back+White/Black - Load/Save game
- Descent has some major graphic glitches but they don't affect the gameplay


Until a new version of d2x-Rebirth SDL fixes these bugs, there is nothing
Start - ESC
I can do about them.


==Screenshots==
https://dlhb.gamebrew.org/xboxhomebrews/xdescent3.png


CONTROLS
==Known issues==
--------
*Death scene isn't displayed.
*Descent has some major graphic glitches but they don't affect the gameplay.


Left Analog  -> Slide Left/Right - Accelerate/Reverse
==Changelog==
Left Analog Thumb  -> Rear View
'''1.1'''
Right Analog  -> Turn Right/Left - Pitch Up/Down
*Compiled with the assembler code instead of the C one. Now is 15 fps faster.
Right Analog Thumb  -> Afterburner
*Added support for CD audio tracks.
Left Trigger  -> Fire Secondary
*Primary and secondary weapon autoselect ordering option can be changed with the black/white buttons.
Right Trigger  -> Fire Primary
*This is an update so you need the v1.0 version. Overwrite the default.xbe.
White    -> Cicle Primary Weapon
Black    -> Cicle Secondary Weapon
A  -> Fire Flare - Select Menu Option - [ENTER]
B    -> Drop Bomb
X    -> Headlight
Y    -> Map On/Off
DPad Up  -> Slide Up
DPad Down  -> Slide Down
DPad Left  -> Bank Left
DPad Right  -> Bank Right
Back + X  -> Cockpit On/Off
Back + Y  -> Start/Stop Demo Recording
Back + White  -> Load Game
Back + Black  -> Save Game
Start  -> [ESCAPE]


 
==External links==
 
* Xbox-Scene - https://forums.xboxscene.org/index.php/topic,99676.0.html
-A600-
* Xbox-Scene - [https://web.archive.org/web/20071113220255/forums.xbox-scene.com/index.php?showtopic=512565 http://forums.xbox-scene.com/index.php?showtopic=512565] (archived)

Latest revision as of 14:56, 6 July 2024

xDescent
Xdescent2.png
General
AuthorA600
TypeShooter
Version1.1
LicenseMixed
Last Updated2006/06/17
Links
Download
Website

xDescent is a port of the first person shooter Descent to Xbox.

This port is based on D2X-Rebirth and it was possible thanks to the SDLx libs by Lantus, Bradley Bell and the D2X team, zico and MD 2211.

Installation

Note: This a Descent 2 port that allows to play the original Descent, so if you want to play Descent levels, you will still need the Descent 2 files.

For Descent II, copy the following files to the folder where you installed xDescent:

  • descent2.ham
  • descent2.hog
  • descent2.s11
  • descent2.s22
  • alien1.pig
  • alien2.pig
  • fire.pig
  • groupa.pig
  • ice.pig
  • water.pig
  • intro-h.mvl
  • other-h.mvl
  • robots-h.mvl

For Descent:

  • descent.hog
  • descent.pig

This port supports HDTV modes but it you want to use the 720p mode, you must run the default720.xbe or rename it to default.xbe.

Addon levels must be copied to the missions folder.

Recorded demos are saved to the demos folder.

By default, xDescent plays the midi files located on the \music folder but you can overwrite them with the music of your choice. Supported formats are: ogg, mid, xm, s3m, mod (mp3s aren't supported). These are the names of the music files:

  • briefing.mus
  • credits.mus
  • descent.mus
  • game01.mus
  • game02.mus
  • game03.mus
  • game04.mus

Audio tracks:

  • Rip the tracks from your original CD with some util like CDex and convert them to .ogg (mp3s aren't supported).
  • The files must be renamed track02.ogg - track03.ogg .... track09.ogg and copied to the music folder.
  • Now go to the Options/Sound Effects & Music Menu and check the CD Music option with the (X) joypad button.

Controls

Left-Stick - Slide Left/Right, Accelerate/Reverse

Left-Stick Thumb - Rear view

Right-Stick - Turn right/left, Pitch up/down

Right-Stick Thumb - Afterburner

L - Fire secondary

R - Fire primary

White - Cycle primary weapon

Black - Cycle secondary weapon

A - Fire flare, Select menu option, ENTER

B - Drop bomb

X - Headlight

Y - Map on/off

D-Pad Up/Down - Slide up/down

D-Pad Left/Right - Bank left/right

Back+X - Cockpit on/off

Back+Y - Start/Stop demo recording

Back+White/Black - Load/Save game

Start - ESC

Screenshots

xdescent3.png

Known issues

  • Death scene isn't displayed.
  • Descent has some major graphic glitches but they don't affect the gameplay.

Changelog

1.1

  • Compiled with the assembler code instead of the C one. Now is 15 fps faster.
  • Added support for CD audio tracks.
  • Primary and secondary weapon autoselect ordering option can be changed with the black/white buttons.
  • This is an update so you need the v1.0 version. Overwrite the default.xbe.

External links

Advertising: