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Outer Worlds Graphics and FPS Mods Switch: Difference between revisions

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|title=Outer Worlds Graphics and FPS Mods
|title=Outer Worlds Graphics and FPS Mods
|image=outerworldsgraphicsfpsmodsnx.png
|image=outerworldsgraphicsfpsmodsnx.png
|description=Outer Worlds Graphics and FPS Mods
|description=Outer Worlds graphics and FPS mods.
|author=DemetriusBlack
|author=DemetriusBlack
|lastupdated=2020/09/30
|lastupdated=2020/09/30
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|version=2020
|version=2020
|license=Mixed
|license=Mixed
|download=https://dlhb.gamebrew.org/switchhomebrews/outerworldsgraphicsfpsmodsnx.7z
|download=https://dlhb.gamebrew.org/switchhomebrews/outerworldsgraphicsfpsmodsnx.7z?k33p0fil35
|website=https://gbatemp.net/threads/outer-worlds-graphics-and-fps-mods.566774/
|website=https://gbatemp.net/threads/outer-worlds-graphics-and-fps-mods.566774/
|source=
|donation=
}}
}}
A collection of mods for Outer Worlds that improves the visual quality with no big penalty to the FPS.  
A collection of mods for Outer Worlds that improves the visual quality with no big penalty to the FPS.  
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ECLIPSE00074's 1.1 and 1.2 config changes:
ECLIPSE00074's 1.1 and 1.2 config changes:
* Version 1.1 2020/06/06.
* Version 1.1 (2020/06/06)
** Translucent Lighting Volume turned on.
** Translucent Lighting Volume turned on.
** Slightly reduced the quality of the dimming (but it seems that this did not affect the performance or quality).
** Slightly reduced the quality of the dimming (but it seems that this did not affect the performance or quality).
Line 80: Line 78:
** The quality of the materials has been reduced to the standard value (it seems that it didn’t work).
** The quality of the materials has been reduced to the standard value (it seems that it didn’t work).
** The quality of the effects has been reduced to the standard value ".
** The quality of the effects has been reduced to the standard value ".
* Version 1.2 : 2020/06/09.
* Version 1.2 (2020/06/09)
** Changed sharpness from 0.5 to 0.75.
** Changed sharpness from 0.5 to 0.75.
** The number of samples TAA smoothing reduced to 2 to reduce flickering in some places.
** The number of samples TAA smoothing reduced to 2 to reduce flickering in some places.
Line 91: Line 89:


ECLIPSE00074's 1.1 and 1.2 config changes:
ECLIPSE00074's 1.1 and 1.2 config changes:
* Version 1.1 2020/06/06
* Version 1.1 (2020/06/06)
** Translucent Lighting Volume turned on.
** Translucent Lighting Volume turned on.
** Slightly reduced the quality of the dimming (but it seems that this did not affect the performance or quality).
** Slightly reduced the quality of the dimming (but it seems that this did not affect the performance or quality).
Line 97: Line 95:
** The quality of the materials has been reduced to the standard value (it seems that it didn’t work).
** The quality of the materials has been reduced to the standard value (it seems that it didn’t work).
** The quality of the effects has been reduced to the standard value ".
** The quality of the effects has been reduced to the standard value ".
* Version 1.2 2020/06/09
* Version 1.2 (2020/06/09)
** Changed sharpness from 0.5 to 0.75.
** Changed sharpness from 0.5 to 0.75.
** The number of samples TAA smoothing reduced to 2 to reduce flickering in some places.
** The number of samples TAA smoothing reduced to 2 to reduce flickering in some places.

Latest revision as of 02:58, 20 October 2024

Outer Worlds Graphics and FPS Mods
Outerworldsgraphicsfpsmodsnx.png
General
AuthorDemetriusBlack
TypeGame Hacks
Version2020
LicenseMixed
Last Updated2020/09/30
Links
Download
Website

A collection of mods for Outer Worlds that improves the visual quality with no big penalty to the FPS.

Features

  • The maximum dynamic resolution threshold is increased to 100% [Portable / Dock].
  • The minimum dynamic resolution threshold is 50% [Portable / Dock].
  • Portable resolution is - 720p, Docked is - 1080p.
  • Slightly reduced image sharpness [Portable / Dock].
  • Texture filtering changed from linear to anisotropic 8x [Portable / Dock].
  • Increased the distance of static LODs [Portable / Dock].
  • Increased the range of drawing objects [Portable / Dock].
  • Increased resolution of dynamic shadows [Portable / Dock].
  • Increased the range of drawing dynamic shadows [Portable / Dock].
  • Increased the range of light rendering [Portable / Dock].
  • Enabled global dimming [Portable / Dock].
  • Enabled DoF [Portable / Dock].
  • Enable lens flare [Portable / Dock].
  • Enabled sun rays [Portable / Dock].
  • Increased quality of SSR reflections [Portable].
  • Increased quality of materials [Portable / Dock].
  • Increased particle number [Portable / Dock].
  • Increased amount of grass [Portable / Dock].
  • Some minor changes [Portable / Dock].

Installation

Choose either one of the patches and place to .pak file the SD card:

  • Atmosphere /atmosphere/contents/0100626011656000\romfs/Indiana/Content/Paks/.
  • SX OS /sxos/titles/0100626011656000/romfs/Indiana/Content/Paks/.

User guide

Recommended settings

Recommended OC settings with sys-clk:

  • Minimum for portable mode - 1.2 CPU / 537 GPU /1600 RAM.
  • Ideal for portable mode - 1.4 CPU / 768 GPU /1600 RAM.
  • Docked Mode - Set everything to max.

60FPS mod

  • Frame counter unlocked (up to 60fps) [Portable / Dock].
  • Texture filtering changed from linear to anisotropic 4x [Portable / Dock].
  • Minimum dynamic resolution threshold - 50% [Portable / Dock].
  • Maximum dynamic resolution threshold - 100% [ 720p Portable / 1080p Dock].
  • Changed sharpness from 0.5 to 0.75 [Portable / Dock].
  • The number of samples TAA smoothing reduced to 2 to reduce flicker in some places [Portable / Dock].
  • Slightly reduced resolution of dynamic shadows [Portable / Dock].
  • Turned off the bloom [Portable / Dock].
  • Slightly reduced amount of grass [Portable / Dock].

High resolution mod

  • Texture filtering changed from linear to anisotropic 4x [Portable / Dock].
  • Minimum dynamic resolution threshold - 60% [Portable / Dock].
  • Maximum dynamic resolution threshold - 100% [Portable / Dock].
  • Changed sharpness from 0.5 to 0.75 [Portable / Dock].
  • The number of samples TAA smoothing reduced to 2 to reduce flicker in some places [Portable / Dock].
  • Slightly reduced resolution of dynamic shadows [Portable / Dock].
  • Turned off the bloom [Portable / Dock].
  • Slightly reduced amount of grass [Portable / Dock].

Sharpness 1 mod

  • Update config with changes from the 1.2 update by ECLIPSE00074.
  • Sharpness has been changed from 0.75 to 1 to make it less blurry. [Portable / Dock].

ECLIPSE00074's 1.1 and 1.2 config changes:

  • Version 1.1 (2020/06/06)
    • Translucent Lighting Volume turned on.
    • Slightly reduced the quality of the dimming (but it seems that this did not affect the performance or quality).
    • Tonemapper quality was reduced to the standard value.
    • The quality of the materials has been reduced to the standard value (it seems that it didn’t work).
    • The quality of the effects has been reduced to the standard value ".
  • Version 1.2 (2020/06/09)
    • Changed sharpness from 0.5 to 0.75.
    • The number of samples TAA smoothing reduced to 2 to reduce flickering in some places.
    • Slightly reduced resolution of dynamic shadows.
    • Fixed SSR quality for docked.

Always Max Res mod

  • Update config with changes from the 1.2 update by ECLIPSE00074.
  • Always run at max resolution and has a sharper image. Good for screenshots but not for gameplay. [720p Portable / 1080p Dock].

ECLIPSE00074's 1.1 and 1.2 config changes:

  • Version 1.1 (2020/06/06)
    • Translucent Lighting Volume turned on.
    • Slightly reduced the quality of the dimming (but it seems that this did not affect the performance or quality).
    • Tonemapper quality was reduced to the standard value.
    • The quality of the materials has been reduced to the standard value (it seems that it didn’t work).
    • The quality of the effects has been reduced to the standard value ".
  • Version 1.2 (2020/06/09)
    • Changed sharpness from 0.5 to 0.75.
    • The number of samples TAA smoothing reduced to 2 to reduce flickering in some places.
    • Slightly reduced resolution of dynamic shadows.
    • Fixed SSR quality for docked.

Other versions

Credits

Credits to ecl0674 for making this possible.

External links

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