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Rit Switch: Difference between revisions

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|description=A free and open source rhythm game made with LÖVE.
|description=A free and open source rhythm game made with LÖVE.
|author=GuglioIsStupid
|author=GuglioIsStupid
|lastupdated=2023/03/09
|lastupdated=2023/06/05
|type=Music
|type=Music
|version=0.0.4
|version=0.0.5-SV
|license=GPL-3.0
|license=GPL-3.0
|download=https://dlhb.gamebrew.org/switchhomebrews/ritnx.7z
|download=https://dlhb.gamebrew.org/switchhomebrews/ritnx.7z
Line 13: Line 13:
|donation=https://ko-fi.com/GuglioIsStupid
|donation=https://ko-fi.com/GuglioIsStupid
}}
}}
A free and open source rhythm game made with LÖVE.
Rit is an exciting work-in-progress rhythm game created using LÖVE2D. It is designed to support a wide variety of rhythm game formats, including:
 
Rit is a WIP Rhythm Game built with LÖVE2D that supports many different rhythm game formats such as:
* osu!mania beatmaps.
* osu!mania beatmaps.
* Quaver beatmaps.
* Quaver beatmaps.
* FNF Jsons.
* FNF Jsons.
* And lots more to come.
* And lots more to come.
Although it is still under development by its creator GuglioIsStupid, you can already check it out and play around with it. However, keep in mind that you may encounter some bugs and glitches while playing, as the game is not yet fully polished.


This project is not affiliated with Quaver, osu!, or any other rhythm game.
This project is not affiliated with Quaver, osu!, or any other rhythm game.
Line 47: Line 47:


==Changelog==
==Changelog==
'''v0.0.5-SV'''
* Default songs (pre-included to test the game out)
* Scroll Velocity rewrite (pretty 1:1 to quavers now)
* fixed NX build not working
'''v0.0.5'''
*NOTE: Game will crash if a song is not found!
*MODSCRIPTING:
**graphics.newCircle / graphics.newRectangle.
**simulatedBeatTime (Used with setMusicPlaying(true/false)).
**UI Elements can be set to visible/invisible.
**Drunk + Tipsy mods improved.
*GAMEPLAY:
**Input w/ hold notes was fixed (or well.. improved).
**Better rating system.
**FNF BPM Changes.
**Song speed changes.
**Difficulty Calculator (May break).
**Better song folder (no need for separate game folders).
**Backgrounds.
**Scroll underlay.
**SV's are slightly better.
*SKINS:
**UI Colours can be changed in the skin.json.
*MENUS:
**Added results screen (Very barebones).
**Added a start menu.
**Added a settings menu.
*MISC:
**Fixed debug overriding default lua debug.
**Replays (Currently not viewable).
**Switched to HUMP.Gamestate instead of my own state library.
**love.graphics.gradient.
**(UI) Scoring + Accuracy lerps instead of Timer.tweens.
**New settings system.
'''v0.0.4'''
'''v0.0.4'''
*Rit now support modscripts.
*Rit now support modscripts.

Latest revision as of 04:46, 5 Haziran 2023

Rit
Ritnx.png
General
AuthorGuglioIsStupid
TypeMusic
Version0.0.5-SV
LicenseGPL-3.0
Last Updated2023/06/05
Links
Download
Website
Source
Support Author

Rit is an exciting work-in-progress rhythm game created using LÖVE2D. It is designed to support a wide variety of rhythm game formats, including:

  • osu!mania beatmaps.
  • Quaver beatmaps.
  • FNF Jsons.
  • And lots more to come.

Although it is still under development by its creator GuglioIsStupid, you can already check it out and play around with it. However, keep in mind that you may encounter some bugs and glitches while playing, as the game is not yet fully polished.

This project is not affiliated with Quaver, osu!, or any other rhythm game.

Installation

To install, place the .nro to the switch folder on the SD card.

How to install maps

  • Run the game at least once to setup the save folder.
  • Go to the save folder location:
    • Windows: %appdata%\rit\songs
    • Linux: ~/.local/share/love/rit/songs
    • Nintendo Switch: ./Rit/songs
  • Put songs in their respective folders. (E.g. osu! in osu/, Quaver in quaver/, FNF in fnf/).
  • Launch the game, choose your skin, and have fun.

Modscripts support

  • To make a modscript, go into the songs folder and make a folder called mod with a mod.lua file in it.
  • Refer to this wiki for modscript functions.

Important links

Screenshots

ritnx2.gif

Changelog

v0.0.5-SV

  • Default songs (pre-included to test the game out)
  • Scroll Velocity rewrite (pretty 1:1 to quavers now)
  • fixed NX build not working

v0.0.5

  • NOTE: Game will crash if a song is not found!
  • MODSCRIPTING:
    • graphics.newCircle / graphics.newRectangle.
    • simulatedBeatTime (Used with setMusicPlaying(true/false)).
    • UI Elements can be set to visible/invisible.
    • Drunk + Tipsy mods improved.
  • GAMEPLAY:
    • Input w/ hold notes was fixed (or well.. improved).
    • Better rating system.
    • FNF BPM Changes.
    • Song speed changes.
    • Difficulty Calculator (May break).
    • Better song folder (no need for separate game folders).
    • Backgrounds.
    • Scroll underlay.
    • SV's are slightly better.
  • SKINS:
    • UI Colours can be changed in the skin.json.
  • MENUS:
    • Added results screen (Very barebones).
    • Added a start menu.
    • Added a settings menu.
  • MISC:
    • Fixed debug overriding default lua debug.
    • Replays (Currently not viewable).
    • Switched to HUMP.Gamestate instead of my own state library.
    • love.graphics.gradient.
    • (UI) Scoring + Accuracy lerps instead of Timer.tweens.
    • New settings system.

v0.0.4

  • Rit now support modscripts.
  • To make a modscript, go into the songs folder and make a folder called mod with a mod.lua file in it.
  • Refer to this wiki for modscript functions.

v0.0.3

  • Fixed LOTS of graphical issues with scrolling ways LOL.

v0.0.3-beta

  • Includes some fixes for the Nintendo Switch version & some slight code cleanups.

External links

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