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SDLPAL Vita: Difference between revisions

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|author=SDLPAL Team
|author=SDLPAL Team
|lastupdated=2019/09/09
|lastupdated=2019/09/09
|type=Role playing
|type=Role Playing
|version=1.3
|version=1.3
|license=GPL-3.0
|license=GPL-3.0
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|image_alt=The Legend of Sword and Fairy
|image_alt=The Legend of Sword and Fairy
}}
}}
SDLPAL is an SDL-based cross-platform reimplementation of the classic Chinese RPG game known as PAL/The Legend of Sword and Fairy/XianJian QiXia Zhuan/仙劍奇俠傳.
SDLPAL is an SDL-based cross-platform reimplementation of the classic Chinese RPG game known as PAL/The Legend of Sword and Fairy/XianJian QiXia Zhuan/仙劍奇俠傳.


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* VitaDB - https://vitadb.rinnegatamante.it/#/info/352
* VitaDB - https://vitadb.rinnegatamante.it/#/info/352
* Wololo - http://wololo.net/talk/viewtopic.php?f=116&t=48742
* Wololo - http://wololo.net/talk/viewtopic.php?f=116&t=48742
[[Category:PC game ports on Vita]]
[[Category:Vita game ports]]

Latest revision as of 05:10, 26 October 2024

The Legend of Sword and Fairy
Sdlpalvita2.png
General
AuthorSDLPAL Team
TypeRole Playing
Version1.3
LicenseGPL-3.0
Last Updated2019/09/09
Links
Download
Website
Source

SDLPAL is an SDL-based cross-platform reimplementation of the classic Chinese RPG game known as PAL/The Legend of Sword and Fairy/XianJian QiXia Zhuan/仙劍奇俠傳.

Created by Taiwan's Softstar Entertainment Inc, the game is considered by many as simply one of the best Chinese RPG ever created. Since its first release in 1995 (DOS Version), many new versions and sequels (including a prequel) were created. However, none could replace the breath-taking and tragic tale it was born from. Here, we meet our protagonist Li Xiaoyao; an aspiring martial artist and the lovely Zhao Ling'er, a charismatic Nuwa descendant.​

Note that this program does not include any code or data files of the original game, which are proprietary and copyrighted by SoftStar Inc.

Installation

Note: You must obtain the data files from a licensed copy of the game (Windows 98 version) in order to run it.

Install sdlpal.vpk using VitaShell.

Copy all the game data files to ux0:data/sdlpal.

Download the English patch.

Overwrite M.msg, Sss.mkf and Word.dat + copy m_chs.slf and m_eng.slf from the win_files folder of the archive to ux0:data/sdlpal.

Copy the sdlpal.cfg from the release page into ux0:data/sdlpal.

Controls

D-Pad - Move, Navigate (combat)

Cross - Interact, Skip dialogues, Select (combat)

Square - Spell, Attack (combat)

Circle - Open menu/Cancel, Cancel (combat)

Triangle - Status

Hold L+Up/Down - Jump to the previous/next page of "Item"

Hold L+Left/RIght - Jump to the first/last "Item" of current page

Hold L+Cross - Defend (combat)

Hold L+Square - Auto mode (COOP)

Hold L+Circle - Leave game (with confirmation), Flee (combat)

Hold L+Triangle - Repeat (combat)

R - Use Item

Hold L+R - Equip Item, Throw Item (combat)

Screenshots

sdlpalvita3.png sdlpalvita4.png

sdlpalvita5.png sdlpalvita6.png

Changelog

1.3

  • Update to latest changes.
  • Support patch version 3.3. Consult Readme for details.
  • New icon set.

1.2

  • Remove "dirent" files as it's now support in vitasdk newlib.
  • Enhancements due to latest release of SDL2 for Vita.

1.1

  • Apply sharp-bilinear shader to improve image quality. Thanks to @rsn8887.

1.0

  • First public release.

External links

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