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{{Infobox Vita Homebrews | {{Infobox Vita Homebrews | ||
|title=7 Billion Humans Vita | |title=7 Billion Humans Vita | ||
|image= | |image=7billionhumanvita2.jpg | ||
|description=Port of 7 Billion Humans for | |description=Port of 7 Billion Humans for PS Vita. | ||
|author=Rinnegatamante | |author=Rinnegatamante | ||
|lastupdated=2023/03/ | |lastupdated=2023/03/18 | ||
|type=Puzzle | |type=Puzzle | ||
|version=1. | |version=1.1 | ||
|license=Mixed | |license=Mixed | ||
|download=https://dlhb.gamebrew.org/vitahomebrews/7billionhumansvita.7z | |download=https://dlhb.gamebrew.org/vitahomebrews/7billionhumansvita.7z?k33p0fil35 | ||
|website=https://github.com/Rinnegatamante/seven-vita | |website=https://github.com/Rinnegatamante/seven-vita | ||
|source=https://github.com/Rinnegatamante/seven-vita | |source=https://github.com/Rinnegatamante/seven-vita | ||
| | |donation=https://www.patreon.com/Rinnegatamante | ||
}} | }} | ||
This is a port/wrapper of 7 Billion Humans for the PS Vita. | {{#seo: | ||
|title=Vita Homebrew Games (Puzzle) - GameBrew | |||
|title_mode=append | |||
|image=7billionhumanvita2.jpg | |||
|image_alt=7 Billion Humans Vita | |||
}} | |||
This is a port/wrapper of the mobile version of 7 Billion Humans for the PS Vita. | |||
==Installation== | |||
Requirements: | |||
== | |||
* libshacccg.suprx ([[ShaRKBR33D Vita|ShaRKBR33D]]) | * libshacccg.suprx ([[ShaRKBR33D Vita|ShaRKBR33D]]) | ||
* [[Kubridge Vita|Kubridge]] | * [[Kubridge Vita|Kubridge]] | ||
Line 32: | Line 28: | ||
* Android game data files. | * Android game data files. | ||
Install the required plugins: | |||
* | * Copy kubridge.skprx and fd_fix.skprx to your taiHEN plugins folder and add two entries to your config.txt under *KERNEL (change to ur0 if you store the plugin there): | ||
*KERNEL | |||
ux0:tai/kubridge.skprx | |||
ux0:tai/fd_fix.skprx | |||
* Note: Don't install fd_fix.skprx if you're using rePatch plugin. | |||
* (Optional) Install [[PSVshell Vita|PSVshell]] to overclock your device to 500Mhz. | |||
* Install libshacccg.suprx, if you don't have it already, by following [https://samilops2.gitbook.io/vita-troubleshooting-guide/shader-compiler/extract-libshacccg.suprx this guide]. | |||
Install the game + gamefiles: | |||
* Install the vpk with [[VitaShell]]. | |||
* Obtain your copy of 7 Billion Humans legally for Android in form of an .apk file. | |||
* Open the apk with your zip explorer and extract the files "libc++_shared.so" and "lib7BillionHumans.so" from the "lib/armeabi-v7a" folder to ux0:data/7billion. | |||
* Extract the "assets" folder from inside the apk to ux0:data/7billion. | |||
* Download datafiles.zip from the [https://github.com/Rinnegatamante/seven-vita/releases Release page] and extract it in ux0:data. | |||
==User guide== | |||
7 Billion Humans is the sequel to [[Human Resource Machine Vita|Human Resource Machine]] a puzzle game about learning coding, with a focus on parallel processing. In order to complete each level, you must instruct the little humans to carry out seemingly simple tasks, such as arranging cubes, shredding boxes, and navigating a maze to jump into the right hole. | |||
However, multiple people are in the same room, and they must all follow the same set of instructions. They are not very intelligent and can only perceive objects and spaces immediately around them. | |||
==Screenshots== | ==Screenshots== | ||
https://dlhb.gamebrew.org/vitahomebrews/7billionhumansvita-02.png | |||
https://dlhb.gamebrew.org/vitahomebrews/7billionhumansvita-01.png | https://dlhb.gamebrew.org/vitahomebrews/7billionhumansvita-01.png | ||
https://dlhb.gamebrew.org/vitahomebrews/7billionhumansvita-03.png | https://dlhb.gamebrew.org/vitahomebrews/7billionhumansvita-03.png | ||
https://dlhb.gamebrew.org/vitahomebrews/7billionhumansvita-04.png | https://dlhb.gamebrew.org/vitahomebrews/7billionhumansvita-04.png | ||
==Media== | |||
'''7 Billion Humans - Now Available! Official Trailer #2 ([https://www.youtube.com/watch?v=Wo8gePOdv-k Kyle Gabler])'''<br> | |||
<youtube>Wo8gePOdv-k</youtube> | |||
==Changelog== | ==Changelog== | ||
''' | '''v.1.1''' | ||
* Slightly improved levels loading times. | |||
* Improved rendering logic. Now rendering is faster. | |||
* Solved a bug potentially causing sporadic GPU crashes. | |||
* Slightly reduced memory usage and CPU workload. | |||
'''v.1.0''' | |||
* First Release. | * First Release. | ||
Line 70: | Line 76: | ||
== External links == | == External links == | ||
* | * GitHub - https://github.com/Rinnegatamante/seven-vita | ||
* VitaDB - https://vitadb.rinnegatamante.it/#/info/1060 | * VitaDB - https://vitadb.rinnegatamante.it/#/info/1060 | ||
[[Category: | [[Category:Mobile game ports on Vita]] | ||
[[Category:Vita game ports]] |
Latest revision as of 05:29, 26 October 2024
7 Billion Humans Vita | |
---|---|
General | |
Author | Rinnegatamante |
Type | Puzzle |
Version | 1.1 |
License | Mixed |
Last Updated | 2023/03/18 |
Links | |
Download | |
Website | |
Source | |
Support Author | |
This is a port/wrapper of the mobile version of 7 Billion Humans for the PS Vita.
Installation
Requirements:
- libshacccg.suprx (ShaRKBR33D)
- Kubridge
- FdFix OR repatch_ex.skprx
- Android game data files.
Install the required plugins:
- Copy kubridge.skprx and fd_fix.skprx to your taiHEN plugins folder and add two entries to your config.txt under *KERNEL (change to ur0 if you store the plugin there):
*KERNEL ux0:tai/kubridge.skprx ux0:tai/fd_fix.skprx
- Note: Don't install fd_fix.skprx if you're using rePatch plugin.
- (Optional) Install PSVshell to overclock your device to 500Mhz.
- Install libshacccg.suprx, if you don't have it already, by following this guide.
Install the game + gamefiles:
- Install the vpk with VitaShell.
- Obtain your copy of 7 Billion Humans legally for Android in form of an .apk file.
- Open the apk with your zip explorer and extract the files "libc++_shared.so" and "lib7BillionHumans.so" from the "lib/armeabi-v7a" folder to ux0:data/7billion.
- Extract the "assets" folder from inside the apk to ux0:data/7billion.
- Download datafiles.zip from the Release page and extract it in ux0:data.
User guide
7 Billion Humans is the sequel to Human Resource Machine a puzzle game about learning coding, with a focus on parallel processing. In order to complete each level, you must instruct the little humans to carry out seemingly simple tasks, such as arranging cubes, shredding boxes, and navigating a maze to jump into the right hole.
However, multiple people are in the same room, and they must all follow the same set of instructions. They are not very intelligent and can only perceive objects and spaces immediately around them.
Screenshots
Media
7 Billion Humans - Now Available! Official Trailer #2 (Kyle Gabler)
Changelog
v.1.1
- Slightly improved levels loading times.
- Improved rendering logic. Now rendering is faster.
- Solved a bug potentially causing sporadic GPU crashes.
- Slightly reduced memory usage and CPU workload.
v.1.0
- First Release.
Credits
- TheFloW for the original .so loader.
- CatoTheYounger for the screenshots and for testing the homebrew.
- Once13one for the Livearea assets.
- Northfear for the SDL2 fork with vitaGL as backend.