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|description=An unofficial port of Hydra Castle Labyrinth, original by E. (Buster) Hashimoto. | |description=An unofficial port of Hydra Castle Labyrinth, original by E. (Buster) Hashimoto. | ||
|author=JeffRuLz | |author=JeffRuLz | ||
|lastupdated= | |lastupdated=2023/09/08 | ||
|type=Platform | |type=Platform | ||
|version= | |version=2023.09.08 | ||
|license=GPL-3.0 | |license=GPL-3.0 | ||
|download=https://dlhb.gamebrew.org/wiihomebrews/openhclwii.7z | |download=https://dlhb.gamebrew.org/wiihomebrews/openhclwii.7z | ||
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|source=https://github.com/JeffRuLz/OpenHCL | |source=https://github.com/JeffRuLz/OpenHCL | ||
}} | }} | ||
OpenHCL is a fan-made, multi-platform adaptation of [https://hp.vector.co.jp/authors/VA025956/ E. (Buster) Hashimoto's] Hydra Castle Labyrinth. | OpenHCL is a fan-made, multi-platform adaptation of [https://hp.vector.co.jp/authors/VA025956/ E. (Buster) Hashimoto's] Hydra Castle Labyrinth. It is a metroidvania game, similar to The Maze of Galious. | ||
Supported platforms include [[OpenHCL 3DS|3DS]], [[OpenHCL PSP|PSP]], [[OpenHCL Vita|Vita]] and Wii. | |||
==Features== | ==Features== | ||
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==Screenshots== | ==Screenshots== | ||
https://dlhb.gamebrew.org/wiihomebrews/ | https://dlhb.gamebrew.org/wiihomebrews/openhclwii5.png | ||
https://dlhb.gamebrew.org/wiihomebrews/ | https://dlhb.gamebrew.org/wiihomebrews/openhclwii6.png | ||
==Media== | ==Media== | ||
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==Changelog== | ==Changelog== | ||
'''v2023.09.08''' | |||
* Wii: Fixed incorrect video mode being detected. | |||
* Other platforms have not been changed. | |||
'''2021/11/08''' | '''2021/11/08''' | ||
*Wii: Game files will attempt to be loaded from multiple locations: | *Wii: Game files will attempt to be loaded from multiple locations: |
Latest revision as of 01:34, 10 September 2023
OpenHCL | |
---|---|
General | |
Author | JeffRuLz |
Type | Platform |
Version | 2023.09.08 |
License | GPL-3.0 |
Last Updated | 2023/09/08 |
Links | |
Download | |
Website | |
Source | |
OpenHCL is a fan-made, multi-platform adaptation of E. (Buster) Hashimoto's Hydra Castle Labyrinth. It is a metroidvania game, similar to The Maze of Galious.
Supported platforms include 3DS, PSP, Vita and Wii.
Features
- 240p mode for CRT televisions.
- Controllable with Wiimote, Nunchuk, GameCube, and Classic Controllers.
- Also playable on the Wii U.
Controls
Wiimote Horizontal
D-Pad - Move, Interact (Up)
1 - Attack
2 - Jump
B - Sub-weapon attack
A/Minus - Next sub-weapon
Plus - Inventory
Home - Menu
Wiimote & Nunchuck
Nunchuck Control Stick - Move, Interact (Up)
B - Attack
A - Jump
Nunchuck Z - Sub-weapon attack
D-Pad Left - Previous sub-weapon
D-Pad Right or Minus or Nunchuck C - Next sub-weapon
Plus - Inventory
Home - Menu
Classic Controller
D-Pad/Left Control Stick - Move, Interact (Up)
Y - Attack
B - Jump
A - Sub-weapon attack
L/ZL - Previous sub-weapon
R/ZR/Minus - Next sub-weapon
Plus/X - Inventory
Home - Menu
GameCube Controller
D-Pad/Control Stick - Move, Interact (Up)
B - Attack
A - Jump
X - Sub-weapon attack
L - Previous sub-weapon
R/Z - Next sub-weapon
Y - Inventory
Start - Menu
Screenshots
Media
OpenHCL (Hydra castle labyrinth) port for Gamecube (gameblabla)
Changelog
v2023.09.08
- Wii: Fixed incorrect video mode being detected.
- Other platforms have not been changed.
2021/11/08
- Wii: Game files will attempt to be loaded from multiple locations:
- "./"
- "sd:/apps/OpenHCL/"
- "sd:/OpenHCL/"
- "usb:/apps/OpenHCL/"
- "usb:/OpenHCL/"
- Wii: WiiU - Fixed aspect ratio on 4:3 screens.
2021/11/01
- Fixed an oversight with the level 6 boss where it would only fall and never rise in height.
- Fixed a label incorrectly displayed in the credits.
2020/10/27
- Thanks to @vaguerant OpenHCL now has better support for the Wii U.
- The Wii U gamepad can be used in Wii VC mode.
- Improved video quality in widescreen mode on Wii U.
- This update only affects the Wii version, the other versions are the same as before.
2020/08/26
- Updated Korean font. It is now larger and easier to read.
2020/08/05
- Added Korean translation by @DDinghoya.
2020/07/24
- First release.
Credits
Acknowledgments:
- The game's graphics, design, and data files are owned by Buster.
- Music - Matajuurou.
- Sound effects - Osabishyuuki.
- Project Quadruple D - Sandman.
- English translation - Gary the Krampus.
- Korean translation - DDinghoya.
External links
- GitHub - https://github.com/JeffRuLz/OpenHCL
- GBAtemp - https://gbatemp.net/threads/release-openhcl-wii-hydra-castle-labyrinth-port.570549/
- Open Shop Channel - https://oscwii.org/library/app/OpenHCL