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OpenHCL Wii: Difference between revisions

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|description=An unofficial port of Hydra Castle Labyrinth, original by E. (Buster) Hashimoto.
|description=An unofficial port of Hydra Castle Labyrinth, original by E. (Buster) Hashimoto.
|author=JeffRuLz
|author=JeffRuLz
|lastupdated=2021/11/08
|lastupdated=2023/09/08
|type=Platform
|type=Platform
|version=2021.11.08
|version=2023.09.08
|license=GPL-3.0
|license=GPL-3.0
|download=https://dlhb.gamebrew.org/wiihomebrews/openhclwii.7z
|download=https://dlhb.gamebrew.org/wiihomebrews/openhclwii.7z
Line 12: Line 12:
|source=https://github.com/JeffRuLz/OpenHCL
|source=https://github.com/JeffRuLz/OpenHCL
}}
}}
OpenHCL is a fan-made, multi-platform adaptation of [https://hp.vector.co.jp/authors/VA025956/ E. (Buster) Hashimoto's] Hydra Castle Labyrinth.  
OpenHCL is a fan-made, multi-platform adaptation of [https://hp.vector.co.jp/authors/VA025956/ E. (Buster) Hashimoto's] Hydra Castle Labyrinth. It is a metroidvania game, similar to The Maze of Galious.


It supports [[OpenHCL Vita|3DS]], [[OpenHCL PSP|PSP]], [[OpenHCL Vita|Vita]] and Wii.
Supported platforms include [[OpenHCL 3DS|3DS]], [[OpenHCL PSP|PSP]], [[OpenHCL Vita|Vita]] and Wii.


==Features==
==Features==
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==Screenshots==
==Screenshots==
https://dlhb.gamebrew.org/wiihomebrews/openhclwii3.png
https://dlhb.gamebrew.org/wiihomebrews/openhclwii5.png


https://dlhb.gamebrew.org/wiihomebrews/openhclwii4.png
https://dlhb.gamebrew.org/wiihomebrews/openhclwii6.png


==Media==
==Media==
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==Changelog==
==Changelog==
'''v2023.09.08'''
* Wii: Fixed incorrect video mode being detected.
* Other platforms have not been changed.
'''2021/11/08'''
'''2021/11/08'''
*Wii: Game files will attempt to be loaded from multiple locations:
*Wii: Game files will attempt to be loaded from multiple locations:

Latest revision as of 01:34, 10 September 2023

OpenHCL
Openhclwii2.png
General
AuthorJeffRuLz
TypePlatform
Version2023.09.08
LicenseGPL-3.0
Last Updated2023/09/08
Links
Download
Website
Source

OpenHCL is a fan-made, multi-platform adaptation of E. (Buster) Hashimoto's Hydra Castle Labyrinth. It is a metroidvania game, similar to The Maze of Galious.

Supported platforms include 3DS, PSP, Vita and Wii.

Features

  • 240p mode for CRT televisions.
  • Controllable with Wiimote, Nunchuk, GameCube, and Classic Controllers.
  • Also playable on the Wii U.

Controls

Wiimote Horizontal

D-Pad - Move, Interact (Up)

1 - Attack

2 - Jump

B - Sub-weapon attack

A/Minus - Next sub-weapon

Plus - Inventory

Home - Menu

Wiimote & Nunchuck

Nunchuck Control Stick - Move, Interact (Up)

B - Attack

A - Jump

Nunchuck Z - Sub-weapon attack

D-Pad Left - Previous sub-weapon

D-Pad Right or Minus or Nunchuck C - Next sub-weapon

Plus - Inventory

Home - Menu

Classic Controller

D-Pad/Left Control Stick - Move, Interact (Up)

Y - Attack

B - Jump

A - Sub-weapon attack

L/ZL - Previous sub-weapon

R/ZR/Minus - Next sub-weapon

Plus/X - Inventory

Home - Menu

GameCube Controller

D-Pad/Control Stick - Move, Interact (Up)

B - Attack

A - Jump

X - Sub-weapon attack

L - Previous sub-weapon

R/Z - Next sub-weapon

Y - Inventory

Start - Menu

Screenshots

openhclwii5.png

openhclwii6.png

Media

OpenHCL (Hydra castle labyrinth) port for Gamecube (gameblabla)

Changelog

v2023.09.08

  • Wii: Fixed incorrect video mode being detected.
  • Other platforms have not been changed.

2021/11/08

  • Wii: Game files will attempt to be loaded from multiple locations:
    • "./"
    • "sd:/apps/OpenHCL/"
    • "sd:/OpenHCL/"
    • "usb:/apps/OpenHCL/"
    • "usb:/OpenHCL/"
  • Wii: WiiU - Fixed aspect ratio on 4:3 screens.

2021/11/01

  • Fixed an oversight with the level 6 boss where it would only fall and never rise in height.
  • Fixed a label incorrectly displayed in the credits.

2020/10/27

  • Thanks to @vaguerant OpenHCL now has better support for the Wii U.
  • The Wii U gamepad can be used in Wii VC mode.
  • Improved video quality in widescreen mode on Wii U.
  • This update only affects the Wii version, the other versions are the same as before.

2020/08/26

  • Updated Korean font. It is now larger and easier to read.

2020/08/05

  • Added Korean translation by @DDinghoya.

2020/07/24

  • First release.

Credits

Acknowledgments:

External links

Advertising: