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Missile Command Wii: Difference between revisions

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Home - Exit to loader
Home - Exit to loader
==Media==
'''Missile Command (MAME) played with a wii-mote like a light gun game (kind of)''' ([https://www.youtube.com/watch?v=h0f8R1sAgn4 Sum Square Stories]) <br>
<youtube>h0f8R1sAgn4</youtube>


== Changelog ==
== Changelog ==

Latest revision as of 13:10, 28 February 2023

Missile Command
Missilecommandwii2.png
General
Authorulti
TypeShooter
Version0.6a
LicenseMixed
Last Updated2008/10/26
Links
Download
Website
Source

Remake of the classic 80s arcade game with Wiimote controls.

User guide

Hey, it's missile command time! Destroy the missiles before they reach the earth and blow up your family!

Controls

Wiimote & Nunchuk:

Aim - Aim crosshairs

B (Nunchuck Z) - Fire anti-missile missile

D-Pad Left/Up/Right (Nunchuck Control Stick) - Fire from left/center/right silo

Plus - Restart game

2+Plus - 100 missile mode

Home - Exit to loader

Changelog

0.6a

  • Converted boot.elf to boot.dol for compatibility with Homebrew Channel beta9. No other changes.

0.5a

  • Fixed a crash bug related to split missiles not being cleaned up properly.
  • Added text.
  • Changed background music to "Hydrate", another Kahvi track, because I was getting tired of listening to the old one over and over.
  • Sped up enemy missile speed by a factor of two.
  • Added an interface for writing level scripts. This is what enables the title screen, game over screen, etc.
  • Moved the file hosting to WarpedFlash's dropbox. Thanks WarpedFlash.

0.4a

  • Added background music and sound effects (contact me on IRC if you think you can do a better job with the sound effects).

0.3a

  • Added split missiles
  • Missiles now have trajectory lines.

0.2a

  • Added silo health and ammo.
  • Marginally better sprites.

0.1a

  • Initial release.

Credit

This uses the excellent libwiisprite for graphics and Sndlib for sound. The background music is Kenny Beltrey - Hydrate, available for free from the Kahvi Collective. The sound effects were made by the author spitting on my microphone.

It also uses DragonMinded's FreeType With Libwiisprite for FreeType text display. The font used is Ben Nathan's Elements, which is available for free from Urban Fonts.

External links

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