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Scrolls Of Fire GBA: Difference between revisions

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{{#seo:
|title= (Role playing) - GameBrew
|title_mode=append
|image=scrolloffire2.png
|image_alt=Scrolls Of Fire
}}
{{Infobox GBA Homebrews
{{Infobox GBA Homebrews
|title=Scrolls Of Fire
|title=Scrolls Of Fire
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|description=An original roguelike for the Gameboy Advance (GBA).
|description=An original roguelike for the Gameboy Advance (GBA).
|author=akouzoukos, tempest
|author=akouzoukos, tempest
|lastupdated=2022/05/06
|lastupdated=2022/01/01
|type=Role playing
|type=Role Playing
|version=2022
|version=2022
|license=Mixed
|license=Mixed
|download=https://akouzoukos.itch.io/scrollsoffire
|downloadraw=[https://akouzoukos.itch.io/scrollsoffire Download on itch.io]
|website=https://akouzoukos.itch.io/scrollsoffire
|website=https://akouzoukos.itch.io/scrollsoffire
}}
{{#seo:
|title= (Role playing) - GameBrew
|title_mode=append
|image=scrolloffire2.png
|image_alt=Scrolls Of Fire
}}
}}
Scroll of Fire is an original roguelike game for the Gameboy Advance (GBA).
Scroll of Fire is an original roguelike game for the Gameboy Advance (GBA).
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* itch.io - https://itch.io/jam/gba-winter-jam-2021
* itch.io - https://itch.io/jam/gba-winter-jam-2021


[[Category:GBA homebrew games]]
[[Category:GBA Winter Jam 21]]
[[Category:Homebrew role playing games on GBA]]
[[Category:Support the author]]

Latest revision as of 11:59, 8 July 2024

Scrolls Of Fire
Scrolloffire02.png
General
Authorakouzoukos, tempest
TypeRole Playing
Version2022
LicenseMixed
Last Updated2022/01/01
Links
Download on itch.io
Website

Scroll of Fire is an original roguelike game for the Gameboy Advance (GBA).

It was presented in the GBA Winter Jam '21.

User guide

Seek power in the depths of the dungeon!

There are 2 floors filled with unique enemies and bosses to defeat.

You can also find scrolls that you can mix and match to upgrade your attacking capabilities, but dying means starting from square one.

Screenshots

scrolloffire3.png scrolloffire4.png scrolloffire5.png

Changelog

Day 1 Patch

  • Fixed crash on Golem Boss fight.
  • Fixed "stuck" enemy projectiles.

Credits

  • Programming, Graphics by akouzoukos.
  • Music, Logo by tempest.

External links

Advertising: