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{{Infobox Vita Homebrews | {{Infobox Vita Homebrews | ||
|title=VitaMips | |title=VitaMips | ||
|image= | |image=psvitapc2.png | ||
|description=This is sample homebrew that demonstrates how to integrate the MIPS processor into homebrews without the need of a kernel plugin. | |description=This is sample homebrew that demonstrates how to integrate the MIPS processor into homebrews without the need of a kernel plugin. | ||
|author=TheFloW | |author=TheFloW | ||
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|version=2020 | |version=2020 | ||
|license=Mixed | |license=Mixed | ||
|download=https://dlhb.gamebrew.org/vitahomebrews/ | |download=https://dlhb.gamebrew.org/vitahomebrews/vitamips.zip | ||
|source=https://github.com/TheOfficialFloW/VitaMips | |source=https://github.com/TheOfficialFloW/VitaMips | ||
|donation=https://www.patreon.com/TheOfficialFloW | |||
}} | |||
{{#seo: | |||
|title=Vita Homebrew PC Tools (Developments) - GameBrew | |||
|title_mode=append | |||
|image=psvitapc2.png | |||
|image_alt=VitaMips | |||
}} | }} | ||
Sample homebrew that demonstrates how to integrate the MIPS processor into homebrews without the need of a kernel plugin. This capability is beneficial for PS1, PS2 and N64 emulators. | Sample homebrew that demonstrates how to integrate the MIPS processor into homebrews without the need of a kernel plugin. This capability is beneficial for PS1, PS2 and N64 emulators. | ||
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== External links == | == External links == | ||
* GitHub - https://github.com/TheOfficialFloW/VitaMips | * GitHub - https://github.com/TheOfficialFloW/VitaMips | ||
[[Category:Support the author]] |
Latest revision as of 08:33, 4 August 2024
VitaMips | |
---|---|
General | |
Author | TheFloW |
Type | Developments |
Version | 2020 |
License | Mixed |
Last Updated | 2020/11/15 |
Links | |
Download | |
Source | |
Support Author | |
Sample homebrew that demonstrates how to integrate the MIPS processor into homebrews without the need of a kernel plugin. This capability is beneficial for PS1, PS2 and N64 emulators.
pcbctool
This tool generates a bootcode that can be placed at PSP memory 0x88600000
and executed with sceCompatStart()
.
Enable PspEmu Capability
To enable PspEmu Capability in homebrews, you need to use 0x2800000000000013
flags in your fself.
Fake PSP license
Thanks to the patch rif_check_psp_patched in taiHEN, it is possible to load fake licenses.
A license is required in order for sceCompatStart
to succeed.
sceCompat API
The API for PSP compatibility is available at compat.h.
Credits
- All folks behind kirk_engine.
- Davee.
- xerpi.