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{{#seo:
|title=Vita Homebrew PC Tools (Developments) - GameBrew
|title_mode=append
|image=vitaglvita.jpg
|image_alt=vitaGL
}}
{{Infobox Vita Homebrews
{{Infobox Vita Homebrews
|title=vitaGL
|title=vitaGL
|image=vitaglvita.jpg
|image=vitagl2.png
|description=openGL wrapper for PS Vita.
|description=openGL wrapper for PS Vita.
|author=Rinnegatamante
|author=Rinnegatamante
Line 14: Line 8:
|version=0.3
|version=0.3
|license=LGPL-3.0
|license=LGPL-3.0
|download=https://dlhb.gamebrew.org/vitahomebrews/vitaglvita.7z
|download=https://dlhb.gamebrew.org/vitahomebrews/vitagl_0.3.zip
|website=
|website=https://twitter.com/rinnegatamante/status/1272913316038553602
|source=https://github.com/Rinnegatamante/vitaGL
|source=https://github.com/Rinnegatamante/vitaGL
|donation=https://www.patreon.com/Rinnegatamante
}}
{{#seo:
|title=Vita Homebrew PC Tools (Developments) - GameBrew
|title_mode=append
|image=vitagl2.png
|image_alt=vitaGL
}}
}}
vitaGL is an opensource openGL driver for PS Vita development. It acts as a wrapper between openGL and sceGxm and allows to use a subset of openGL functions with full hardware acceleration by translating the code to sceGxm equivalent.
vitaGL is an opensource openGL driver for PS Vita development. It acts as a wrapper between openGL and sceGxm and allows to use a subset of openGL functions with full hardware acceleration by translating the code to sceGxm equivalent.


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*[[FF4-Vita|FF4_Vita]] - Port of Final Fantasy IV (3D Remake).
*[[FF4-Vita|FF4_Vita]] - Port of Final Fantasy IV (3D Remake).
*[[FF5-Vita|FF5_Vita]] - Port of Final Fantasy V.
*[[FF5-Vita|FF5_Vita]] - Port of Final Fantasy V.
*TheXTech Vita - Port of Super Mario Bros X.
*[[TheXTech Vita]] - Port of Super Mario Bros X.
*[[World of Goo Vita]] - Port of World of Goo.
*[[World of Goo Vita]] - Port of World of Goo.
*[[Baba Is You Vita]] - Port of Baba Is You.
*[[Baba Is You Vita]] - Port of Baba Is You.
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*[[Doom64EX Vita|Doom64EX]] - Port of Doom64EX (Doom 64 sourceport).
*[[Doom64EX Vita|Doom64EX]] - Port of Doom64EX (Doom 64 sourceport).
*[[Cro-Mag Rally Vita]] - Port of Cro-Mag Rally.
*[[Cro-Mag Rally Vita]] - Port of Cro-Mag Rally.
*ppNeverputt Vita]] - Port of Neverputt.
*[[Neverputt Vita]] - Port of Neverputt.
*ppNeverball Vita]] - Port of Neverball.
*[[Neverball Vita]] - Port of Neverball.
*[[Isotope 244 Collection Vita|Isotope 244 Collection]] - Port of Machines at War 3 and Land Air Sea Warfare.
*[[Isotope 244 Collection Vita|Isotope 244 Collection]] - Port of Machines at War 3 and Land Air Sea Warfare.
*[[Tomb Raider 1 and 2 Classic Collection Vita|Tomb Raider 1 & 2 Classic Collection]] - Port of Tomb Raider and Tomb Raider 2.
*[[Tomb Raider 1 and 2 Classic Collection Vita|Tomb Raider 1 & 2 Classic Collection]] - Port of Tomb Raider and Tomb Raider 2.
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'''PSVITA - Half-Life playable, vitaXash3D/vitaGL''' ([https://www.youtube.com/watch?v=3nZvA5FRzyI frankyfife]) <br>
'''PSVITA - Half-Life playable, vitaXash3D/vitaGL''' ([https://www.youtube.com/watch?v=3nZvA5FRzyI frankyfife]) <br>
<youtube>3nZvA5FRzyI</youtube>
<youtube>3nZvA5FRzyI</youtube>
==Changelog==
'''v0.3'''
*Using less common symbol names for mem operations.
'''v0.2'''
*Removed unused arguments.
'''v0.1.2'''
*Moved to NEON optimized memcpy usage.
'''v0.1'''
*Initializing sceGxm before free mem checking on vglInitExtended.


== External links ==
== External links ==
* Twitter - https://twitter.com/rinnegatamante/status/1272913316038553602
* Twitter - https://twitter.com/rinnegatamante/status/1272913316038553602
* GitHub - https://github.com/Rinnegatamante/vitaGL
* GitHub - https://github.com/Rinnegatamante/vitaGL
[[Category:Support the author]]

Latest revision as of 08:33, 4 August 2024

vitaGL
Vitagl2.png
General
AuthorRinnegatamante
TypeDevelopments
Version0.3
LicenseLGPL-3.0
Last Updated2020/11/13
Links
Download
Website
Source
Support Author


vitaGL is an opensource openGL driver for PS Vita development. It acts as a wrapper between openGL and sceGxm and allows to use a subset of openGL functions with full hardware acceleration by translating the code to sceGxm equivalent.

User guide

Projects actually using vitaGL

Direct OpenGL Usage:

Libraries:

  • sdl12_gl - SDL 1.2 Vita port adapted to work with vitaGL as renderer backend.
  • SDL2_vitagl - SDL2 Vita port adapted to work with vitaGL as renderer backend.
  • imgui_vita - Port of dear imGui.

sdl12_gl Apps:

Media

PSVITA - Half-Life playable, vitaXash3D/vitaGL (frankyfife)

Changelog

v0.3

  • Using less common symbol names for mem operations.

v0.2

  • Removed unused arguments.

v0.1.2

  • Moved to NEON optimized memcpy usage.

v0.1

  • Initializing sceGxm before free mem checking on vglInitExtended.

External links

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