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{{#seo: |title=GameBrew |title_mode=append |image=yochimielgb.png |image_alt=Yochi & Miel: The Crenalator Trials }} An action platformer made by JD Carling using GB Studio 2.5. It was part of the Game Boy Competition 2021 (Game). This game also won Orlando Museum of Art's "Architecture and Placemaking" events best in Show 2021. == Installation == This game is playable in the browser or by downloading the ROM on [https://jdcarling.itch.io/yochi-miel-the-crenalator-trials itch.io]. Physical Cartridges are available via [http://www.ca-rd.shop/ www.CA-RD.shop]. == User guide == Married architect couple Yochi and Miel of architecture firm DR-AC discover the cornerstones of their buildings have been extracted by the Crenalator; an inter dimensional being born from a castle who’s dogma requires every building to be crowned in crenalations in order to maintain architectural integrity. Searching realities Crenalator found the cornerstones from DR-AC’s buildings contain the creative energy force “HAI” to allow him to spread his dogma through all reality. When the Crenalator sent his minions the crenallations and their nefarious crenalazers to steal the stones it unfolded this reality and flattened DR-AC’s architecture. To restore the architecture; Yochi and Miel must use their internal “HAI” dance power & Hockey skills to get in the original HEADSPACE they were in when they designed and built each construct. The stones and their contents must be retrieved from the Crenalator’s clutches. === Gameplay === The idea is the Crenalator stole the cornerstone of each building that we put in. This caused the buildings to flatten back out into their architectural drawings so you are running in a flatten reality he created through particle superposition manipulation. Six levels and boss fights await - each level has 3 relics from the stolen cornerstones to collect. Each boss takes 3 hits to beat, you earn points for kills, relics, bosses, and collecting cornerstones. You alternate playing as Yochi & Miel each level, Yochi attacks with hockey stick slash (.5 sec recharge). and Miel attacks using architectural font energy blasts (1 sec recharge). Attacks are disabled on level select screen (non-fighting scene). === Game tips/Additional notes === * There are 6 "hidden" QR codes for fun. * To get a few relics you need to use teleport doors to other locations * There are scenes that are closed and a skip level Option that is not functional due to time limit. * Levels are inspired by actual buildings designed by [http://www.ca-rd.com/ www.CA-RD.com] & IG @CARDARCH & IG @CA_RD.shop. * The jump animation was not made with engine eject or a mod. * Ten Original Soundtracks by Alex_Bit / Alex Shalaev. * Get the Architect heroes gear on CA-RD.COM. == Controls == Select - Pause and view Score Start - Pause, Resume, Quit Left/Right - Movement Up/Down - Go in basements A - Attack B - Jump == Screenshots == https://dlhb.gamebrew.org/gbhomebrews/yochimielgb2.png https://dlhb.gamebrew.org/gbhomebrews/yochimielgb3.png https://dlhb.gamebrew.org/gbhomebrews/yochimielgb4.png https://dlhb.gamebrew.org/gbhomebrews/yochimielgb5.png https://dlhb.gamebrew.org/gbhomebrews/yochimielgb6.png https://dlhb.gamebrew.org/gbhomebrews/yochimielgb7.png ==Media== '''GB STUDIO PLAYER JUMP NO MODS OR ENGINE EJECT - REDOCTOROK METHOD''' ([https://www.youtube.com/watch?v=WMehNfS8jnI jd Carling]) <br> <youtube>WMehNfS8jnI</youtube> == External links == * itch.io - https://jdcarling.itch.io/yochi-miel-the-crenalator-trials * gbdev.io - https://gbdev.io/gbcompo21.html * GitHub - https://github.com/gbdev/gbcompo21 [[Category:Game Boy Competition 2021]]
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