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This is a WIP port of Super Mario World for the Nintendo Switch based on the PC port of the decompilation project. The goal of this project is to create a version of the game that can be played on the Nintendo Switch console without the need for an emulator. ==User guide== ===Precompiled binary=== Download the precompiled binary [https://cdn.discordapp.com/attachments/1110498856531136562/1110767417904345108/SmwNX-Background.zip with] or [https://cdn.discordapp.com/attachments/1110498856531136562/1110767417535234068/SmwNX.zip without] animated background. ===Dependencies=== *<code>switch-sdl2 library</code> *[https://github.com/devkitPro/installer DevKitPro] *[[Atmosphere Switch|Atmosphere]] *<code>pkg-config</code> *A rom of Super Mario World (named <code>smw.sfc</code>). ===Building=== *Make sure you have Atmosphere installed on your Nintendo Switch. *Download the DevKitPro version of MSYS2 through their installer, as the default MSYS2 may cause issues with Windows compiling. *Open the location where you've installed DevKitPro and find <code>mingw64.exe</code> inside the <code>msys2</code> folder within the <code>devkitPro</code> directory. *Type <code>pacman -S git switch-dev switch-sdl2 switch-tools pkg-config</code> in the terminal to install the <code>switch-sdl2</code> library. *CD to <code>switch</code> folder by typing <code>cd src/platform/switch</code> in the terminal on the <code>smw</code> root folder. *Type <code>make</code> to compile the Switch Port. *Transfer the <code>.ini</code>, <code>nro</code>, <code>ncap</code> and your <code>sm.smc</code> rom file to the Switch. Optional step: <code>make -j$(nproc) # To build using all cores</code> ===Supported Versions=== Super Mario World - 6b47bb75d16514b6a476aa0c73a683a2a4c18765 ==Screenshots== https://dlhb.gamebrew.org/switchhomebrews/supermarioworldswitch-01.png https://dlhb.gamebrew.org/switchhomebrews/supermarioworldswitch-02.png https://dlhb.gamebrew.org/switchhomebrews/supermarioworldswitch-03.png ==Known issues== Missing: * Rumble support. * A settings menu using imgui or any other library. * Saves tied to the selected user. ==Changelog== '''0.1''' * Support bps patching. ==Credits== * [https://github.com/snesrev SnesRev] for making all this incredible ports. * [https://github.com/snesrev/smw The original Super Mario World PC Port]. * The cool discord community snesrev build, you can join [https://discord.gg/AJJbJAzNNJ here]. == External links == * GitHub - https://github.com/snesrev/smw * GBAtemp - https://gbatemp.net/threads/beta-super-mario-world-port.633387/
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